Randolk
22nd April 2013, 20:32
"La mia definizione di survival horror è che, prima di ogni altra cosa, deve essere capace di impaurirti. Quindi devono esserci delle specie di creature spaventose, e devi sentire l'adrenalina, mentre cerchi di farle fuori. Un buon bilanciamento di queste due caratteristiche è ciò che caratterizza un survival horror".
"Personalmente, il motivo per il quale sono tornato al survival horror è che questo genere sta diventando soltanto action, e non ci sono molti veri survival horror in giro, ora come ora. Questa è la mia principale motivazione"
Zc-jvqJV4SI
http://assets2.ignimgs.com/2013/04/19/asylumexteriorpng-acb0af_640w.png
http://assets1.ignimgs.com/2013/04/19/conceptboxmanjpg-acb0b4_640w.jpg
http://assets1.ignimgs.com/2013/04/19/asylumunderground02png-acb0b0_640w.png
http://assets2.ignimgs.com/2013/04/19/village02png-acb0ad_640w.png
http://assets2.ignimgs.com/2013/04/19/asylumrebornpng-acb0b1_640w.png
- Highly reduced HUD; there are almost no interface elements
- Ring menu for weapons and inventory
- Quick item selection on the D-Pad
- Medipacks
- You'll encounter a man with a chainsaw and dozens of angry enemies at the beginning, just like in RE4 - but it plays differently due the set of options like being able to set traps etc.
- One trap is a mine full of nails
- There isn't much music which is why the game feels even more terrifying
First impression by IGN --> http://www.ign.com/articles/2013/04/22/the-evil-within-first-look?abthid=5175427de0cbbcba3a000005#
"Personalmente, il motivo per il quale sono tornato al survival horror è che questo genere sta diventando soltanto action, e non ci sono molti veri survival horror in giro, ora come ora. Questa è la mia principale motivazione"
Zc-jvqJV4SI
http://assets2.ignimgs.com/2013/04/19/asylumexteriorpng-acb0af_640w.png
http://assets1.ignimgs.com/2013/04/19/conceptboxmanjpg-acb0b4_640w.jpg
http://assets1.ignimgs.com/2013/04/19/asylumunderground02png-acb0b0_640w.png
http://assets2.ignimgs.com/2013/04/19/village02png-acb0ad_640w.png
http://assets2.ignimgs.com/2013/04/19/asylumrebornpng-acb0b1_640w.png
- Highly reduced HUD; there are almost no interface elements
- Ring menu for weapons and inventory
- Quick item selection on the D-Pad
- Medipacks
- You'll encounter a man with a chainsaw and dozens of angry enemies at the beginning, just like in RE4 - but it plays differently due the set of options like being able to set traps etc.
- One trap is a mine full of nails
- There isn't much music which is why the game feels even more terrifying
First impression by IGN --> http://www.ign.com/articles/2013/04/22/the-evil-within-first-look?abthid=5175427de0cbbcba3a000005#