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Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #661
    Ensign Jesper's Avatar
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    @Deffo: esatto

    se non avevamo l'effige
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    se rimanevamo con gli esploratori
    Spoiler


    se facevamo la strada lunga
    Spoiler
    Last edited by Jesper; 4th March 2013 at 18:17.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  2. #662
    Lieutenant Commander Defender's Avatar
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    Vonotar è decisamente sommerlundiano

    Eh il boss finale senza Spada del Sole era peso... soprattutto per il fatto dei 5 round!

    (diciamo che la Sommerswerd rende un po' tutti i combattimenti più o meno una passeggiata de salute...)

  3. #663
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    Quote Originally Posted by Defender View Post
    (diciamo che la Sommerswerd rende un po' tutti i combattimenti più o meno una passeggiata de salute...)

    ecco, dopo questa è matematico che al prossimo scontro esplodiamo in una nuvola di coriandoli di merda pure contro uno scarafaggio....
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

  4. #664
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    e se anzichè la pozza di sonno usavamo il veleno?

  5. #665
    Lieutenant Commander SharTeel's Avatar
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    mind over matter gogo!
    Currently playing:
    //
    Le 3 Leggi di Burner:
    1) La figa può piacere a pochi ma il culo piace a tutti. (citazione da qualche parte )
    2) Se tu oggi hai failato più di me, è perchè ancora io non ho finito di failare.
    3) Se c'è la tecnologia per jumpgatare, si può pure sentire il botto nello spazio. (riferito ad Eve)

  6. #666
    Warrant Officer Kaluisurrr's Avatar
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    e se invece di girare a sinistra (quando siamo arrivati al bivio e sx era l'entrata della fortezza) giravamo a destra?

  7. #667
    Ensign Jesper's Avatar
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    Quote Originally Posted by Vasco_Reggiando View Post
    e se anzichè la pozza di sonno usavamo il veleno?
    Spoiler


    Mind Over Matter è la nostra nuova Disciplina!

    LIBRO 4, SERIE KAI: THE CHASM OF DOOM


    Quote Originally Posted by Blurb
    You are Lone Wolf—last of the Kai Lords. To the south of your homeland of Sommerlund lies the rich but remote mining province of Ruanon. When a regular shipment of gold suddenly vanishes, the King dispatches a patrol of his best cavalry to investigate the suspected theft. They do not return.

    In The Chasm of Doom, you are sent to recover the missing gold and locate the lost patrol, but you soon discover that it is a mission of direful consequence—for the fate of your country is at stake!
    Mmm, a quanto pare adesso facciamo i picchiatori per conto della tesoreria reale lol

    THE STORY SO FAR...
    Spoiler


    EQUIPMENT TIME!

    Equipment

    Before leaving Holmgard on your ride south, you are given a Map of the Southlands, a Badge of Rank that you wear upon the sleeve of your tunic, and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table. Now add 10 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you may now enter this number in the ‘Gold Crowns’ section of your Action Chart. (If you have successfully completed previous Lone Wolf adventures, you may add this sum to the total of any Crowns you may already possess. Remember you can only carry a maximum of fifty Crowns.)

    You may take your pick of the following items (in addition to those you already possess, but remember you may only carry two weapons). You may take up to six of the following:

    Warhammer (Weapons)

    Dagger (Weapons)

    2 Potions of Laumspur (Backpack Items). Each of these potions restores 4 ENDURANCE points to your total when swallowed after combat. Each potion contains enough for one dose.

    Sword (Weapons)

    Spear (Weapons)

    5 Special Rations (Meals). Each of these Special Rations counts as one Meal, and each takes up one space in your Backpack.

    Mace (Weapons)

    Chainmail Waistcoat (Special Items). This adds 4 ENDURANCE points to your total.

    Shield (Special Items) This adds 2 points to your COMBAT SKILL when used in combat.

    List the six items that you choose on your Action Chart, under the heading given in brackets, and make a note of any effect it may have on your ENDURANCE points or COMBAT SKILL.
    Ok gente, possiamo prendere SEI oggetti sto giro lol E prima che lo chiediate, SI la cotta di maglia si somma con il corpetto di cuoio (come da Errata ufficiali) Ovviamente tenete conto che abbiamo spazio per 2 armi, 8 backpack items e 12 speciali solamente!

    Indipendentemente dal Roll, andiamo a 50 Corone.

    Ed ecco a voi il primo paragrafo del quarto libro!

