Page 5 of 48 FirstFirst 12345678915 ... LastLast
Results 61 to 75 of 711

Thread: Utghard e insta 50

  1. #61
    Warrant Officer Theodentk's Avatar
    Join Date
    Aug 2004
    Location
    Legnago (VR)
    Posts
    3.411

    Default

    Spesso devo rinunciare al duo sham+rm perchè trovo quasi solo middi e pochi alb
    Poi loggo alb e pare che anche i middi facciano lo stesso asd

  2. #62
    Lieutenant Commander Shub's Avatar
    Join Date
    Oct 2003
    Location
    Firenze
    Posts
    25.811

    Default

    Quando parte la release?

  3. #63
    Lieutenant Commander Sylent's Avatar
    Join Date
    Dec 2003
    Location
    Roma
    Posts
    12.604

    Default

    Quote Originally Posted by Shub View Post
    Quando parte la release?
    mai
    LUDICAMENTE DISOCCUPATO
    Non c'è un caxx di mmorpg decente in giro...
    **work in progress**

  4. #64
    Lieutenant Commander Shub's Avatar
    Join Date
    Oct 2003
    Location
    Firenze
    Posts
    25.811

    Default

    dopo lo smau?

  5. #65
    Lieutenant Commander Sylent's Avatar
    Join Date
    Dec 2003
    Location
    Roma
    Posts
    12.604

    Default

    Peggio.

    Quando avranno fixato tutti i bug...con 40 pg in totale che SICURAMENTE stanno in giro a testare bug ed a reportarli.
    LUDICAMENTE DISOCCUPATO
    Non c'è un caxx di mmorpg decente in giro...
    **work in progress**

  6. #66
    Ninja del Sottobosco Il Nando's Avatar
    Join Date
    Apr 2004
    Location
    Zena
    Posts
    4.875

    Default

    Si vede che son crucchi, han gestito sta beta come due guerre mondiali...

    Spoiler

    "Mort dieu! Mi piaci come piaceva l'aceto a Cristo e ai suoi ladroni". Lorencillo
    "Porco-Demonio-tenete-duro-stiamo-arrivando!. Lorencillo

  7. #67
    Lieutenant Junior Grade Oro's Avatar
    Join Date
    Sep 2003
    Location
    Villa Oro
    Posts
    4.472

    Default

    però l'hanno fatto a testa alta

    util1

    ... sembra magnifico Kowalski.. maaa... può volare?
    ... in loving memory of...



    Proud Returning Customer On
    Dark Age of Camelot
    with:
    http://gimpchimp.etilader.com/s/Oromekar
    Spoiler

  8. #68
    Capitan Harlock Incoma's Avatar
    Join Date
    Aug 2004
    Posts
    7.476

    Default

    A chi può interessare. In soldoni: c'è ancora da aspettare un po'.



    Housing and more!
    Written by Trishin on 15/10/2016
    Dear players,

    As you are aware we have moved over the estimate we gave you some months ago. We want to address this and give you an update on what we are working on. However before doing so we want to acknowledge that we did not meet our estimate and explain why. Unfortunately since we gave the estimate major housing issues were brought to our attention. The rewriting of the housing code has proven to be a bigger task than first anticipated which further extended the work we feel needs to be done before closing down the server and preparing for a release.

    Now, onto what we have been working on:

    Housing
    As mentioned before we are working on rewriting the entire housing code, this includes reworking how inventories work which hopefully explains to you how big of a task this is. This is also why we can't simply relaunch now and open housing later on. Doing so would risk new duping bugs to appear after a relaunch which would be a big blow to the economy.

    It should be taken into account that whilst this sounds like a lot of work is left to be done - we can happily announce that the developers can see the light at the end of what had proven to be the long housing tunnel.

    Dragons and epics
    Dragons have been sleeping for a while, this is because our main world builder when it comes to major encounters is busy with something else. And this task is epics, which we are close to finish for all classes. We are missing three quest lines (The academy line, Focus line, Rouge line (mid)), which is the priority at the moment. Unfortunately the main world builder has been busy irl and this has been slowed down for a while. Hopefully this will change soon and epics and dragons will be done sooner rather than later. The reason why we want this done before a relaunch, is because these are content that a majority of players will want to participate in when we relaunch. Not having this content tested and implemented at relaunch would be a blow to the player experience we don't want to take.

    Salvage and the economy
    Some players have noticed that some items salvage for too little, this have an impact on the economy in the game, and we are currently working on updating a majority of our items with correct salvage values. We are currently looking at updating about 8000 items with correct salvage values and sell values. Obviously this will change a lot in the economy and because we want to make sure this is not introducing a lot of money leaks, we want to do this before a relaunch so you have a chance to test it out.

    Importing item drops
    We are currently working on importing loot tables from the prima guides. While the prima guide is not perfect, it does show us some holes in our current loot tables and therefore we are spending time working out a way to import loot tables from the guides. This should hopefully fix the problem of lower level mobs having no loot dropping. While this shouldn't change much for higher levels and therefore have less of an impact on the economy. Never the less we want to do this before we relaunch so that hopefully new players will have a pleasant experience leveling up on a new server.

