Page 19 of 111 FirstFirst ... 91516171819202122232969 ... LastLast
Results 271 to 285 of 1664

Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #271
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    @Deffo: hai ragione lol

    Quote Originally Posted by 182.
    You must find shelter for the night or you will risk being arrested by the city guard. Your Kai sense tells you that the best course of action is to return to the tavern and ask the innkeeper for a room. Refreshed by a comfortable night’s sleep, you can then make plans to reach Durenor first thing in the morning.

    Turn to 177.
    Quote Originally Posted by 177.
    As you re-enter the tavern, you can see that most of the sailors are clustered around the centre table to watch an arm-wrestling contest.

    If you wish to enter the contest, turn to 276.

    If you wish to talk with the innkeeper, turn to 342.
    Ok, abbiamo 8 Corone (ci siamo anche incammellati il Pugnale)! Che si fa?

    ************************************************** ***********************
    Lupo Solitario, Kai Aspirant

    CS: 15

    EP: 25/25

    Discipline
    Healing
    Mindshield
    Camouflage
    Hunting
    Sixth Sense
    Tracking

    Weapons (2): Mace, Pugnale

    Backpack (8):

    Special Items (12): Crystal Star Pendant

    Money (50): 8

    MORTOMETRO: II
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)

    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  2. #272
    Warrant Officer Kaluisurrr's Avatar
    Join Date
    Jun 2005
    Location
    Italy
    Posts
    3.069

    Default

    Arm wrestling

  3. #273
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
    Join Date
    Sep 2003
    Location
    Pecoronia
    Posts
    5.344

    Default

    276 cazzoni maledetti
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  4. #274
    Lieutenant Commander
    Join Date
    Sep 2004
    Posts
    5.025

    Default

    If you wish to enter the contest, turn to 276

  5. #275
    Lieutenant Commander Defender's Avatar
    Join Date
    Sep 2003
    Location
    Bologna
    Posts
    6.344

    Default

    Stupido Joe Dever, io pensavo di backstabbare i manigoldi seguendoli come neanche Aragorn, invece ci fa tornare in taverna, no words -.-

    A sto punto sfoghiamoci con un po' di arm wrestling, và.

  6. #276
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    Si, sta parte qui è scritta un po' male a livello di flowchart...ma ora abbiamo la possibilità di fare i gradassi a braccio de fero, quindi chissene!

    Quote Originally Posted by 276.
    A grim-looking sailor is challenging all-comers to an arm-wrestling contest. He is so confident of winning that he will pay 5 Gold Crowns to anyone who beats him. As you approach his table, a serving girl whispers in your ear, ‘Be careful stranger, he is an evil man. He breaks the arms of those who lose, and murders any who beat him.’



    As you face the sailor across the table, bets are made throughout the tavern.

    If you have the Kai Discipline of Mindblast, turn to 14.

    If you do not have this skill, conduct the wrestling contest as if you were in combat. The first one to reach 0 ENDURANCE points, loses the match.

    Sailor: COMBAT SKILL 18 ENDURANCE 25

    When the contest is over, restore your ENDURANCE points to the same total that you had before the contest.

    If you lose, turn to 192.

    If you win the contest, turn to 305.
    Peccato non potergli friggere la mente lol In ogni caso, è chiaramente di origine Sommerlundiana, dalla faccia.

    COMBAT RATING: -3

    Roll...6
    Lupo Solitario -3 (22)
    Sailor -6 (19)


    Roll...1
    Lupo Solitario -6 (16)
    Sailor -1 (18)


    Roll...5
    Lupo Solitario -4 (12)
    Sailor -5 (13)


    Roll...8
    Lupo Solitario -1 (11)
    Sailor -8 (5)


    Roll...0
    Lupo Solitario -0 (11)
    Sailor -10 (sconfitto!)

    Quote Originally Posted by 305.
    There is a shocked silence as you scoop up the 5 Gold Crowns from the table and turn to leave, but as you reach the tavern door, an ugly thug draws his sword and blocks your exit. Just as you are wondering what to do, there is a loud thud, and the man keels over onto the floor. Behind him, to your surprise stands the serving girl with a large wooden club in her hand. You thank her politely and race out of the door into the darkened street beyond.

    After running for ten minutes in the dark, you spot a large stable and coach station through the gloom ahead. With the shouts of angry sailors still ringing in your ears, you quickly enter the building and spend the night safely hidden in the hay-loft.

    Turn to 32.
    +5 Gold Crowns!

    Lone Wolf, protetto(re) di fanciulle!

    Quote Originally Posted by 32.
    You awake at dawn to the sound of a shrill cockcrow. You can see the crooked streets of Ragadorn through a veil of heavy rain beating down on the cobblestones outside. It has been six days since you left Holmgard and you are still 200 miles from Port Bax.

    You are in the loft of a very large coach station. A group of green-clad men have arrived and have started to clean out one of the coaches. You overhear one of them say that the coach leaves for Port Bax at one o’clock this afternoon and that the journey will take seven days.

    You are hungry and must eat a Meal here or lose 3 ENDURANCE points.

    After the Meal, if you decide to approach the coachmen and ask to buy a ticket for the journey to Port Bax, turn to 136.

