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Thread: [LUPO SOLITARIO] Libro XIV: The Captives of Kaag

  1. #1
    Ensign Jesper's Avatar
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    Default [LUPO SOLITARIO] Libro XIV: The Captives of Kaag

    LIBRO 14, SERIE GRAND MASTER: THE CAPTIVES OF KAAG


    Come potete vedere, la copertina ritrae Lupo Solitario dopo che si è tinto i capelli e che brandisce l'arma che l'ha reso famoso: la balestra

    Quote Originally Posted by Blurb
    You are the Lone Wolf—Kai Grand Master of Sommerlund. After the demise of the Darklords of Helgedad, the fearsome city-fortress of Kaag became a refuge for the remains of their broken armies. Defeated and powerless, these minions seemed doomed to live in bitter isolation from the rest of Magnamund. But now a new evil is stirring deep within the dungeons of Kaag…

    In The Captives of Kaag, you must venture alone into the black heart of Kaag, to free your friend from the forces which imprison him against his will. Will you succeed? Or will you and Banedon fall victim to the evil power which commands this fortress of nightmares?
    Abbiamo distrutto la fabbrica di virus e mostri in vitro dei Druidi di Cener, adoratori del malvagio dio Naar, in The Plague Lords of Ruel...ed ora qualcosa minaccia il nostro caro Banedon!

    ************************************************** ************

    THE STORY SO FAR...
    Spoiler

    TL;DR: I Nadziranim, stregoni che praticano la magia della Mano Destra (), hanno rapito Bademon per farsi rivelare i segreti della magia della Mano Sinistra (). L'ultimo che ha provato a mischiare le due magie è stato il nostro caro Vonotar il Traditore, ed il risultato è stata l'invasione dei Darklord e la distruzione del nostro Ordine. E poi, francamente, nessuno tocca il nostro Bademon e sopravvive...è ora di andare a spaccare culi!

    ************************************************** ************

    Ciò detto...Discipline Grand Master! In spoiler la lista completa: ne possiamo, come al solito, scegliere 1 nuova. Questo ci da anche un bonus di +1 CS e +2 EP indipendentemente dalla disciplina scelta!

    Spoiler


    E ora...Upgrade Time!

    Kai Grand Guardian

    Animal Mastery
    Kai Grand Guardians with this Discipline are able to summon a limited number of forest animals to their location. The creatures so summoned will become loyal and willing allies, willing to do the Kai Grand Guardian’s bidding. This ability can only be used in an outdoor setting.

    Assimilance
    Kai Grand Guardians who possess this skill are able to create a cloud of fog-like vapour within 15 yards of their location. This fog will obscure both normal and infravision. The duration of the fog increases as a Grand Master rises in rank.

    Grand Huntmastery
    Kai Grand Guardians with this skill enjoy increased mobility when travelling across all types of terrain, whether on foot or on horseback. This improved ability is very useful when used to outdistance a pursuing enemy.

    Kai-surge
    Kai Grand Guardians who possess mastery of this Discipline are able to attack up to three enemies in psychic combat simultaneously.

    Kai-screen
    Kai Grand Guardians who possess this Discipline are able to exercise a defensive psychic skill known as Mindblend. This cloaking ability enables them to both protect and hide their minds from being detected by a hostile psychic probe.

    Magi-magic
    Grand Masters who have reached the rank of Kai Grand Guardian are able to use the following battle-spells of the Elder Magi:
    Splinter—This causes breakable items such as bottles, jugs, mirrors, windows, etc., to shatter to pieces. The range of this spell increases as a Grand Master rises in rank.
    Flameshaft—This causes the tip of any Arrow, or arrow-like missile, to burn fiercely with a magical flame which cannot readily be extinguished by normal means.
    A voi la scelta!
    Last edited by Jesper; 19th April 2013 at 10:23.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  2. #2
    Chief Petty Officer Earenia's Avatar
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    magi-magic frecce infuocate x l'ARCODIDDIOH!!!1

  3. #3
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Sebbeno Magi-MAgic sia sempre + figa i danni random sparsi nell'altro libro bruciano ancora percui direi che Kai-Screen sia consigliabile.

    Ergo voto x Kai-Screen.
    spamm is life.

  4. #4
    Lieutenant Commander Defender's Avatar
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    Kai Screen!

    P.S: cmq LW nell'immagine sembra che tenga uno shotgun auhauahuahauah

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    Warrant Officer Kaluisurrr's Avatar
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    concordo con kai-screen

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    Ensign Jesper's Avatar
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    Quote Originally Posted by Defender View Post
    P.S: cmq LW nell'immagine sembra che tenga uno shotgun auhauahuahauah
    Ahahahahah è la prima cosa che ho pensato anche io
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  7. #7
    Bortas's Avatar
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    Ma andiamo di screen lisci...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  8. #8
    Ensign Jesper's Avatar
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    Ok, pare che Kai-Screen vinca senza problemi!