    Minor issues
    Specific developers and world builders have been assigned to these projects. This works best for work flow and quality of production, too many hands in one project can cause cross-issues. This also means that if you see minor issues being fixed it does not equate to these issues not being worked on. But this also means that if the main project developer/world builder is absent for some time, the project will move slower or halt to a stop for a while, but you should be aware that we try to keep these down times to a minimum.

    Players should take note that whilst these projects are major; they are an essential part to your playing experience. We are doing our up most to get this work done as soon as possible and relaunch the server for you. At this time we do not project (though cannot guarantee) any other stoppers. Uthgard will be ready for yours and our enjoyment soon.

    Your Uthgard Staff

  9. #69
    Ninja del Sottobosco Il Nando's Avatar
    Join Date
    Apr 2004
    Location
    Zena
    Posts
    4.875

    Default

    Beh chiaramente fixare il duping nell'housing va fatto prima di andare in release, ovviamente va fatto dopo aver tolto il mezz dal mini group che è contro il libbro.

    Cmq finito il mese aggratis sull'offi mi metto in stand-by.

    Spoiler

    "Mort dieu! Mi piaci come piaceva l'aceto a Cristo e ai suoi ladroni". Lorencillo
    "Porco-Demonio-tenete-duro-stiamo-arrivando!. Lorencillo

  10. #70
    Capitan Harlock Incoma's Avatar
    Join Date
    Aug 2004
    Posts
    7.476

    Default

    Quote Originally Posted by Il Nando View Post
    Beh chiaramente fixare il duping nell'housing va fatto prima di andare in release, ovviamente va fatto dopo aver tolto il mezz dal mini group che è contro il libbro.

    Cmq finito il mese aggratis sull'offi mi metto in stand-by.
    Sì, alla fine gestione un po' penosa.
    Non credo che parteciperò quando andranno in release.

  11. #71
    Warrant Officer Theodentk's Avatar
    Join Date
    Aug 2004
    Location
    Legnago (VR)
    Posts
    3.411

    Default

    ne parleremo l'anno prossimo quando sarà in release, ma pure io sono molto restìo

    Uthgard Gnammy - Necromancer // Mattacchione - Armsman
    ____________________________________________

    Ywain: Taraas - Cabalist
    Karigurashi - Sorc
    Korovev - Merc

    Vortigern: Theodentk , Armsman.

  12. #72
    Petty Officer 3rd Class
    Join Date
    Jan 2005
    Posts
    481

    Default

    Quote Originally Posted by Theodentk View Post
    ne parleremo l'anno prossimo quando sarà in release, ma pure io sono molto restìo
    Stanno solo aspettando che tu cambi lo stemma di gilda....hai visto che hai fatto spopolare il server?
    Gabryx druido Deira XxX

    Gabryx mauler Ywain1
    Gabryxvamp vampir Ywain1
    Gabryxboom Incantatore Ywain1
    Gabryxx eroe Ywain1
    Gabryxx bardo Ywain1

  13. #73
    Warrant Officer Theodentk's Avatar
    Join Date
    Aug 2004
    Location
    Legnago (VR)
    Posts
    3.411

    Default

    Uno stemma da non dimenticare. MAI.

    Uthgard Gnammy - Necromancer // Mattacchione - Armsman
    ____________________________________________

    Ywain: Taraas - Cabalist
    Karigurashi - Sorc
    Korovev - Merc

    Vortigern: Theodentk , Armsman.

  14. #74
    Ninja del Sottobosco Il Nando's Avatar
    Join Date
    Apr 2004
    Location
    Zena
    Posts
    4.875

    Default

    Mah babbe se rifacciamo il gruppone alla fine ci si diverte, certo se siamo io ed estre in release passo

    Spoiler

    "Mort dieu! Mi piaci come piaceva l'aceto a Cristo e ai suoi ladroni". Lorencillo
    "Porco-Demonio-tenete-duro-stiamo-arrivando!. Lorencillo

  15. #75
    Warrant Officer Theodentk's Avatar
    Join Date
    Aug 2004
    Location
    Legnago (VR)
    Posts
    3.411

    Default

    a proposito di insta50:
    a chi va di fare qualche fight su Alteri? (è uno shard insta50 8L5 free equip blabla tutto instant, ci si teleporta e ci si mena)
    Così per svagarsi qualche sera, io dal lunedì al giovedì ci sarei ma bisogna essere almeno almeno in 4 (2vs2)

    Uthgard Gnammy - Necromancer // Mattacchione - Armsman
    ____________________________________________

    Ywain: Taraas - Cabalist
    Karigurashi - Sorc
    Korovev - Merc

    Vortigern: Theodentk , Armsman.

Page 5 of 48 FirstFirst 12345678915 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
[Output: 121.95 Kb. compressed to 106.42 Kb. by saving 15.53 Kb. (12.74%)]