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Thread: [PC] Blade & Soul

  1. #511
    McWoT. McLove.'s Avatar
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    imparate a chiedere se il FM ha windquakkecosa ed allora le grabbate in pve avranno senso, per quanto romperannos empre il cazzo agli altri ma l'aumento di dps e veramente palese, poi vi dico il nome
    in piu sta feature dello spostare il quasi cadavere rulla, ma e', credo, un tasto in piu'.
    Non ho mai rivolto a Dio altro che una preghiera, molto breve: "Dio, rendi ridicoli i miei nemici". E Dio l'ha esaudita. -Voltaire-

  2. #512
    Lieutenant Commander Pazzo's Avatar
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    il destro è bellissimo, cioè anche se non serve perchè riduco il dps io prendo la gente e la uso per menare altra gente e rido come un idiota

  3. #513
    Mastrota de Youtube Drako's Avatar
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    per quel poco che ho potuto vedere io sembra gente abbastanza rilassata, nel momento in cui rompono il cazzo ciao eh? Poi se c'è un idiota io ci metto poco ad ignorarlo

    invito discord: https://discord.gg/0ecbSGITNhXLQhRU
    Last edited by Drako; 8th February 2016 at 21:28.

  4. #514
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    Quote Originally Posted by Pazzo View Post
    il destro è bellissimo, cioè anche se non serve perchè riduco il dps io prendo la gente e la uso per menare altra gente e rido come un idiota
    https://fat.gfycat.com/FairShockedGelada.webm



    (non so come si linkano le webm)
    Brely, Brely everywhere

  5. #515
    Mastrota de Youtube Drako's Avatar
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    quella skill è bellissima

  6. #516
    Razj's Avatar
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    Quote Originally Posted by seriler View Post
    https://fat.gfycat.com/FairShockedGelada.webm



    (non so come si linkano le webm)
    hanno vinto tutto

  7. #517
    McWoT. McLove.'s Avatar
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    http://www.bladeandsoul.com/en/news/...s-patch-notes/
    patch notes complete come dicevo ieri a pazzo e drako sgravano il Fm

    An overview of the update features and patch notes.
    The Rising Waters update brings new features, events, and end-game content to explore. Be sure to view the Rising Waters update overview site for features and content.

    Bloodshade Harbor/Nightshade Harbor
    Take on the Blackram Pirate leader himself—Admiral Hae Mujin—in this new end-game dungeon available for both 6- and 4-player parties, or as the 24-player Nightshade Harbor.

    Bloodshade Harbor/Nightshade Harbor Overview

    Mushin’s Tower – Floors 1–7
    Ascend each level of Mushin’s Tower—a single player Heroic dungeon—for increasingly greater challenges, and even greater rewards.

