Devon
27th September 2013, 19:12
“The system driving combat and magic is designed from the ground up to deliver an emergent spell-casting experience in worlds tailored to allow for experimentation and re-playability.
The player is trained in the use of these systems through quests tailored to feel seamless with the environment.”
http://www.youtube.com/watch?v=L4508AqLz5A
Lichdom is due out Summer, 2014.
The player is trained in the use of these systems through quests tailored to feel seamless with the environment.”
http://www.youtube.com/watch?v=L4508AqLz5A
Lichdom is due out Summer, 2014.