    L'equipment son le solite menate...prendiamo la pozione di Laumpspur e siamo a posto!

    Qualche parola di saggezza da Joe...

    Quote Originally Posted by Grand Master’s Wisdom
    Your mission to enter old Darklord city-fortress of Kaag and rescue Guildmaster Banedon will be fraught with deadly dangers. Be wary and on your guard at all times, for the inhabitants of Kaag are still a formidable enemy despite the demise of their Darklord masters.

    Some of the things that you will find during your mission will be of use to you in this and future Lone Wolf books, while others may be red herrings of no real value at all, so try to be selective in what you decide to keep.

    Choose your Grand Master Disciplines with care, for a wise choice will enable any player to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Successful completion of previous Lone Wolf adventures, although an advantage, is not essential for the completion of this Grand Master adventure.

    The survival of your countryman and close friend Banedon depends on the success of your mission. May the light of Kai and Ishir be your guide as you venture into the grim darkness of Kaag.

    For Sommerlund and the Kai!
    E si comincia!

    Quote Originally Posted by 1.
    Preparations for the quest take no more than a day to complete. The following morning, shortly before dawn, you and Lord Rimoah leave the Kai Monastery by a secret route which takes you to a clearing deep in the heart of the Fryelund Forest. There awaits the means by which you will travel swiftly to Kaag.

    Your journey to the Darklands will be made aboard Guildmaster Banedon’s airship—the Skyrider. This magical craft has borne you on many quests to distant lands, yet never before without your friend and companion at its helm. Now, in his absence, the stewardship of the Skyrider has passed to its bo’sun—Nolrim of Bor.


    ‘Welcome aboard, Grand Master,’ says Nolrim, proud to be serving under your command. You clasp his strong hand in friendship and compliment him and the crew for the pristine condition of their craft. There is no doubting that he and his company of dwarves are sorely grieved by the absence of their Captain, yet they have not allowed their anguish to give way to hopelessness or despair. These sturdy warriors are renowned for their formidable fighting spirit and you know they willingly risk their lives to help you rescue Banedon from the minions of darkness.

    Soon the frost-laden fir trees are receding beneath the Skyrider’s bow as Nolrim steers a westward course towards the grey, snow-capped peaks of the Durncrag Mountains. You spend the flight inside the captain’s cabin, where you and Lord Rimoah discuss your dangerous mission. The plan is to traverse the Durncrag Range and enter the Darklands under cover of a dust storm which is currently sweeping southwards towards Kaag. A landing will be made ten miles to the northeast of the city-fortress, beyond a ridge of hills that will keep the Skyrider hidden from the eyes of Kaag’s watchful lookouts. From there you are to make your way to the fortress on foot, enter as best you can, locate and rescue Banedon, and then return with him to the Skyrider which will carry you back to the safety of Sommerlund. You will have 48 hours in which to complete your mission. If, after the two days have elapsed, you have not returned, Rimoah will be forced to assume that you and the Guildmaster have perished. The dust storm will not last for more than two days, after which time there is a grave danger that the Skyrider will be spotted and attacked by the Kraan and Zlanbeasts which are known to patrol the skies around Kaag.

    In a little under two hours you reach your destination where the weather conditions are atrocious. A fierce, dust-choked wind buffets the craft mercilessly during the final descent and visibility is no more than a dozen yards at best. Yet, despite these terrible conditions, Nolrim brings the Skyrider in for a faultless landing behind the ridge. The moment the keel beds into the soft ground, the crew leap into action with ropes and chains. Nolrim soon enters the cabin to inform you that the craft is secure and, with trepidation, you get ready to set off for Kaag.

    ‘Godspeed, Lone Wolf,’ says Rimoah, with a smile of encouragement. ‘I shall pray to Kai and Ishir for your safety and success. May their light guide you on your journey into darkness.’

    You acknowledge his blessing gratefully before bidding him, and Nolrim, farewell. Then, without looking back, you pull your warm cloak tight about you and set off into the storm.

    Turn to 309.
    Evviva, la nave è nostra! O lo sarebbe, se non fosse del bo'sun (cit) di Bademon

    Comunque sia, abbiamo una nave volante e una ciurma di nani armati di fucili Bor

    O comunque, l'abbiamo avuta per un gran totale di 1 paragrafo

    Quote Originally Posted by 309.
    You lower your head and force yourself to trudge uphill against the storm, your feet sinking ankle-deep into the barren volcanic dust with every laboured step. Keeping your eyes shut tight against the stinging, gritty winds, you trust solely to your Magnakai senses to steer you on the correct course towards the Darkland city. Only when you reach the top of the ridge do you attempt to look around at the bleak domain. The Skyrider is lost from sight, shrouded by the swirling grey clouds. Kaag, too, remains hidden for some minutes until a sudden lull in the storm clears the southern vista. Then, what you see makes your blood run cold.