    Mushin’s Tower Lore Overview



    Rising Waters Patch Notes
    General
    Hongmoon Levels are now available. You can now continue to earn experience past level 45 and earn Hongmoon Levels up to 5 which will grant you additional skill points and stats.
    A new Daily Dash is available and will run for 8 weeks until April 6th, 2016.
    Added achievements for Bloodshade Harbor, Nightshade Harbor, Mushin’s Tower and more.
    New loading screens are available in English, French, and German.
    You can now have a total of 4 skill pages in the Martial Tome, up from 3.
    Fixed an issue with clan and party chat for low level characters.
    Fixed various issues with collision and access to unintended areas.
    Classes
    New Hongmoon Skills are available for each class! Unlock them by using the secret Hongmoon Skill scrolls from 4-member Bloodshade Harbor.
    All Hongmoon skills now cost 2 skill points to train.
    New Recommended Skill Builds are available for very class.
    If you are affected by Knock Down and are inflicted with Stun or Daze you will no longer be able to use an ability that requires Knock Down status.
    If you are affected by Knock Down or Daze and are inflicted with Stun you can no longer Retreat (F).
    Assassin
    Hongmoon Skill
    Assassins now have access to Shadow Slash (3) Tier 5.
    Blade Dancer
    Hongmoon Skill
    Blade Dancers now have access to Lightning Draw (C) Tier 5.
    Divebomb (F)
    Divebomb (Tier 2 and Tier 3) casting speed increased.
    Divebomb (Tier 2 Stage 2) damage increased and now has a cooldown of 9 seconds. It also knocks down enemies around the target and casts at maximum speed after using Sunder (RB).
    Take Flight (F)
    Added Take Flight (Stage 2) which inflicts additional damage.
    Moved Take Flight (Tier 1 Stage 1) to Tier 2 Stage 1 and reduced the cost to 0 Focus.
    Vortex (Tab)
    Vortex (Tier 3 Stage 3) now recovers 4 Focus upon breaking Snared status, down from 6.
    Multislash (2)
    Multislash (Stage 2) now recovers 1 Focus per hit.
    Multislash (Stage 2) now deals additional Wind Damage and decreases the cooldown of Whirling Scourge (V) per hit if you have learned Wind Focus.
    Multislash (Tier 3 Stage 2) casting speed increased.
    Anklebiter (3)
    Anklebiter (Tier 3 Stage 1) ranged increased to 5m from 3m.
    Blade Master
    Hongmoon Skill
    Blade Masters now have access to Lightning Draw (4) Tier 5.
    Cyclone (LMB)
    Added Stage 3 which does not increase Threat when used.
    Flicker (LMB)
    Flicker (Stage 1 and Stage 2) now deals Lightning Damage.
    Flicker (Stage 3) now deals Flame Damage.
    Overall damage has been increased.
    Flock of Blades (V)
    Flock of Blades now restores 24 Focus over 12 seconds.
    Destroyer
    Hongmoon Skill
    Destroyers now have access to Emberstomp (3) Tier 5.
    Power Slam (Z)
    Power Slam (Stage 2) now inflicts Daze on enemies within range for 1 second, down from 3 seconds.
    Pile Driver (F)
    The Knock Down effect is now only applied on the target, not all enemies affected in the area effect.
    Force Master
    Hongmoon Skill
    Force Masters now have access to Inferno (X) Tier 5.
    Burning Soul
    Placing a skill point in Burning Soul enhances the damage and/or effects of Blazing Palm (LMB), Dragonblaze (F), Fire Fury (F), Blazing Wall (V) and Meteor (V).
    Frozen Soul
    Placing a skill point in Frozen Soul enhances the damage and/or effects of Frost Palm (RMB), Dragonfrost (F), Frost Fury (F), Cold Snap (Z), Snowball (X), and Frost Tornado (X).
    Blazing Palm (LMB)
    Blazing Palm (Tier 3 Stage 1) now generates one Fire Orbit upon landing a successful critical hit.
    Blazing Palm (Tier 4 Stage 2) has been moved to Tier 3 Stage 2.
    Frost Palm (RMB)
    Now only costs 1 Focus, but overall damage decreased.
    Frost Palm (Tier 2 Stage 1) now deals increased Cold damage instead of reducing Focus cost.
    Frost Palm (Tier 3 Stage 1) has been removed.
    Fire Fury (F)
    Now deals damage over 3 uses. Overall damage increased.
    Frost Fury (F)
    Now deals damage over 3 uses. Overall damage increased.
    Dragonblaze (F)
    Overall damage increased and now has higher cast priority than Fire Fury (F) and Frost Fury (F).
