PDA

View Full Version : Ma è difficile metter le patch notes visibili dal client mentre aggiorna?



Tunnel
14th September 2012, 10:06
No eh, così per dire...
Son l'unico cui gira il cazzo dover puntualmente andare sul wiki per poi non trovarci mai un cazzo?
Scrivono 'non sono previsti update per il giorno 13'
E allora che cazzo ha scaricato il client? Aria?

Tunnel
14th September 2012, 10:09
Patch notes di oggi:


General
The Mistfire Wolf skill will now properly unlock for existing characters on an account after upgrading to Digital Deluxe.
Fixed blocked events and skill challenges.
Fixed bugs that allowed players to go around map edges.
A number of items created by using Mystic Coins are now correctly set to level 80.
Story
Fixed a blocking bug in story chapter “Brute Force.”
Fixed a blocking bug in story chapter “Research and Destroy.”
Fixed bugs in story chapters “Forging the Pact,” “Battle of Fort Trinity," "The Ghost Rite,” “On Red Alert,” and “Tower Down.”
World-versus-World
Score interval increased from 5 minutes to 15 minutes.
Stonemist Castle points reduced to 35 points from 50.
Bonus thresholds reduced by half to prepare for one-week matches.
Castle lord, bodyguards, and capture point for Stonemist Castle moved to the first floor.
“Harpy Feathers” consumable effect disabled.
Bridges fixed to make passable for NPCs.
Professions
Ranger
More fixes to pet commands and AI.
Elementalist
Signet of Air: No longer has infinite range.
Whirlpool: Now works underwater in PvE.
Glyph of Renewal: Resurrection effects of Earth, Fire, and Water now surround the caster, not the target.
Mesmer
Deception: Movement now allowed after casting underwater.
Spatial Surge: Improved responsiveness.
Mind Stab: Improved responsiveness.
Warrior
Made several more skills usable while moving: Brutal Banner, Compassionate Banner, and Furious Rally.
Rush: Improved the ability to hit fleeing foes.
Guardian
Mighty Blow: Added a slight movement distance.
Bow of Truth: Now usable while moving.
Defender’s Shield and Honorable Shield: Merged together into the same trait.
New trait Glacial Heart: Critical hits with a hammer have a 50% chance to chill your target for 4 seconds. This effect can only occur once every 45 seconds.
Thief
Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.
Engineer
Disabled the “stowing” auto-attack to prevent players from getting stuck holding these kits: Bomb Kit, Elixir Gun, Flamethrower, Grenade Kit, Med Kit, and Tool Kit.


@Boro:
Rush: Improved the ability to hit fleeing foes.
:metal:

Piola
14th September 2012, 11:11
Thief
Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.

Arrivano i primi ritocchi per i QQers :D

Pazzo
14th September 2012, 11:17
era oggettivamente OP, alcune classi avevano i tools per counterare HS spam, altre erano completamente fottute, anche se quello più pericoloso in mano a uno competente resta PW+haste

Boroming
14th September 2012, 18:01
Patch notes di oggi:




@Boro:
Rush: Improved the ability to hit fleeing foes.
:metal:

prima di esultare proviamolo va...

Pazzo
14th September 2012, 19:39
hnno trasformato la GS del mesmer in una mitragli >_>

Va$h
14th September 2012, 19:50
era oggettivamente OP, alcune classi avevano i tools per counterare HS spam, altre erano completamente fottute, anche se quello più pericoloso in mano a uno competente resta PW+haste

*

Cioè il vero problema è che alla fine se riesci a bloccare Heartseeker spam, riesci a bloccare anche PW+haste spam senza troppi problemi. Cheppoi la cosa DAVVERO op di PW+Haste è se il tipo è un attimo intelligente ti mette un immobilize, visto che moltissime classi anche avendo stun breaker non possono scappare dall'immobilize sei morto. Senza alcuna speranza.

Se invece hai un qualsiasi immob breaker sei iper fine contro entrambi se sai dodgare un minimo ed una qualsiasi minima forma di CC.

Piola
14th September 2012, 19:56
era oggettivamente OP, alcune classi avevano i tools per counterare HS spam, altre erano completamente fottute, anche se quello più pericoloso in mano a uno competente resta PW+haste

Nerferanno anche quella... :D

Jesper
14th September 2012, 22:48
hnno trasformato la GS del mesmer in una mitragli >_>

gs?

Devon
14th September 2012, 22:49
gs?

immagino GreatSword

Jesper
15th September 2012, 00:58
si son scemo :d

Anche perchè spatial surge è la 1 di greatsword lol...e pure mind stab è una skill di gs. E ne ho pure portato uno mid 30 <.<

Jesper
18th September 2012, 14:09
patch 18 sett

https://forum-en.guildwars2.com/forum/info/news/Update-Notes-September-17th-2012#post149651

discovery dalla collection :metal: cooking here i come.

Jiinn
18th September 2012, 19:27
LOL?

Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.

Devon
18th September 2012, 19:31
completo dejavu :rotfl:

Jiinn
18th September 2012, 19:51
a me ha ricordato questo
http://www.youtube.com/watch?feature=endscreen&NR=1&v=dpHXoDo38zs

Devon
18th September 2012, 19:54
a me ha ricordato i rocket boots di wow (engineering) che ti boostano speed per tot secondi, ma a volte failano e ti sparano in aria....

chissa :rotfl:

Jesper
18th September 2012, 20:07
a me ha ricordato alaowyn :sneer: