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Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #1096
    Ensign Jesper's Avatar
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    Siamo vivi? Siamo morti? Quanti maestri Kai ci vogliono per accendere una torcia?

    La risposta a queste e altre domande a breve, quando arrivo in ufficio!
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  2. #1097
    Ensign Jesper's Avatar
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    Ok, riassunto dei voti:
    rimanere nascosti 1
    recuperare la Sommerswerd 4
    cercare una nuova cover 4

    Il dado del fato deciderà! Pari ci tuffiamo all'inseguimento della spada, dispari cerchiamo una nuova cover!

    Roll...5!

    Risposte alla domande precedenti:
    Si
    No
    3

    Quote Originally Posted by 350.
    As you break cover, another burst of energy leaps from the Darklord’s fist. It explodes into the base of the pillar, severing it from the floor, and the roof above caves in with a tremendous roar. The shock wave throws you to the floor, flattening you against the cold marble flagstones. You lose 3 ENDURANCE points. Erase the Sommerswerd from your Action Chart.

    Haakon’s laugh can still be heard above the crash of falling stone. In rises in pitch until it fills your head with agonizing pain.

    If you have the Kai Discipline of Mindshield, turn to 253.

    If you do not possess this Kai Discipline, turn to 369.
    AAAAAAAAAAAAAAAAAAAA LA SPATAHHHH!

    Solo Mindshield potrà proteggerci dalla sindrome da negazione
    Spoiler


    Quote Originally Posted by 253.
    Suddenly, the pain subsides, but a new horror is taking shape before your eyes. Out of the darkness, a green whorl of vapour is forming slowly into the shape of a glistening, serpent-like monster. A grey mist issues forth from the Darklord’s mouth, floating towards the core of this horror, infusing it with the power of death. The serpent writhes and convulses as the grey mist fills its body, changing it from a dream-like illusion into a living nightmare. Two pinpoints of crimson glow from its eyes, as it slithers towards you.

    Dhorgaan: COMBAT SKILL 20 ENDURANCE 40

    If you possess a Jewelled Mace, you may add 5 to your COMBAT SKILL for the duration of the combat, for it is an enchanted weapon, especially effective against such a creature.


    Illustration XV—A green whorl of vapour is forming slowly into the shape of a glistening, serpent-like monster.

    If you win the combat, turn to 335.
    Aaaa! Fortunatamente abbiamo la Jeweled Mace, l'abbiamo trovata nel cestellone di legno con l'altro serpentone! Ciononostante, sto stronzo ha 40 EP, siamo senza Sommerswerd e c'è ancora Haakon in giro

    COMBAT RATING: +6 (mazza, mindblast, elmo, scudo)

    Roll...7
    Lupo Solitario -0 (31)
    Dhorgaan -12 (28)

    Roll...2
    Lupo Solitario -3 (28)
    Dhorgaan -7 (21)

    Roll...7
    Lupo Solitario -0 (28)
    Dhorgaan -12 (9)

    Roll...1 -.-
    Lupo Solitario -4 (24)
    Dhorgaan -6 (3)

    Roll...2 (ma che roll di merda -.-)
    Lupo Solitario -3 (21)
    Dhorgaan -7 (morto!)

    Quote Originally Posted by 335.
    As you strike the death-blow, the Dhorgaan shimmers and winks out of existence. Darklord Haakon reels back as if weakened by the death of his creation. The glowing stone falls from his hand and rolls across the chamber, coming to rest midway between you.

    If you have the Kai Discipline of Sixth Sense, turn to 204.

    If you wish to attempt to grab the stone, turn to 268.

    If you wish to ignore the stone and attack Haakon, turn to 390.
    Ok, stiamo chiaramente fronteggiando il Darklord speciale di Mamma (e ciononostante ci sta spaccando l'ano lo stesso :/ )

    Vediamo che ci dice Sesto Senso!

    Quote Originally Posted by 204.
    You sense that the stone radiates pure evil. If you can only turn the stone’s power against the Darklord, it will drain his strength and make him fade from this dimension. Although the stone cannot kill Haakon, it can at least banish him to a place where he can no longer harm you.

    If you wish to try to grab the stone and turn it on your enemy, turn to 268.

    If you wish to ignore the stone and attack the Darklord with your own weapon, turn to 390.
    Che si fa ?

    PS: ditemi anche se volete bere la pozione di Lampspur!