    Now reduces the cooldown of Blazing Wall and Meteor Shower (V) by 3 seconds if you have trained Burning Soul.
    Dragonfrost (F)
    Overall damage increased and now has higher cast priority than Fire Fury (F) and Frost Fury (F).
    Now reduces the cooldown of Snowball and Frost Tornado by 3 seconds if you have trained Frozen Soul.
    Dragonfrost now pierces Parry.
    Dual Dragons (F)
    Dual Dragons can now be cast instantly and while moving.
    Dual Dragons now pierces Parry, has a cooldown of 18 seconds, and has an area of effect of 16m, up from 12m.
    Dual Dragons now has a higher cast priority than Dragonblaze and Dragonfrost.
    Dual Dragons (Tier 3 Stage 1) now deals reduced damage.
    Dual Dragons (Stage 2) has been removed.
    Heatwave (Tab)
    Heatwave (Stage 3) now applies Knock Down status twice.
    Heatwave (Stage 4) has been added.
    Force Blast (1)
    Force Blast (Stage 4) now deals increased damage.
    Cold Snap (Z)
    Cold Snap (Stage 3) now grants Ice Rain (2) maximum casting speed.
    Snowball (X)
    Snowball (Tier 3 Stage 1, Tier 4 Stage 1, Tier 5 Stage 1) now has a cooldown of 36 seconds.
    Frost Tornado (Tier 3 Stage 3) now generates a Frost Orb.
    Inferno (X)
    Inferno (Base and Stage 1) now has a cooldown of 45 seconds.
    Inferno (Tier 1 Stage 1) now increases Ranged Attack Speed.
    Inferno (Tier 2 Stage 1) now deals increased damage.
    Inferno (Tier 5 Stage 1) now deals increased damage and now can be cast with no Focus cost upon a successful hit.
    Short Fuse (C)
    Short Fuse now pierces Parry.
    Short Fuse (Tier 2 Stage 1) now inflicts Burn for 10 seconds.
    Short Fuse (Tier 2 Stage 2) now inflicts Burn for 5 seconds.
    Short Fuse (Tier 2 Stage 1 and Tier 2 Stage 2) now applies 1 stack of Bleed.
    Short Fuse (Tier 3 Stage 1 and Tier 3 Stage 2) now deals increased damage.
    Divine Veil (C)
    Divine Veil (Stage 1) now recovers increased HP.
    Meteor Shower (V)
    Meteor Shower (Stage 2) now deals additional damage to targets inflicted with Burn.
    Frost Sheathe (V)
    Frost Sheathe (V) now places the player and party members in Frost Prison for 5 seconds, up from 3 seconds.
    Kung Fu Master
    Hongmoon Skill
    Kung Fu Masters now have access to Comet Strike (4) Tier 5.
    Tiger’s Pounce (LMB)
    Now has a minimum cast range of 5m.
    Searing Blow (F)
    Searing Blow (Stage 3) now deals Flame damage.
    Searing Blow (Tier 3 Stage 3) now decreases the cooldown of Searing Palm (X) by 7 seconds.
    Smite (F)
    Added Stage 4 which enables the use of Hellfire Kick (4) and Searing Palm (X).
    Smite (Stage 1 and Stage 4) now places you 2m from the target upon use.
    Smite (Tier 3 Stage 1) now recovers 4 Focus over 2 seconds.
    Smite (Tier 2 Stage 4) now enables the use of Hellfire Kick (4)
    Smite (Tier 3 Stage 4) now enables the use of Hellfire Kick (4) and Searing Palm (X)
    Ice Guard (Tab)
    Ice Guard (Stage 3) can now be cast instantly and freezes in an 8m area of effect, up from 5m.
    Elbow Smash (1)
    Elbow Smash (Tier 3 Stage 2 and Tier 4 Stage 2) now has a cooldown of 0.4 seconds, down from 1.3 seconds (shows as Instant in the client)
    Swift Strike (2)
    Swift Strike (Stage 3) is now Tiger Strike (Stage 3) and deals Flame Damage in an area of effect.
    Tiger Strike (Stage 4) now deals damage in a 4m area of effect, up from 3m.
    Shin Kick (3)
    Shin Kick (Stage 2) now deals Wind damage.
    Hellfire Kick (4)
    Hellfire Kick now deals Flame damage.
    Flurry (C)
    Flurry (Tier 4 Stage 1) now reduces the cooldown of Searing Palm (X) by 5 seconds upon successfully resisting damage or status effects, down from 6 seconds.
    Flurry (Tier 4 Stage 2) now reduces the cooldown of Searing Palm (X) by 3 seconds upon successfully resisting damage or status effects, up from 2 seconds.
    Summoner
    Hongmoon Skill
    Summoners now have access to Rumblebees (RMB) and Super Sunflower (RMB) Tier 5.
    Rosethorn (LMB)
    Increased base damage.
    Rosethorn (Tier 1 Stage 1) now grants Increased Ranged Attack Speed.
    Rosethorn (Tier 2 Stage 1) now grants Increased Consecutive Cast Speed.
    Rosethorn (Tier 3 Stage 1) now pierces Parry.