    In your lifetime you have gazed upon many awe-inspiring cities, but few compare with the enormous size and monstrous grandeur of Kaag. A coal-black curtain-wall constructed of massive blocks of smooth, featureless stone, encircles this city, forty miles wide. At its centre there arises a gigantic citadel of black marble, pyramid-shaped and slitted with numerous vents to allow what passes for air to circulate within. Its highest point towers two miles above the desolate plain. Thunder booms and streaks of blue-white lightning earth themselves against its walls, drawn from the rolling storm clouds gathered menacingly overhead.


    At first the fortress seems wholly impregnable; then you notice that the outer wall is not entirely intact. Illuminated by the infrequent electrical flashes, you see that a vast section of the battlements, close to the North Gate, have collapsed. Also, away to the east, a mile-long section has fallen outwards to litter the plain with huge black cubes of stone. You are surprised to note that no attempt has been made to repair these breaches and, consequently, access to the city could be effected at either place with relative ease.

    If you wish to enter Kaag through the breach in the north wall, turn to 88.

    If you decide instead to enter Kaag through the east wall, turn to 235.
    Ok truppa! Questo viaggio è stato particolarmente rapido e privo di eventi scommetto che a breve le cose cambieranno. Dove si va?

    PS: questa è la mappa del libro per futura referenza.


    EDIT: i titoli del rank di LW assomigliano sempre di più a qualcosa uscito da Daoc

    ************************************************** ***********************
    Lupo Solitario, Kai Grand Guardian

    CS: 40 (+8 Sommerswerd, +2 Silver Helm, +4 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail, +1 Levelup)
    --> 44 (con +4 Mindblast)
    --> 48 (con +8 Kai-Surge)

    EP: 40/40 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers, +2 Levelup)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge
    - Kai-Screen

    Weapons (2): Dagger, Scarlet Warrior's Sword

    Backpack (8): Rope, Mirror, Adgana (LA DROGGA +6CS, su roll di 0 o 1 diventiamo dipendenti e perdiamo 4 EP permanentemente), Gnallia Meal (cura 2 EP), Copper Key, Golden Key, Alether (+2 CS), Meal, Laumpspur (Cura 4 EP)

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Helshezag (+5 CS, +7CS vs Darklords; al secondo round riduce permanentemente gli EP di 1)
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith

    Money (50): 42 Corone, 10 Kika (10=1C), 20 Lune (4=1C)


    MORTOMETRO: XI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  9. #9
    Lieutenant Commander Defender's Avatar
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    visto che siamo a Nord di Kaag, a sinistra c'è l'Est, quindi la scelta è ovvia

    235

  10. #10
    Chief Petty Officer Earenia's Avatar
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    nooo east è il maleh!! 88!!

  11. #11
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Passiamo da nord, siamo Ariani non giapu.
    spamm is life.

  12. #12
    Ensign Jesper's Avatar
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    88 sia!

    Quote Originally Posted by 88.
    Swallowing your fears of what may lie ahead, you descend the ridge and approach the great, frowning bastions of Kaag. Through the swirling dust you see a wide road that leads to the North Gate, its surface littered with Giak corpses, bleached bones, and rusted weapons. Crab-like scavengers scuttle among the debris, fighting for scraps to feed their young, which nest in thousands of empty skulls half-buried in the ground.


    Shielded from detection by the storm and your Kai skills, you reach the breached wall unobserved. Swiftly you climb over the huge mound of rubble, which is all that remains of this section of the curtain-wall, and find yourself in a street lined with decaying hovels and ugly, squat towers. A dun pall of smoke hovers above this thoroughfare and the air reeks of iron and sulphurous smoke. At the far end of the street you see a ragged group of Giaks, led by two Drakkarim warriors, suddenly emerge from an alley. They stop for a few moments as if to catch their breath; then one of the Drakkarim barks an order and they take off at a lumbering pace, heading south. You notice that their tattered, orange-coloured uniforms all bear the emblem of a scythe with a bloodied blade.

    If you wish to follow these troops, turn to 123.

    If you choose to avoid them by heading in the opposite direction, turn to 327.
    Che si fa ?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  13. #13
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Andiamo a caccia di Drakkarim
    spamm is life.

  14. #14
    Bortas's Avatar
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    Seguiamo sti straccioni pezzenti 123
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  15. #15
    Warrant Officer Kaluisurrr's Avatar
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    seguamoli magari ci portano da qualche parte

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