    ************************************************** ***********************
    Lupo Solitario, Kai Savant

    CS: 21 (Sommerswerd +8, Silver Helm +2, Shield +2, Mindblast +2)

    EP: 23/31 (Padded Leather Waistcoat +2 EP, Chainmail +4)

    Discipline
    Healing
    Mindshield
    Camouflage
    Hunting
    Sixth Sense
    Tracking
    Animal Kinship
    Mind Over Matter
    Mindblast

    Weapons (2): Bone Sword, Warhammer

    Backpack (8): Rope, Graveweed Potion (veleno), Lampspur (cura 4 EP), Prism, Hourglass, Small Silver Comb, Bottle of Kourshah (cura 4 EP)

    Special Items (12): Sommerswerd!, Dagger of Vashna, Padded Leather Waistcoat (+2 EP), Firesphere, Silver Helm (+2 CS), Brass Whistle, Chainmail (+4 EP), Shield (+2 CS), Galeor's Key, Jeweled Mace, Stone Effigy

    Money (50): 40


    MORTOMETRO: V
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)

    ************************************************** ******
    Last edited by Jesper; 11th March 2013 at 11:41.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  3. #1098
    Lieutenant Commander Defender's Avatar
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    Direi che Sixth Sense parla chiaro... Usiamo la pietra contro Haakon, 268

    Edit: voto per bere la pozza che se dobbiamo combattere sono cazzi acidi

  4. #1099
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    Ma vaffanculo va,ripariamoci che ci friggeehhh non prendiamo la spadaah.
    Meh persa la summerswerd sono in enrage,frega cazzo delle pippole magiche,mazza ingioiellata in mano e gli voglio far sentire quanto un Kai warrior può far bruciare un buco di culo! 390!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  5. #1100
    Bortas's Avatar
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    E' l'ora di grabbare il sassetto maligno 268
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  6. #1101
    Ensign Jesper's Avatar
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    EYE OF THE TIGER!

    Quote Originally Posted by 268.
    With the leap of a tiger, you snatch the glowing gem barely a second before Haakon’s spiked fist slams into the floor where the jewel lay. You turn to face your enemy, the gem held high in your hand, its blue beam glinting on the Darklord’s black armour. He shrinks beneath its glare and falls to his knees, a repulsive sucking noise issuing from his helm as he slowly begins to fade.

    A sudden crack makes you start with shock, but you are no longer in danger. The glowing gem has vanished from your hand; like its master it has left this dimension, never to return.

    Turn to 400.
    Ok, Haakon è ancora vivo, ma l'abbiamo bandito nel suo regno. Tutto sommato, poteva andare molto peggio

    Quote Originally Posted by 400.
    You examine the floor where Darklord Haakon fell, but there are no signs of his body. The atmosphere is strangely calm and peaceful, as if a great and evil shadow has been lifted. (If you lost the Sommerswerd in the confrontation with the Darklord, you may now retrieve it.)

    You turn and walk to the throne where Haakon sat, waiting for you to appear. Beyond it lies a portal, an ancient inscription carved deep into the blood-red stone. Below the carving is set the impression of a human hand. Instinct and intuition guide your hand to the door; the carving fits around it like a glove.


    Illustration XXIV—Set on a pedestal, the book lies open, its secrets revealed to your eyes alone.

    Silently the portal slides back to reveal your destiny—the Book of the Magnakai. Set on a pedestal, the book lies open, its secrets revealed to your eyes alone. As you lift the sacred book, the very air throbs with the vibration of the force locked within its sun-gold cover. With a pounding heart you close the book and hurry from the chamber.

    By the time you reach the foothills of the Koneshi, Banedon has successfully completed his mission; he and Tipasa are waiting for you. As they see you appear, clutching the Book of the Magnakai, they can barely contain their excitement.

    ‘This night of triumph,’ says Banedon, jubilantly, ‘will herald a new dawn of hope for Sommerlund. The Kai are reborn.’

    The quest is now over. You have found the Book of the Magnakai and freed Magnamund from the shadow of Darklord Haakon. But for you, Kai Master Lone Wolf, the story has only just begun.