    Rosethorn (Tier 4 Stage 1) now restores 1 additional Focus upon landing a successful critical hit.
    Rosethorn (Tier 2) has been moved to Rosethorn (Tier 3).
    Rumblebees (RMB)
    Rumblebees (Stage 1) now deals reduced damage.
    Rumblebees (Tier 2 Stage 2) can now be casted while moving and Stealthed.
    Rumblebees (Tier 3 Stage 1) now deals additional damage upon landing a successful critical hit instead of dealing additional damage when instant cast.
    Rumblebees (Tier 5 Stage 1) can now be instantly cast on targets inflicted with Stun, Daze, and Phantom Grip in addition to Knock Down, Airborne, and Pin.
    Rumblebees (Tier 5 Stage 2) no longer slows enemies.
    Rumblebees (Tier 5 Stage 2) can now be instantly cast on targets inflicted with Stun, Daze, and Knock Down in addition to Grapple and Airborne.
    Rumblebees (Tier 5 Stage 2) can now be cast instantly while moving.
    Farewell (F)
    Farewell (F) now has a cooldown of 10 minutes.
    Party members resurrected by Farewell are immune to for up to 5 damage and status effects for 5 seconds.
    Farewell now resurrects party members with 100% HP, up from 50%.
    Party members resurrected by Farewell cannot be resurrected by Helping Paw (LMB) for 10 minutes.
    Flying Nettles (F)
    Flying Nettles (Tier 2 Stage 2) now cancels Defensive skills on enemies within range.
    Flying Nettles (Tier 3 Stage 2) now resets the cooldown of Rumblebees (RMB) and disables enemy charging skills for 6 seconds.
    Thorn Strike (2)
    The cooldown for the base skill and Tier 1 Stage is now 18 seconds, up from 9 seconds.
    Clawnado (C)
    Now inflicts additional damage on enemies affected by Flying Nettles and Briar Patch.
    Uppercut (V)
    Uppercut now has a cooldown of 18 seconds.
    Bombs Away (V)
    Now inflicts additional damage on enemies affected by Flying Nettles and Briar Patch.
    Huzzah! (Z)
    Huzzah! (Base Skill and Tier 1 Stage 1) HP recovery increased to 30%, up from 20%.
    Huzzah! (Tier 2 Stage 1) HP recovery increased to 60%, up from 40%.
    Lunge (Tab)
    Your familiar will now approach the enemy faster when using Lunge.
    User Interface
    The Martial Tome UI has been overhauled and now includes additional filtering and sorting options.
    Overhauled the Recommended Skills UI.
    Fixed transparency issues on the Hongmoon Store.
    Removed notifications for inactive content from the Clock UI.
    Added the ability to customize the Clock UI to additional time zones.
    Updated the icons for Salvage.
    Fixed an issue with the Exit button on the PIN/OTP UI.
    Fixed an issue with in-game banners at 4K resolution.
    PvP
    Welcome to Blade & Soul PvP Preseason 1! The season will run from February 10th, 2016 to March 9th, 2016. You can now earn Zen Beans and Zen Bean vendors have been added to the game. In addition, rewards will be distributed at the end of the season based on your ranking.
    Added new PvP ranking UI.
    Items
    Awakened Pirate and True Pirate weapons are now available and have had their critical damage bonuses increased.
    Awakened Pirate and True Pirate weapons now receive the 100% Focus restoration effect starting from Stage 1.
    Awakened Siren and higher weapons now have a chance to restore 100% Focus, up from 70%.
    Awakened Siren and higher weapons now increase skill damage.
    Added Zen Ben rewards to the Premium Membership tab in Dragon Express.
    Additional items can now be stored in the Wardrobe.
    Updated the recipe for Blackwyrm Roar Resist Charm.
    Updated rewards for 4-member and 6-member Blackram Supply Chain.
    Localization
    Fixed and updated a large amount of text, voiceover, and cutscene localization in English, German, and French.
    Fixed issues with mismatched material names in Crafting and Gathering.
    Fixed issues with the Login Queue UI in French and German.
    System
    Added optimization and performance improvements.
    Fixed an issue with purchasing NCoin through the Hongmoon Store.
    Improved support for AZERTY keyboards.
    Improved error messages.
    Non ho mai rivolto a Dio altro che una preghiera, molto breve: "Dio, rendi ridicoli i miei nemici". E Dio l'ha esaudita. -Voltaire-

