Page 7 of 8 FirstFirst ... 345678 LastLast
Results 91 to 105 of 116

Thread: [pc] playerunknown's battlegrounds

  1. #91
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    No, ma rosiko poco:

    Spoiler


    Non sono ancora riuscito a vincerne una in solo, questo è il secondo secondo posto, più una manciata di terzi. piddio

  2. #92
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default


  3. #93
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    Morire 4 left, con 7 kill alle spalle, perché il gioco freeza per alcuni secondi mentre ti stai spostando in safezone dopo aver ingaggiato ed ucciso l'ennesimo nemico, che ti aveva ferito abbastanza da renderti killabile dal gas in quei pochi secondi di freeze.


  4. #94
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    Vittoria in duo in cui ho svolto un ruolo fondamentale:
    Spoiler

  5. #95
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    È arrivata. Ci ho messo solo qualcosa come 250 match, ma è arrivata la prima vittoria in solo:


  6. #96
    Lieutenant Commander Devon's Avatar
    Join Date
    Jan 2004
    Location
    Pisaurum
    Posts
    28.271

    Default

    hanno fixato performance?

  7. #97
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    Quote Originally Posted by Devon View Post
    hanno fixato performance?
    Si, migliorato parecchio con l'ultima patch mensile rispetto a quando lo comprai, ma è comunque pesantuccio e sicuramente c'è margine per migliorare ancora.
    Ora si stanno, giustamente, concentrando sulle performance lato server.

  8. #98
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    Players,
    This patch will be deployed to the main servers on Thursday, June 22nd, 5 PM KST / 8 AM UTC / 1 AM PDT and is expected to take approx. 1 hour to complete.
    The test server is already live!

    Server Performance
    Resolved an issue with server performance dropping drastically in certain circumstances.

    Client Performance
    Improved rendering performance of other characters.
    Improved client performance during ranged combat.
    Improved rendering performance of vehicles, motorbikes, and boats at a distance.
    Improved the rendering performance of weapon effects at a distance.

    Bug Fix
    Fixed a client crash that occurred when changing character appearance.
    Prevented users from removing shadows by changing Steam launch options.
    Fixed a bug that caused players to fire more ammo than the amount loaded.
    Fixed a bug that caused lung icon to be displayed as full while taking damage due to lack of oxygen underwater.
    Fixed an issue with indoor walls and objects overlapping each other.
    Fixed a bug that caused the wooden doors inside houses to have a metallic gloss.
    Fixed a bug that caused some parts of the clothing to be shown when firing a weapon while aiming down sights, using 4x or higher scopes.
    Fixed a bug that caused players to enter the DBNO state after drowning. You will now die immediately after taking fatal damage from lack of oxygen.
    Fixed a bug that prevented the use of healing items after firing full auto mode.
    Fixed a bug that caused flower beds to be shown incorrectly at a distance
    Partially fixed a bug that caused a character to be stuck in terrain.
    Partially fixed a bug that caused the camera to pass through some objects.
    See you in-game,
    PUBG Community Team

    Meno male pd, dall'ultima patch molto spesso, ad inizio game, la telecamera si buggava e si alzava rispetto al solito, arrivando addirittura a farmi vedere attraverso le porte chiuse ed i muri, con conseguente difficoltà a premere la F per aprirle. Diventava impossibile mirare in terza persona, ma anche lootare era molto difficoltoso con la telecamera che impazziva. Dice parzialmente risolto, ma in un paio di game non mi è più capitato.

    In quei due match giocati:



  9. #99
    Master Chief Petty Officer Airpana's Avatar
    Join Date
    Sep 2004
    Location
    Lucca
    Posts
    2.374

    Default

    Merita sto coso?
    Spoiler

  10. #100
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    Players,

    Server performance has improved a lot over the course of the past few weekly patches. We will continue to work on improving server and client performance over the coming weeks and months.

    We have also been working hard to tackle down cheating players. This is an ongoing battle, but one we are committed to fighting! We have banned 25,000+ users in the last 3 months, and work daily with BattlEye to add new protections and detections for cheats appearing on the market.

    We are currently monitoring gameplay very carefully, and our data science team is spending much of their time preparing reports on how you play the game. We plan to make continuing changes to improve play area size & speed, loot balance, and gunplay properties in order to provide an exciting and fair gaming experience to everyone.

    In case you missed it yesterday, we are also adjusting the loot balance this month.

    This is our first real pass at adjusting the loot balance in the game after the data science team started their analysis. We will most likely be making several more of these passes during Early Access, so please don't take this week's upcoming change to the balance as final!

    Due to a bug, we’ve been experiencing an issue where some items either spawned more or less than intended. This was discovered in the process of modifying the spawn table internal structure for developing custom games, and after following and testing the issue, we discovered that a similar issue was present throughout all spawn tables.

    Not all items had issues, but we decided it was necessary to adjust some of the items that were spawned too much or too little for their tiers.

    Even though it’s not bug-related, we also hope to improve the item looting experience for items that we’ve received a lot of user feedback on. Such improvements and adjustments will be made on a regular basis based on various data analysis and feedback.

    Now onto what we have changed and fixed in this, our third monthly update.

    This patch will be deployed to the Test Servers on Wednesday, June 28, and if everything is stable, to the Live Servers on Thursday.