    Your destiny lies along the path of the Grand Masters. To learn their secrets and attempt the first exciting quest of the Magnakai, begin your journey with Book 6 of the Lone Wolf series entitled:

    The Kingdoms of Terror
    Sopratutto perchè abbiamo ritrovato la Sommerswerd! E abbiamo trovato anche il Libro dei MagnaKai! Vittoria!!!
    Let's Play: la serie di Lupo Solitario, di Joe Dever

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  7. #1102
    Ensign Jesper's Avatar
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    Ottimo lavoro, truppa!

    Abbiamo completato la Saga Kai con solo 5 morti (media di 1 per libro lol)

    ************************************************** ******

    MORTOMETRO: V
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    ************************************************** ******

    Ora è il momento di iniziare la serie Magnakai (che a mio avviso è una delle migliori della serie)!

    Ma prima, un po' di GIOCO DEL SE FOSSE per chi ha delle curiosità da togliersi!

    Nel mentre, un antipasto della nuova saga:


    LIBRO 6, SERIE MAGNAKAI: THE KINGDOMS OF TERROR


    Quote Originally Posted by Blurb
    You are Lone Wolf—the last Kai Master of Sommerlund. Following your discovery of The Book of the Magnakai you have vowed to restore the Order of the Kai to their former glory. To achieve this, you must find the Lorestone of Varetta, a treasure which contains the secret powers of your warrior ancestors.

    In The Kingdoms of Terror, you must follow a trail of ancient clues that will take you deep into the hostile Stornlands, where war, treachery, and intrigue will conspire to defeat your quest. Choose your weapons and your skills with care—the future of your country depends on it!
    Quote Originally Posted by The Story So Far…
    You are Kai Master Lone Wolf—last of the Kai Lords of Sommerlund and the sole survivor of a massacre that destroyed your warrior kinsmen during a bitter war with your age-old enemies, the Darklords of Helgedad.

    Three years have passed since your triumph over the Darklord Haakon at the Tomb of the Majhan, and for the northern realm of Sommerlund, these have been three years of peace and prosperity. Since Haakon’s defeat, the power of the Darklords has waned. Rumours abound that a civil war rages in Helgedad, as the lesser Darklords fight for power and dominion over the city. However, it is a widely held belief in Sommerlund that your discovery of the lost Sommlending treasure, The Book of the Magnakai, is the real reason for their power struggle.

    The Book of the Magnakai is legendary in Sommerlund. With the wisdom of the Magnakai, Sun Eagle, the first Kai Grand Master, instilled the disciplines into the warriors of Sommerlund that were to protect your land from devastation at the hands of the Darklords. The Book of the Magnakai was lost hundreds of years ago, but its wisdom was kept alive, handed down through generations of Kai so that they too could share the strength to resist their eternal enemies.

    When you discovered The Book of the Magnakai, you gave a solemn pledge to restore the Kai to their former glory and so ensure the security of your land in the years to come. You returned to your homeland and, in the seclusion of your monastery in the hills, set about the study of the Magnakai Disciplines. It was an exacting task—a trial of physical strength and mental fortitude. The seasons came and went, but you were unaware of the passage of time, lost in your quest for the knowledge and the skills of your warrior kin. Three years of determined study pass, revealing the secrets of three of the Magnakai Disciplines. However, the others cannot be learnt by study alone, and in order to fulfil your pledge to restore the Kai, you must complete the quest first made by Sun Eagle over a thousand years ago. When he had finally completed his quest, he recorded all his experiences in The Book of the Magnakai, but the script has faded with the passing years and now few words remain to guide you.

    ‘Seek and find the Lorestone of Varetta, for this alone holds the power and the wisdom…’ are the few words you can still decipher of the Grand Master’s chronicle.

    Although the verse is brief you are not without hope, for you recognize the name Varetta. It is one of the oldest cities of Magnamund, lying in the Stornlands beyond the Maakengorge, far to the south of Sommerlund. You realize that you must set out upon the quest without delay, for the war in Helgedad will not last indefinitely, and the Darklords swore long ago to conquer your country and destroy your people. As soon as their civil strife is resolved, the victorious lords of evil will turn on Sommerlund and summon the creatures of the Dark Realm to thwart your quest. You must therefore act quickly and with secrecy, for your life and the future of Sommerlund depend on your success.