  8. #518
    Mastrota de Youtube Drako's Avatar
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    insomma tocca farmi un FM

  9. #519
    McWoT. McLove.'s Avatar
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    Quote Originally Posted by Drako View Post
    insomma tocca farmi un FM
    se ha il culo come la mia toccherebbe a tutti farsela prima o poi
    Non ho mai rivolto a Dio altro che una preghiera, molto breve: "Dio, rendi ridicoli i miei nemici". E Dio l'ha esaudita. -Voltaire-

  10. #520
    Master Chief Petty Officer finalyoko hellslayer's Avatar
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    Fm>all... Sempre. Desiderato impersonare goku in un mmo

    Inviato dal mio ASUS_Z00AD utilizzando Tapatalk
    MMO History:
    EXTEEL - Finalyoko CLOSED
    DAOC USA - server Lancelot/Midgard - Whiteyoko(Healer)+Finalyoko(Berserker) SOLD
    DAOC EU - server Deira/Midgard - Finalyoko(Savage) SOLD
    DAOC EU - server Glastonbury/Hib - Finalyoko(Blademaster) SOLD
    FFXI - server Ragnarok - Finalyoko(Ninja/Warrior) CLOSED
    FFXI - server Fairy - Finalyoko(Warrior/Thief) CLOSED
    WOW EU - server Hakkar/Orda - Finalyoko(Shaman)+Karasu(Warlock) SELLING
    WAR EU - server Karak Azgal/Des - Finalyoko(Zealot)+Hellyoko(Black Orc) SOLD
    RF EU - server Fire - Finalyoko(Templar) CLOSED
    AION EU - server Perento/Asmo - Finalyoko(Cleric) SOLD
    GA - server xxx - Finalyoko(Medic)
    CLOSED
    RIFT - server Whitefall - Finalyoko(Rogue) SELLING
    MOBA history
    HON beta tester
    LOL : teams = Predator Gaming - Made in Italy - Audere Semper
    DOTA2 beta tester
    GW2: Finalyoko Asura Guardian - server Gandara - GoodFellas
    MH: Finalyoko - Black Panther
    NOW ON HS : Finalyoko#2723 TEAM - Hearthstone Arena
    NOW ON BC : Finalyoko TROOP - WoW
    NOW ON VINDICTUS :

  11. #521
    McWoT. McLove.'s Avatar
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    Quote Originally Posted by finalyoko hellslayer View Post
    Fm>all... Sempre. Desiderato impersonare goku in un mmo

    Inviato dal mio ASUS_Z00AD utilizzando Tapatalk
    eh?
    Non ho mai rivolto a Dio altro che una preghiera, molto breve: "Dio, rendi ridicoli i miei nemici". E Dio l'ha esaudita. -Voltaire-

  12. #522
    Master Chief Petty Officer finalyoko hellslayer's Avatar
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    Sembra Dragon Ball dal. Modo in cui usa abilità dex e sin

    Inviato dal mio ASUS_Z00AD utilizzando Tapatalk
    MMO History:
    EXTEEL - Finalyoko CLOSED
    DAOC USA - server Lancelot/Midgard - Whiteyoko(Healer)+Finalyoko(Berserker) SOLD
    DAOC EU - server Deira/Midgard - Finalyoko(Savage) SOLD
    DAOC EU - server Glastonbury/Hib - Finalyoko(Blademaster) SOLD
    FFXI - server Ragnarok - Finalyoko(Ninja/Warrior) CLOSED
    FFXI - server Fairy - Finalyoko(Warrior/Thief) CLOSED
    WOW EU - server Hakkar/Orda - Finalyoko(Shaman)+Karasu(Warlock) SELLING
    WAR EU - server Karak Azgal/Des - Finalyoko(Zealot)+Hellyoko(Black Orc) SOLD
    RF EU - server Fire - Finalyoko(Templar) CLOSED
    AION EU - server Perento/Asmo - Finalyoko(Cleric) SOLD
    GA - server xxx - Finalyoko(Medic)
    CLOSED
    RIFT - server Whitefall - Finalyoko(Rogue) SELLING
    MOBA history
    HON beta tester
    LOL : teams = Predator Gaming - Made in Italy - Audere Semper
    DOTA2 beta tester
    GW2: Finalyoko Asura Guardian - server Gandara - GoodFellas
    MH: Finalyoko - Black Panther
    NOW ON HS : Finalyoko#2723 TEAM - Hearthstone Arena
    NOW ON BC : Finalyoko TROOP - WoW
    NOW ON VINDICTUS :