    If you would rather descend the ladder to the street outside, turn to 238.
    Ci mangiamo i ratti con Hunting, quindi np anche se non abbiamo pasti.!

    Detto, questo, dove andiamo?

    ************************************************** ***********************
    Lupo Solitario, Kai Aspirant

    CS: 15

    EP: 25/25

    Discipline
    Healing
    Mindshield
    Camouflage
    Hunting
    Sixth Sense
    Tracking

    Weapons (2): Mace, Pugnale

    Backpack (8):

    Special Items (12): Crystal Star Pendant

    Money (50): 13

    MORTOMETRO: II
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)

    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  7. #277
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
    Join Date
    Sep 2003
    Location
    Pecoronia
    Posts
    5.344

    Default

    136
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  8. #278
    Warrant Officer Kaluisurrr's Avatar
    Join Date
    Jun 2005
    Location
    Italy
    Posts
    3.069

    Default

    chiediamo un passaggio, mettiamo a frutto quei soldi vinti

  9. #279
    Lieutenant Commander Defender's Avatar
    Join Date
    Sep 2003
    Location
    Bologna
    Posts
    6.344

    Default

    Intanto protesto formalmente perchè la cameriera ne voleva a tronchi e noi invece di infiocinarla con la sommerlundiana verga siamo scappati come checche isteriche.

    Detto ciò, voto anche io per andare in carrozza.

  10. #280
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    Quote Originally Posted by 136.
    ‘The fare to Port Bax is 20 Gold Crowns,’ says the coachman in a gruff Ragadornian accent.

    If you have 20 Gold Crowns and wish to purchase a ticket, turn to 10.

    If you do not have enough money for the fare, turn to 238.
    mmm 20 corone non le abbiamo, ma...

    Quote Originally Posted by 238.
    Opposite the coach station is a narrow street leading to a gaming-house with a sign outside.
    No Weapons Allowed Inside

    You are excited by the chance of being able to win some gold and you quickly enter. Any Weapons you may have must be left with a guard at the door. You can recover your Weapons when you decide to leave.11 You are given a silver token worth 1 Gold Crown, that can only be used in this gaming-house. (You only receive the free silver token once, regardless of how many times you may enter the gaming-house.)

    The entrance hall opens out into a huge room where many gambling games are in progress. One that catches your eye is called ‘Cartwheel’. At one end of a long table, an attractive young woman spins a black dish divided into ten sections marked 0–9. As the dish spins, she drops a small silver ball into it which eventually comes to rest in one of the numbered sections. Several merchants are seated around the table and they are betting heavily on the fall of the silver ball.


    Illustration XIV—An attractive young woman spins a black dish divided into ten sections marked 0–9.

    To play ‘Cartwheel’, you must first decide the number you would like to bet on and just how many Gold Crowns you would like to stake. Make a note of these numbers and then pick a number from the Random Number Table. If you pick exactly the same number, you win 8 Gold Crowns for every 1 Gold Crown that you gamble. If the number you pick is immediately before or after the correct choice, you win 5 Gold Crowns for every 1 Gold Crown that you stake. There is a limit to how much you can win on this table: 40 Gold Crowns.

    You may play as many rounds of ‘Cartwheel’ as you wish until either you lose all your Gold Crowns, or you decide to pick up your winnings (maximum of 40 Gold Crowns).

    If you have lost all your Gold Crowns, turn to 169.

    If you have winnings to collect, or if you wish to withdraw with what money you have left, leave the building and turn to 186.
    Ok, quindi ci servono almeno 20 Corone per il biglietto...che numero scegliamo?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  11. #281
    Senior Chief Petty Officer Ged's Avatar
    Join Date
    Jun 2004
    Location
    home
    Posts
    1.927

    Default

    E facciamoci sto giro in carrozza... ma ci possiam portare la cameriera?


  12. #282
    Senior Chief Petty Officer Ged's Avatar
    Join Date
    Jun 2004
    Location
    home
    Posts
    1.927

    Default

    Ops ero in ritardo: io direi di puntare sul 5


  13. #283
    Warrant Officer Kaluisurrr's Avatar
    Join Date
    Jun 2005
    Location
    Italy
    Posts
    3.069

    Default

    alla faccia della attractive young woman, è un mostro, comunque io direi di giocare 2 corone sul 7

  14. #284
    Ensign Jesper's Avatar
    Join Date
    Jul 2004
    Location
    Cesena
    Posts
    3.748

    Default

    Quante corone puntiamo? Tra parentesi, ho gia rollato (prima di accorgermi che non abbiamo deciso quanto puntare lol) e so il risultato, ma ovviamente non ve lo dirò

    EDIT: manco a farlo apposta...

    Roll...6!

    Abbiamo appena vinto 10 Corone! (e avremmo vinto lo stesso ammontare anche col 5 lool).

    Andiamo avanti o ci accontentiamo?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  15. #285
    Warrant Officer Kaluisurrr's Avatar
    Join Date
    Jun 2005
    Location
    Italy
    Posts
    3.069

    Default

    puntiamone altre 3 sul 5, se perdiamo amen, ce ne rimangono comunque 20 per comprà sto biglietto

Page 19 of 111 FirstFirst ... 91516171819202122232969 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
[Output: 105.53 Kb. compressed to 90.38 Kb. by saving 15.15 Kb. (14.36%)]