    And so, guided by the words of your ancient mentor and with the shadow of the Darklords ever present, you set out on the quest for the Lorestone of Varetta, unaware of the wonders and the horrors that await you in the Stornlands.
    Last edited by Jesper; 15th March 2013 at 12:11.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

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  8. #1103
    Sturm's Avatar
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    GG,meno male s'è recuperato la spada...se pijavamo la summerswerd al posto di ripararci che succedeva?
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  9. #1104
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Adesso voglio vedervi a trovare un accordo per le skill da prendere contando che se non ricordo male erano divise in sottogruppi che se presi completi davano dei succosi (e alquanto indispensabili per sopravvivere ai combattimenti) bonus alle stat
    spamm is life.

  10. #1105
    Lieutenant Commander Defender's Avatar
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    Ewwiwa noi!

    Mo si inizia a fare sul serio

  11. #1106
    Ensign Jesper's Avatar
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    Se cercavamo di recuperare la Sommerswerd
    Spoiler
    Let's Play: la serie di Lupo Solitario, di Joe Dever

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  12. #1107
    Bortas's Avatar
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    Mi immaginavo che andasse bandito il cattivone altrimenti gli altri libri come li facevano...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  13. #1108
    Ensign Jesper's Avatar
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    Quote Originally Posted by Bortas View Post
    Mi immaginavo che andasse bandito il cattivone altrimenti gli altri libri come li facevano...
    Ci sono almeno altri 4-5 Darklord

    Quote Originally Posted by Rise-the-Sky View Post
    Adesso voglio vedervi a trovare un accordo per le skill da prendere contando che se non ricordo male erano divise in sottogruppi che se presi completi davano dei succosi (e alquanto indispensabili per sopravvivere ai combattimenti) bonus alle stat
    Scegliete con cura!

    Ora, parlando di cose succose: Discipline Magnakai!

    Ci sono alcune premesse da fare:
    1) Conosciamo tutte le discipline Kai di base (anche quelle che non avevamo appreso fin'ora): questo significa che avremo i bonus di quelle discipline ma non la possibilità di utilizzarle per le scelte multiple, se non raramente. In sostanza, se abbiamo Healing abbiamo il +1 EP per ogni paragrafo, ma non possiamo utilizzarla al posto di Curing nelle scelte multiple.
    I bonus che gia possediamo sono:
    - Healing: +1 EP per paragrafo non di combat
    - Mindblast: +2 CS se il nemico non è immune
    - Weaponmastery: +2 CS con la Spada
    - Hunting: non abbiamo bisogno di Meal se siamo in ambiente dove è possibile procurarsi cibo
    I bonus delle nuove discipline sostituiscono questi, e non si sommano!

    2) Le discipline MagnaKai sono divise in Circoli. Il completamente di un Circolo ci da dei bonus permanenti. I Circoli sono:
    Circle of Fire +1 CS + 2 EP: Weaponmastery & Huntmastery
    Circle of Light: +0 CS + 3 EP: Animal Control & Curing
    Circle of Solaris +1 CS + 3EP: Invisibility, Huntmastery & Pathsmanship
    Circle of the Spirit +3CS +3EP: Psi-surge, Psi-screen, Nexus & Divination

    Ed ora, le discipline! Come KAI MASTER SUPERIOR possiamo scegliere 3 Discipline Magnakai dalla seguente lista!

    Quote Originally Posted by Magnakai Disciplines
    Weaponmastery
    This Magnakai Discipline enables a Kai Master to become proficient in the use of all types of weapon. When you enter combat with a weapon you have mastered, you add 3 points to your COMBAT SKILL. The rank of Kai Master Superior, with which you begin the Magnakai series, means you are skilled in three of the weapons in the list below.
    - Spear
    - Bow
    - Dagger
    - Axe
    - Mace
    - Sword
    - Short Sword
    - Quarterstaff
    - Warhammer
    - Broadsword

    The fact that you are skilled with three weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional weapon to your list.

    Animal Control
    This Magnakai Discipline enables a Kai Master to communicate with most animals and to determine their purpose and intentions. It also enables a Kai Master to fight from the saddle with great advantage.

    Curing
    The possessor of this skill can restore 1 lost ENDURANCE point to his total for every numbered section of the book through which he passes, provided he is not involved in combat. (This can only be done after his ENDURANCE has fallen below its original level.) This Magnakai Discipline also enables a Kai Master to cure disease, blindness and any combat wounds sustained by others, as well as himself. Using the knowledge mastery of this skill provides will also allow a Kai Master to identify the properties of any herbs, roots and potions that may be encountered during the adventure.

