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Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #1486
    Lieutenant Commander Defender's Avatar
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    Quote Originally Posted by -=Rho=- View Post
    214 , notare come tutte le scelte di deffo ci mettono sempre nella merda
    Tsk sciocco Jambe, uomo di poca fede, seguitemi e vi condurrò alla vittoriah!


  2. #1487
    Ensign Jesper's Avatar
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    100!

    Quote Originally Posted by 277.
    You have taken only a few steps when you hear a faint whispering sound. You watch, horrified, as the hard stone floor beneath your feet disappears into a yawning black hole. Helpless, you tumble into the void, knocking yourself unconscious on a jagged outcrop of rock as you plummet into unknown depths.

    Turn to 164.


    Quote Originally Posted by 164.
    You regain consciousness with a start, reaching instinctively for your weapon lest danger be waiting to greet you. A dull throbbing fills your head as you sit up to take stock of your surroundings.

    You find yourself on top of a mound of rotting vegetation, stacked high in the corner of a shadowy chamber. A harsh reptilian odour fills your nostrils: the unmistakable smell of snakes. As your vision clears, you notice, amid the slime that covers the floor, what appear to be undigested human bones. A rib cage, two skulls, and several vertebrae are illuminated by a shaft of light that descends from a grate in the ceiling. It flickers and, for a second, you catch a glimpse of a skull-like face through the iron bars. Fear wells up inside you as a chilling laugh pierces the silence. But it is not the sound of the cruel, inhuman laughter that freezes your blood, it is the sight of the colossal, wedge-shaped head that is rearing up through the mound on which you sit; it is the head of a gigantic snake.


    Illustration IX—The colossal, wedge-shaped head of a gigantic snake rears up before you.

    You leap to your feet and run to the far corner of the chamber, your heart pounding loudly in your ears. The snake rises up almost to the ceiling, its forked tongue flickering angrily below a single yellow eye which is set deep in the centre of its green scaly head. Once more the chamber echoes to cruel laughter as the monster shakes off its rotting nest and slithers forward.

    If you have the Magnakai Discipline of Animal Control and have reached the Kai rank of Primate, turn to 137.

    If you have a Bow and wish to use it, turn to 7.

    If you have neither a Bow nor mastery of Animal Control, turn to 301.
    Evito il voto inutile, perchè...

    Quote Originally Posted by 7.
    To your horror, you discover that the Quiver is completely empty. Your Arrows have fallen out and lie buried in the nest of vegetation upon which you awoke (erase these Arrows from your Action Chart).

    With a cry of frustration, you shoulder your Bow and unsheathe a hand weapon as the snake draws itself back in preparation to strike.

    Turn to 301.


    Quote Originally Posted by 301.
    The snake reveals its fangs. Like great curved broadswords glistening with venom, they shine coldly in the light that pours down through the grating high above. You grip your weapon, bracing your back against the wet stone wall and waiting for the right moment to strike. As the monstrous head sways awkwardly from side to side, you catch sight of a small tunnel cut out of the far wall, which was previously hidden from view by the snake and its nest. Your spirits are raised by the possibility of escaping from this nightmare, but first you must fight this hideous creature.

    Unless you have the Magnakai Discipline of Curing, double all ENDURANCE points you lose during this combat due to the venomous bite of the monster.

    Giant Hactaraton: COMBAT SKILL 22 ENDURANCE 60

    After four rounds of combat you can attempt to evade the creature by crawling into the tunnel; turn to 91.

    If you win the combat, turn to 21.
    A quanto pare ce l'abbiamo fatta a raggiungere il botolone serpentone di prima

    COMBAT RATING: +8 e abbiamo Curing!

    Roll...0
    Lupo Solitario -0
    Giant Hactaraton -INSTAKILLATO!

    Lol stiamo avendo un culo non indifferente con i roll...

    Quote Originally Posted by 21.
    A maniacal scream of anger echoes from behind the grating as the giant snake crashes lifelessly to the ground. Suddenly bolts of red fire are raining down all around you, splintering the stone floor and leaving nothing but molten cinders wherever they strike. You clamber across the snake and dive into the tunnel to avoid this rain of crimson death.

    To your dismay, you discover the tunnel is no more than a shallow cave, a shelter for a clutch of eggs, each one no smaller than a barrel of ale. They rest upon a bed of packs and torn clothing, the last remains of adventurers who fell foul of the traps of Kazan-Oud.

    If you wish to examine these items more closely, turn to 148.

    If you wish to look for a way of escape from this tunnel, turn to 346.
    Il padrone del Rancor pare non sia felice In compenso questo significa che non possiamo recuperare le nostre frecce

    Domanda Che si fa gente?