    Quote Originally Posted by 1.
    For three days you lead your brave company of rangers across the lush plains of southern Sommerlund on the first stage of your urgent mission. The flat, treeless fields surround you with a seemingly endless expanse of wheat, so high that even though you are in the saddle it reaches well above your knees. Your horses seem to be swimming through a vast yellow sea of corn that is only interrupted by an occasional track, or group of isolated farmhouses.

    The southerners welcome your sudden appearance, but you only make the briefest stops for food and rest, neither wishing to risk becoming a burden, nor alarm these good people with your mission.

    By noon on the fourth day, you reach the Pass of Moytura. Here the plains give way to the broken foothills of the Durncrag Mountains. You soon reach a highway, the surface cracked and full of pot-holes, heading off towards the south. This is the notorious Ruanon Pike. South of the pass, the Ruanon Pike crosses a hundred miles of open territory known as ‘Raider’s Road’. Bandit tribes from the Wildlands and Giak war-bands from the mountains of the west frequently ambush those who travel along the Pike, and the regular shipment of gold and gems from the mines at Ruanon have sometimes yielded rich pickings to these merciless robbers.

    ‘Point and flankers,’ you shout, and immediately three groups of rangers peel away from the column and spur their horses to a gallop. You watch with pride as the expert horsemen take up their scouting positions to the front and side of the company.

    It is late afternoon when a ranger scout approaches the company from the west. He points towards a craggy outcrop where a thin spiral of wood smoke betrays a hut hidden beneath the overhanging rock.



    If you wish to investigate the hut, turn to 160.

    If you wish to ignore the hut and continue on your ride along the Ruanon Pike, turn to 273.
    Votate per tutto

    ************************************************** ***********************
    Lupo Solitario, Kai Guardian

    CS: 25 (Sommerswerd +8, Silver Helm +2)

    EP: 27/27 (Padded Leather Waistcoat +2 EP)

    Discipline
    Healing
    Mindshield
    Camouflage
    Hunting
    Sixth Sense
    Tracking
    Animal Kinship
    Mind Over Matter

    Weapons (2): Mace, Bone Sword

    Backpack (8): Rope (2 spazi), Graveweed Potion (veleno), Alether (+4 CS per 1 combat), Lampspur (cura 5 EP)

    Special Items (12): Sommerswerd!, Crystal Star Pendant, Port Brax coach ticket, Red Pass, Padded Leather Waistcoat (+2 EP), Firesphere, Diamond, Ornate Silver Key, Blue Stone Triangle, Silver Helm (+2 CS), Stone Effigy

    Money (50): 50

    MORTOMETRO: IV
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)

    ************************************************** ******
    Last edited by Jesper; 15th March 2013 at 12:07.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  8. #668
    Ensign Jesper's Avatar
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    Quote Originally Posted by Kaluisurrr View Post
    e se invece di girare a sinistra (quando siamo arrivati al bivio e sx era l'entrata della fortezza) giravamo a destra?
    Spoiler
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  9. #669
    Lieutenant Tibù's Avatar
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    investighiamo!!!!!!!!
    questo volume di Lupo Solitario lo adoro

    @prendiamo lo scudo,chainmail,2 pozioni
    Last edited by Tibù; 4th March 2013 at 19:32.
    mandale83 on PSN
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  10. #670
    Warrant Officer Kaluisurrr's Avatar
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    andiamo a controllare, prendiamo lo scudo, la chainmail, 2 pozze di cura e 2 meals

  11. #671
    Ensign Jesper's Avatar
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    Al momento abbiamo 3 spazi nello zaino e 1 negli oggetti speciali!!

    Quindi se volete che prendiamo più oggetti, ditemi cosa scartare
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  12. #672
    Lieutenant Commander Defender's Avatar
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    Minchia 50 ranger, sto giro la Death Aura avrà di che sfamarsi per bene

    Oggetti:
    Chainmail Waistcoat
    Shield
    2 Potions of Laumspur
    Meal (tanto per...)

    Lo zaino è pieno e prendere altro imho non serve.

    Per far spazio negli oggetti speciali butterei il Port Brax coach ticket e il Red Pass, penso siano decisamente inutili a sto punto.

    Per la scelta, investighiamo! 160

  13. #673
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    come dice deffo
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  14. #674
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    Investighiamo. E non prendiamo nulla che siamo gia overpowered cosi!

  15. #675
    Bortas's Avatar
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    Come dice defender albero di natale inc, scudo, cotta obbligatori con due pozze è perfetto...

    Chiaramente investigare 160, se c'è da girare obbligatorio a sinistra...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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