    Invisibility
    This Magnakai skill allows a Kai Master to blend in with his surroundings, even in the most exposed terrain. It will enable him to mask his body heat and scent, and to adopt the dialect and mannerisms of any town or city that he visits.

    Huntmastery
    This skill ensures that a Kai Master will never starve in the wild; he will always be able to hunt for food, even in areas of wasteland and desert. It also enables a Kai Master to move with great speed and dexterity and will allow him to ignore any extra loss of COMBAT SKILL points due to a surprise attack or ambush.

    Pathsmanship
    In addition to the basic skill of being able to recognize the correct path in unknown territory, the Magnakai skill of Pathsmanship will enable a Kai Master to read foreign languages, decipher symbols, read footprints and tracks (even if they have been disturbed), and detect the presence of most traps. It also grants him the gift of always knowing intuitively the position of north.

    Psi-surge
    This psychic skill enables a Kai Master to attack an enemy using the force of his mind. It can be used as well as normal combat weapons and adds 4 extra points to your COMBAT SKILL.
    It is a powerful Discipline, but it is also a costly one. For every round of combat in which you use Psi-surge, you must deduct 2 ENDURANCE points. A weaker form of Psi-surge called Mindblast can be used against an enemy without losing any ENDURANCE points, but it will add only 2 extra points to your COMBAT SKILL. Psi-surge cannot be used if your ENDURANCE falls to 6 points or below, and not all of the creatures encountered on your adventure will be affected by it; you will be told if a creature is immune.

    Psi-screen
    Many of the hostile creatures that inhabit Magnamund have the ability to attack you using their Mindforce. The Magnakai Discipline of Psi-screen prevents you from losing any ENDURANCE points when subjected to this form of attack and greatly increases your defence against supernatural illusions and hypnosis.

    Nexus
    Mastery of this Magnakai skill will enable you to withstand extremes of heat and cold without losing ENDURANCE points and to move items by your powers of concentration alone.


    Divination
    This skill may warn a Kai Master of imminent or unseen danger or enable him to detect an invisible or hidden enemy. It may also reveal the true purpose or intent of a stranger or strange object encountered in your adventure. Divination may enable you to communicate telepathically with another person and to sense if a creature possesses psychic abilities.
    Infine, Equipment!

    Equipment
    Before leaving Sommerlund on your quest for the Lorestone of Varetta, you equip yourself with a map of the Stornlands and a pouch of gold. To find out how much gold is in the pouch, pick a number from the Random Number Table. Add 10 to the number you have picked. The total equals the number of Gold Crowns inside the pouch, and you should now enter this number in the 'Gold Crowns' section of your Action Chart. If you have successfully completed books 1-5 of the Lone Wolf adventures in the earlier series, you may add this sum to the total of any Crowns you already possess. You can only carry a maximum of fifty Crowns, but any over this number can be left in safekeeping at your Kai monastery.

    You can take five items from the list below, again adding to these, if necessary, any you may already possess. However, remember you can only carry two weapons and eight Backpack Items, maximum.

    Sword (Weapons)

    Potion of Laumspur (Backpack Items) This potion restores 4 ENDURANCE points to your total when swallowed after combat. There is enough for only one dose.

    Warhammer (Weapons)

    Bow (Weapons)

    Quiver (Special Items) This contains six arrows. Tick them off as they are used.

    4 Special Rations (Meals) Each of these counts as one Meal, and each takes up one space in your Backpack.

    Quarterstaff (Weapons)

    Padded Leather Waistcoat (Special Item) This adds 2 ENDURANCE points to your total.

    Rope (Backpack Items)

    Dagger (Weapons)

    Tinderbox (Backpack Items)

    Axe (Weapons)
    Con qualunque Roll andiamo a 50 Corone!
    Last edited by Jesper; 11th March 2013 at 12:42.
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  14. #1109
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    Io sceglierei Curing, Invisibility e Pathsmanship

    (si lo so, non chiudiamo nessun cerchio ma mi sembrano più utili....)

    e piglierei su arco e frecce mollando il warhammer.
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  15. #1110
    Sturm's Avatar
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    Location
    Roma
    Posts
    13.636

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    Per le discipline io dico : curing,invisibility e huntermastery

    Per quanto riguarda il backpack: droppiamo la pozza di poison in favore di un meal. Per il resto non credo serva altre,abbiamo la summerswerd
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


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