  13. #523
    Mastrota de Youtube Drako's Avatar
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    se vuoi proprio quella sensazione gioca il mago su vermintide, ha una staffa che gli fa tirrare le pallette stile vegeta in rage

  14. #524
    Master Chief Petty Officer finalyoko hellslayer's Avatar
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    Vabbhè torniamo IT.

    Finalmente oggi ho fatto la quest dell'arena (si lo so sono indietrissimo, ma al momento il tempo è 0).
    A parte il livello infimo (c'era senza senza mani probabilmente visto il 4-1 con spec da pve) è veramente divertente..... ora road to 45..
    MMO History:
    EXTEEL - Finalyoko CLOSED
    DAOC USA - server Lancelot/Midgard - Whiteyoko(Healer)+Finalyoko(Berserker) SOLD
    DAOC EU - server Deira/Midgard - Finalyoko(Savage) SOLD
    DAOC EU - server Glastonbury/Hib - Finalyoko(Blademaster) SOLD
    FFXI - server Ragnarok - Finalyoko(Ninja/Warrior) CLOSED
    FFXI - server Fairy - Finalyoko(Warrior/Thief) CLOSED
    WOW EU - server Hakkar/Orda - Finalyoko(Shaman)+Karasu(Warlock) SELLING
    WAR EU - server Karak Azgal/Des - Finalyoko(Zealot)+Hellyoko(Black Orc) SOLD
    RF EU - server Fire - Finalyoko(Templar) CLOSED
    AION EU - server Perento/Asmo - Finalyoko(Cleric) SOLD
    GA - server xxx - Finalyoko(Medic)
    CLOSED
    RIFT - server Whitefall - Finalyoko(Rogue) SELLING
    MOBA history
    HON beta tester
    LOL : teams = Predator Gaming - Made in Italy - Audere Semper
    DOTA2 beta tester
    GW2: Finalyoko Asura Guardian - server Gandara - GoodFellas
    MH: Finalyoko - Black Panther
    NOW ON HS : Finalyoko#2723 TEAM - Hearthstone Arena
    NOW ON BC : Finalyoko TROOP - WoW
    NOW ON VINDICTUS :

  15. #525
    Razj's Avatar
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    vabbè in arena fino ai 1600 sono tutti abbastanza storti specie se vai col pg <45 che ci sono buone chances che ti metta vs gente del tuo stesso livello o simile quindi gente che sta ancora provando il pg...

    per dire io ieri 7 win streaks col BD lvl 35, che di per sè è un pg assurdo senza senso dato che hanno preso le skills del blademaster e le hanno spiattellate sul bladedancer MA con la differenza fondamentale che la maggior parte delle skill "buone" del blademaster sono molto più facilmente accessibili sul bd (tipo Body Kick che sul BM richiede di investirci punti per avere l'effetto knockdown mentre sul bd lo fa di default) e quindi richiede meno punti skills, e soprattutto ha una combo col phantom grip che se non riescono ad interromperti li porti 100-50% easy easy. per non parlare poi delle animazioni che sono molto più veloci e dello spin2win che non solo blocca 360°, stunna su blocco, recca focus ed aumenta 60% mov. speed, ma si può anche fare praticamente in movimento dove invece il blocco del BM è molto più statico e meno reattivo proprio come animazione.

    o vogliamo parlare di guardian tempest un immunità a tutto ogni 35s vs 5 skills/status che praticamente è il push to win vs gli assassini ed aiuta tantissimo vs destroyers (che comunque rimangono i più sgravi), da sommarsi agli iframes dati dagli escape classici come SS e Reversal.

    insomma non ho ben capito se è stato pensato prima il blademaster o il bladedancer ma è evidente che qualcosa è andato storto in uno dei due casi.
    Last edited by Razj; 10th February 2016 at 11:55.

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