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Randolk
9th July 2013, 16:31
Hey, just wanted to drop some info on what short term changes we're making to Daredevil:


Enter the Void was turning into an excuse for some of Daredevil's spirit costs to be a bit higher than normal, so we're reducing the larger costs and granting him a much needed negative status cleanse that features a crit chance buff component instead
Club Sweep was underperforming as a bread-and-butter melee AoE attack, so we're speeding up the animation time and increasing base damage scaling such that the speed increase won't lower the damage output
Daredevil already has many lower level tools for avoiding being surrounded, so Whirling Club is getting a base damage scaling bump and no longer knocks enemies away
We're smoothing out and buffing the Relentless Justice and Man Without Fear passives so that the initial Move Speed and Dodge bonuses don't overshadow what you gain by ranking them up
Swinging Assault's animation and travel will be sped up a bit, and the damage greatly increased, but it's gaining a short cooldown
Taser Club: Base damage scaling increased slightly
Evasive Kick: Base damage scaling increased
Opening Lunge: Base damage scaling increased
Knockback Kick: Base damage scaling increased
Because his clubs aren't weapons as unique as Thor's hammer or Cap's shield, Daredevil can now throw multiple billy clubs with his throwing powers. (Rebounding Club no longer scales bounces with ranks, is set to three bounces, and flies a little faster than club throw)
We already began to address Elektra Alliance's summon survivability, so now we're doing a pass on her offensive capabilities: Base summon duration increased, enabled damage variance, sped up Elektra's attacks and AI, and added two more thrown daggers to her sai tossing power

mi tocca dare un giro anche al cieco, gg.

ah, giusto perchè spidey è simpatico, web'em all avrà un 50% di dmg boost.

Rise-the-Sky
9th July 2013, 16:47
E intanto Carol Danvers continua a sukare banane...che percarità magari le riesce anche bene ...però non sarebbe il suo scopo nella vita.

Randolk
9th July 2013, 17:05
E intanto Carol Danvers continua a sukare banane...che percarità magari le riesce anche bene ...però non sarebbe il suo scopo nella vita.


Just wanted to let you guys know that the devs are looking at Ms. Marvel, and are planning to make some big changes to her. Thanks for all of your feedback and ideas!

:hidenod:

McLove.
9th July 2013, 17:24
dd e' un bellissmo char andando nel particolare

Enter the Void was turning into an excuse for some of Daredevil's spirit costs to be a bit higher than normal, so we're reducing the larger costs and granting him a much needed negative status cleanse that features a crit chance buff component instead
in effeti sucava troppo spirito poi soffre la rottura di palle di ogni buff temporaneo di breve brevissima durata se non da un boost notevole alla fin fine nemmeno te lo ricordi di spammarlo

Club Sweep was underperforming as a bread-and-butter melee AoE attack, so we're speeding up the animation time and increasing base damage scaling such that the speed increase won't lower the damage output
questo era il miglor aoe di DD l'unico. l'animazione in effetti era lenta ma faceva danno MA

Daredevil already has many lower level tools for avoiding being surrounded, so Whirling Club is getting a base damage scaling bump and no longer knocks enemies away
se fixano questa cioe che non fa piu Kb allora probabilmente lo diventera' questo questo il miglior aoe

We're smoothing out and buffing the Relentless Justice and Man Without Fear passives so that the initial Move Speed and Dodge bonuses don't overshadow what you gain by ranking them up
scalavano di merda mentre in quella della speed uno metteva qualche punto e gg in quella dell dodge conveniva mettere 10 punti oltre alla fin fine si perdevano troppi punti perche scalava male

Swinging Assault's animation and travel will be sped up a bit, and the damage greatly increased, but it's gaining a short cooldown
Taser Club: Base damage scaling increased slightly
Evasive Kick: Base damage scaling increased
Opening Lunge: Base damage scaling increased
Knockback Kick: Base damage scaling increased
questi sono tutti buffs a skill in disuso ad esempio il secondo colpo dei canefu(taser club) non lo prendeva nessuno se non i potato perche faceva meno danno del primo ed era molto piu lento, si faceva parte di danno elettrico e probabilita di Kb ma perche menare meno e stare di piu a segare un nemico per un kd? taser strike infa si saltava e le sinergie al basic si prendevano con triple strike che fa una madonna in carriola di danni

Because his clubs aren't weapons as unique as Thor's hammer or Cap's shield, Daredevil can now throw multiple billy clubs with his throwing powers. (Rebounding Club no longer scales bounces with ranks, is set to three bounces, and flies a little faster than club throw)
questa e' una cosa interessante sara' da provare con la mia nuova build ho il buncing club ma lo uso veramente poco tanto arrivare sul tgt per devil e' una stronzata e los iriti meglio conservarlo per triple strike


We already began to address Elektra Alliance's summon survivability, so now we're doing a pass on her offensive capabilities: Base summon duration increased, enabled damage variance, sped up Elektra's attacks and AI, and added two more thrown daggers to her sai tossing power

sta utlimate l'ho a 5 si ho cagato 4 token di boost di devil,se la boostano ;)


avendo fatto 38 livelli al cieco e rietenendolo uno dei pg piu divertenti, sotto cable e spidey ma allo stesso livello di cap o wolvie, anzi discretamente piu tecnico/divertente di entrambi sono decisamente contento

Devil soffre solo della cattiva fama del film e che i comics per ora non sono mainstream per questo i cinni lo smerdano come free hero ma ha un lore della madonna storie della madonna (su di lui si e' formato Frank Miller born again di devil vale 3 volte dark knight return dellos tesso miller fumettisticamente parlando) e come char nel giochino e' una spanna sopra ad alcuni char a pagamento.





ah, giusto perchè spidey è simpatico, web'em all avrà un 50% di dmg boost.
questa cosa non ha alcun cazzo di senso lol io credo che spidey sia da nerfare altro che boostare