    ************************************************** ***********************
    Lupo Solitario, Kai Primate

    CS: 30 (Sommerswerd +8, Silver Helm +2, Shield +2, Mindblast +2, +1 Solaris)

    EP: 34/34 (Padded Leather Waistcoat +2 EP, Chainmail +4, +3 Solaris)

    Discipline Magnakai
    - Pathmanship
    - Invisibility
    - Huntmastery
    - Curing

    Circoli completati
    - Circle of Solaris (+1CS +3EP)

    Weapons (2): Spear, Broadsword

    Backpack (8): Rope, Alether (+2CS), Alether (+2CS), Red Robe

    Special Items (12): Sommerswerd!, Dagger of Vashna, Padded Leather Waistcoat (+2 EP), Firesphere, Silver Helm (+2 CS), Chainmail (+4 EP), Shield (+2 CS), Jeweled Mace, Quiver (0), Silver Bow of Duadon, Power-Key

    Money (50): 35


    MORTOMETRO: VI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  3. #1488
    Lieutenant Commander Defender's Avatar
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    Vabbè tranquilli, ora ne usciamo...

    Esaminiamo i resti degli avventurieri precedenti, magari c'è qualche freccia...

    148

  4. #1489
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    notare ancora la scelta di deffo che quasi ci ammazza , grazie tanto alle " dita " magiche di josper che ci rollano bene , comunque quando c'e' una scelta tipo loot o va via puoi evitare di chiedere just go loot
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  5. #1490
    Sturm's Avatar
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    148 esaminiamo!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  6. #1491
    Ensign Jesper's Avatar
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    Loot! Just because

    Quote Originally Posted by 148.
    The eggs are warm, and you can feel tiny movements through the leathery shells. Carefully you roll them aside and sift through the debris of the nest; you discover several items of interest:
    Mace (Weapons)
    Padded Leather Waistcoat (Special Items) Adds 2 points to your ENDURANCE total when worn.
    Sword (Weapons)
    Helmet (Special Items) Adds 2 points to your ENDURANCE total when worn
    Blanket (Backpack Items)
    Bottle of Wine (Backpack Items)
    Dagger (Weapons)
    Potion of Laumspur (Backpack Items) Restores 4 ENDURANCE points when swallowed; enough for one dose.

    If you take any of these items, remember to adjust your Action Chart accordingly.

    The sound of a bolt and the creak of a dry hinge echoes from the chamber behind you, causing your pulse to race anew. Pick a number from the Random Number Table.

    If the number you have picked is 0–4, turn to 63.

    If it is 5–9, turn to 346.
    Ditemi cosa volete prendere e poi...

    Roll...6

    Quote Originally Posted by 346.
    Desperately you tap the wall with the hilt of your weapon, praying for the dull, tell-tale thud of a thin or hollow partition through which you might effect an escape. The walls yield no such sound, but in the roof you discover an old trap-door hatch sealed off with bricks and mortar. The faint glimmer of light seeping through a hairline crack fills you with renewed hope.

    With a flurry of blows the mortar crumbles and the bricks split and fall. Without waiting for the dust to settle, you climb through the jagged hole and emerge into a hall that is filled with a damp and earthy smell. Two rows of great stone pillars support the roof and a huge, granite sarcophagus stands in the centre of the floor. From within a black tunnel to your right, you hear the clanking of armour and the sound of approaching footsteps.

    If you wish to hide behind one of the pillars, turn to 110.

    If you wish to leave the hall by a tunnel to your left, turn to 201.

    If you wish to lie in ambush for whatever is approaching the hall, turn to 319.
    Scelte interessanti! E speriamo che le pietrone abbiamo sblattato le uova...

    ************************************************** ***********************
    Lupo Solitario, Kai Primate

    CS: 30 (Sommerswerd +8, Silver Helm +2, Shield +2, Mindblast +2, +1 Solaris)

    EP: 34/34 (Padded Leather Waistcoat +2 EP, Chainmail +4, +3 Solaris)

    Discipline Magnakai
    - Pathmanship
    - Invisibility
    - Huntmastery
    - Curing

    Circoli completati
    - Circle of Solaris (+1CS +3EP)

    Weapons (2): Spear, Broadsword

    Backpack (8): Rope, Alether (+2CS), Alether (+2CS), Red Robe

    Special Items (12): Sommerswerd!, Dagger of Vashna, Padded Leather Waistcoat (+2 EP), Firesphere, Silver Helm (+2 CS), Chainmail (+4 EP), Shield (+2 CS), Jeweled Mace, Quiver (0), Silver Bow of Duadon, Power-Key

    Money (50): 35


    MORTOMETRO: VI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  7. #1492
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    prendiamo la coperta il vino e la droga e poi 319
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  8. #1493
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    Essendoci un tunnel to your left, scelta obbligata 201.
    Come oggetti prenderei il vino e il laumcoso.

  9. #1494
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    abbiamo spazio lootiamo tutto , non si lascia nulla per terra >,>
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  10. #1495
    Lieutenant Commander Defender's Avatar
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    Uppo Rho il contestatore, lottiamo tutto il lootabile, anche la carta igienica, e tendiamo un'imboscata a.... boh? Intanto tendiamola!

    319

  11. #1496
    Chief Petty Officer Earenia's Avatar
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    ma si tanto siamo dio (anche se mi sa che l'aura di culo prima o poi finisce...)