    Early Access - Month 3 - Patch Notes

    Server Performance
    Improved network performance by reducing the amount of data being sent from the server to the client.
    Reduced network lag by preventing a large amount of data being sent from the server to the client simultaneously.
    Client Performance
    Fixed an issue of frame drop when other characters were around by optimizing nearby characters.
    Fixed an issue of frame drop when vehicles were around by optimizing vehicles.
    Optimized the starting airplane and Care Package airplanes.
    Improved rendering performance of weapons from far-off.
    Made improvements to the weapon animations.
    Optimized many in-game effects, including the red zone bombing effect.
    Improved many UI features.
    Improved features regarding rainy weather.
    New Items
    Added Groza. Groza is an AR chambered for 7.62mm ammo, and can only be acquired in Care Packages.
    Added P18C. P18C is a pistol chambered for 9mm ammo with a full auto fire-mode.
    Gameplay
    Vector and UMP now support burst mode.
    You can now pick up items while moving. The interaction animation will not force you to stop anymore, but make you walk slowly.
    You may interact with doors, items, or vehicles while reloading. Reloads will be canceled with such interactions.
    The screen will be gradually desaturated based on remaining health during the REVIVE state.
    Blood effect does not appear during the REVIVE state anymore.
    Adjusted kill count system in Duo and Squad modes. A person knocking an opponent out will receive a kill count regardless of the actual killer.
    Adjusted F key (interaction) to prioritize the REVIVE action in certain cases
    You can now pull out pistols faster.
    Fire mode can no longer be switched during reload.
    Adjusted the play area to spawn more evenly within a circle, so that the play area does not appear in the center so frequently.
    Adjusted default quantity to be selected at 1 when pressing CTRL key at inventory to partially drop or pick up items.
    Adjusted motorcycle and motorcycle with sidecar to move more smoothly.
    You can no longer switch to/from prone while picking up items.
    Red Dot Sight is now attachable to pistols, except for the revolver.
    Increased the recoil on UMP.
    World
    Added two new weather settings: Sunset and Clear Skies.
    Added destructible cabins.
    Added new animation for when a character is at the speed of taking fall damage.
    Items & Vehicles
    Adjusted vehicles to face random directions at spawn.
    Adjusted loot balance for certain items.
    VSS will no longer be found in Care Packages. It will remain to be spawned in the map.
    At a low probability, you will be able to acquire AR Silencers, SR Silencers, and 4x Scopes in Care Packages.
    Spawn rate of UMP was slightly decreased.
    Spawn rate of UZI was slightly increased.
    Level 1 Helmet was being spawned at a much higher rate than the Level 1 Vest, and the spawn rate was adjusted so that both items will be spawned at a similar rate.
    Increased spawn rate of items in regions and buildings with relatively low spawn rate.
    Changed the names of certain weapon attachments.
    Adjusted the spawn time of vehicles and speedboats, so that they can be seen from farther away.
    Improved the starting airplanes.
    Cargo door opens when participants get ejected from the airplane.
    Optimized lighting inside and outside of the airplane.
    UI
    Adjusted the direction of teammate icons to the direction the teammate faces.
    Added teammate list on World Map.
    Improved character’s recoil animation.
    Removed death marks of teammates after a certain period of time or distance away from the place of death.
    Added three new languages: Thai, Indonesian, and Vietnamese.
    Bug Fixes
    Fixed an issue when the voice chat volume blasted momentarily after getting on an airplane.
    Fixed an issue where the character was not at the center of the screen while on a parachute.
    If you reload into game while in a parachute, you will still be in the parachute.
    Prevented users from removing outer walls of buildings by deleting certain files.
    Partially fixed a bug that caused a character to be stuck in terrain.
    Fixed a bug that caused a character to be misplaced after getting in a vehicle.
    Fixed a bug that caused effects to look identical underwater and outside of water.
    Fixed a bug that caused a character to make an interaction motion trying to pick up an item when there is no inventory space.
    Fixed a client crash that occurred when fences were destroyed.
    Fixed an issue of invisible fences even after destruction.

    See you in-game,
    PLAYERUNKNOWN

  11. #101
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

  12. #102
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    PUBG è uscito dall'Early Access, oggi primo giorno di 1.0.

    Prima partita:



    GG, posso cancellare il gioco. Avrò il 100% di win per sempre

  13. #103
    Lieutenant Commander Pazzo's Avatar
    Join Date
    Apr 2004
    Location
    Undiscosled
    Posts
    11.899

    Default

    qua ci gioca ancora qualcuno? mi stava finalmente venendo voglia di provarlo

  14. #104
    Il Profumo della Vita innaig86's Avatar
    Join Date
    Jan 2009
    Location
    Trani
    Posts
    10.210

    Default

    Io

    Inviato dal mio Moto G (4) utilizzando Tapatalk

  15. #105
    Lieutenant Commander Shub's Avatar
    Join Date
    Oct 2003
    Location
    Firenze
    Posts
    25.800

    Default

    valido? costa ancora un botto... sono in astinenza da MWO...

Page 7 of 8 FirstFirst ... 345678 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
[Output: 115.49 Kb. compressed to 100.43 Kb. by saving 15.06 Kb. (13.04%)]