    319

  12. #1497
    Warrant Officer Kaluisurrr's Avatar
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    imboscatah

  13. #1498
    Sturm's Avatar
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    Coperta,vino,pozza e poi nascondiamoci dietro il pilastro con i nostri megapoteri Jed..ehm KAI!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  14. #1499
    Ensign Jesper's Avatar
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    Prendiamo la coperta, il vino e la droga e prepariamo il nostro travestimento da barbone per tendere un'imboscata a...

    Quote Originally Posted by 319.
    Taking up a position to one side of the tunnel, you press yourself flat against the wall and wait for the best moment to strike. Four warriors, dark and grim, march into the hall in single file. At first sight you mistake them for Drakkarim, for their black armour and skull-like helmets are identical to those worn by the evil human warriors who serve the Darklords of Helgedad. As you launch your attack, you see their features and realize that they cannot possibly be human. Great sloping shoulders support their unnaturally long arms; yellow-clawed hairy hands grip axes and spears of rough-wrought iron; and behind them swing long, tufted tails, like those of lions.

    Your first blow shears through the backplate of the last warrior in the line, causing him to howl like a demon and collapse in a crumpled heap at your feet. The others spin to face you, their reactions battle-swift, their weapons raised to counter your threat. The leader throws open his visor to reveal a boar-like snout and tusks. He bellows a fearsome growl and stabs at you with his spear. The others echo his cry and close around you. You cannot evade combat and must fight all three as one enemy.

    Zahda Beastmen: COMBAT SKILL 28 ENDURANCE 35

    If you win the combat, turn to 56.
    Beh dai, almeno sono solo 3...

    COMBAT RATING +2

    Roll...7
    Lupo Solitario -1 (33)
    Zadha Beastmen -10 (25)

    Roll...6
    Lupo Solitario -2 (31)
    Zadha Beastmen -9 (16)

    Roll...1
    Lupo Solitario -5 (26)
    Zadha Beastmen -4 (12)

    Roll...5
    Lupo Solitario -2 (24)
    Zadha Beastmen -8 (4)

    Roll...0
    Lupo Solitario -0 (24)
    Zadha Beastmen -14 (morti!)

    Quote Originally Posted by 56.
    Swiftly you search the bodies of the slain Beastmen, looking for anything that could shed some light on the mysteries of the fortress. After emptying their packs and pockets, you sift through the following items:
    2 Axes (Weapons)
    1 Bow (Weapons)
    2 Spears (Weapons)
    1 Quiver with 4 Arrows (Special Items)
    Enough food for 4 Meals (Meals)
    Pouch of Herbs (Backpack Items)
    Flask of Wine (Backpack Items)

    If you have the Magnakai Discipline of Curing and wish to identify the herbs, turn to 129.

    If you wish to examine the sarcophagus, turn to 83.

    If you wish to leave the hall by the tunnel to your left, turn to 201.

    If you prefer to enter the tunnel from which the Beastmen appeared, turn to 323.
    Curing!

    Quote Originally Posted by 129.
    You recognize the herbs to be crushed Adgana leaves, a plant that grows in abundance in the Bavari Hills of northern Dessi. One dose is enough to increase your COMBAT SKILL by 6 points for the duration of a fight.

    However, Adgana is shunned by most professional warriors and its use is outlawed in the Lastlands because it is highly addictive. If you decide to take this potion prior to combat, there is a small chance that you could become addicted. As soon as the combat is resolved, you must pick a number from the Random Number Table. If the number you pick is 0 or 1, you have become addicted and your ENDURANCE score must be reduced by 4 points. This reduction is a permanent loss to your basic ENDURANCE points score.

    Should the opportunity to use a further dose of Adgana ever arise, its effect on that occasion will be only half that of the original dose (i.e. it will increase your COMBAT SKILL by 3 points instead of 6).

    If you now wish to examine the sarcophagus, turn to 83.

    If you wish to enter the tunnel from which the Beastmen appeared, turn to 323.

    If you wish to leave the hall by the other tunnel, turn to 201.
    O-o questa si che è droga...però 4EP persi permanenti è una bella inculata...

    Ditemi cosa prendiamo dal bottino degli uomini bestia...e poi dove andiamo!

    ************************************************** ***********************
    Lupo Solitario, Kai Primate

    CS: 30 (Sommerswerd +8, Silver Helm +2, Shield +2, Mindblast +2, +1 Solaris)

    EP: 26/34 (Padded Leather Waistcoat +2 EP, Chainmail +4, +3 Solaris)

    Discipline Magnakai
    - Pathmanship
    - Invisibility
    - Huntmastery
    - Curing

    Circoli completati
    - Circle of Solaris (+1CS +3EP)

    Weapons (2): Spear, Broadsword

    Backpack (8): Rope, Alether (+2CS), Alether (+2CS), Red Robe, Blanket, Wine, Lampsur (cura 4 EP)

    Special Items (12): Sommerswerd!, Dagger of Vashna, Padded Leather Waistcoat (+2 EP), Firesphere, Silver Helm (+2 CS), Chainmail (+4 EP), Shield (+2 CS), Jeweled Mace, Quiver (0), Silver Bow of Duadon, Power-Key

    Money (50): 35


    MORTOMETRO: VI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  15. #1500
    Chief Petty Officer Earenia's Avatar
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    quiver e 323

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