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Ercos
25th October 2013, 08:34
Alle 15 patchano, chissà quali nuovi ed eccitanti bug inseriranno :D

edit: omg luke :drool:

http://forums.marvelheroes.com/discussion/37965/marvel-heroes-1-41-patch-notes?new=1

This week’s patch focuses on bug fixing for various heroes, as well as adding new unique items (as well as adjusting some based on community feedback) and more changes to Legendary Quests. In addition, we have enabled the group queue system for endgame modes (starting with X-Defense for now, and we’ll expand it soon).

QUEUE SYSTEM
As of 1.41, when you enter X-Defense, you'll be given the option to be placed in a group with other players. If you choose to, you'll be put into the queue as it finds you a suitable group to start playing with. Please let us know of any issues you may come across, as the current plan is to roll out this system to all endgame activities in a future patch.

HERO CHANGES
General Changes

Heroes For Hire, Groot, and Dora Milaje summons will all now regenerate health passively in addition to their other abilities Fixed an issue where some heroes could summon their allies multiple times.

Emma Frost

Emma's controlled minions will now start to follow at a closer distance.

Luke Cage

Accelerated Healing Factor has been merged into Superhuman Leverage and Unbreakable Skin.

Superhuman Leverage now provides critical rating instead of critical damage.

Combo Fighter now increases base damage of finishers, not critical damage.

Cold Shoulder's move speed per rank has been reduced. The duration of the buff has been doubled.

Dempsey Roll no longer has a cooldown.

Vehicular Manslaughter's damage has been doubled. Cooldown reduced to 8 seconds (down from 12).

Fixed an issue where Luke Cage’s summons would stop attacking after changing zones.

Hero's Call is now Luke Cage's signature power. The cooldown has been reduced to one minute, and the power has been redesigned. All four Heroes for Hire are summoned temporarily and are invulnerable while summoned. They do not refer to points in the base summon powers - points in Hero's Call are all that determine the power of the summons. The passive component that enabled the Heroes to grant auras to the team has been migrated into the base summon powers.

Heroes for Hire summons will no longer be disabled from use when they are alive, causing players to be unable to summon them in areas they should be able to. As a result, Hero's Call will now summon a temporary version of a Hero for Hire who is currently active as Luke's permanent summon.

Ms. Marvel

Stellar Flare: Post activation buff duration now scales correctly with Photonic Energy consumption

Punisher

Punisher’s arsenal has been upgraded! Many of Punisher’s powers have been updated with new visuals including Flamethrower, Deadly Barrage, Shotgun Blast, Impact Shot, and Deadly Shot.

Punisher will no longer stop moving when certain ranged powers are applied.

Punisher's Franken-Castle is now available in honor of Halloween!

Rocket Raccoon

The dodge rating bonus on Rocket Raccoon's Cunning Plan power has been restored to its pre-1.4 values, as intended.

Squirrel Girl

Fixed Squirrel Pet’s aggro range so they should now be much more aggressive.

Fixed an issue that allowed Squirrel Smarts to stack.

Squirrel Girl’s dodge and defense will no longer scale to improperly high amounts.

Squirrel Saboteurs: Increased collision size slightly.

Squirrelpocalypse: Spirit cost reduced to 25 from 30.

Spider-Man

Fixed an issue with Spider-Man’s Web Zipline showing a channeled bar.

Fixed bug with Spider-Man's Web Spray not applying consistent vulnerability

Fixed a movement hitch issue with Spider-Man's Webswing Attack.

Fixed an issue where Spider-Man players were able to use their Ultimate before level 52. This issue was causing Spider-Man players over level 30 to respec every time they logged in.

Fixed an issue with "Spidey Pummel" not granting +50% damage to webbed enemies for "Spider To The Fly".

Fixed Spider-Man's "Spidey Pummel" not animating properly with Symbiote Costume, and applying wrong animations to other costumes!

Spider-Man's "Leaping Assault" is no longer considered a "Melee" power.

Spider-Man's "Web Yank" now applies webbed and benefits from"Corrosive Webbing" effects.

Fixed bug with Spider-Man's "Webswing Attack" not enjoying +50% damage from Spider To The Fly.

Fixed bug with Spider-Man's "Spider-Sense" counter attack triggering on ranged attacks Updated Superior Spider-Man's run animation.

Removed Web Attack keyword from Spider-Man's Whirlwind.

ITEM CHANGES
New uniques added.

Tequila's Hard-Boiled (Deadpool Unique): Clarified that the defense boost is triggered when you are attacked (dodged, blocked, hit), and added +1 Fighting to the item.

Helm of the Skyfather (Thor Unique): Increased defense, added crit damage, added brutal strike damage, added chance when you are attacked to enter Odinrage gaining crit ratind and brutal strike rating.

Tasker's Treads (Cable Unique): changed the damage reduction to percentile and added a cooldown to the effect.

Locket of the Lords Cardinal (Emma Frost Unique): increased the attack speed of the Cyclops pet.

Costume cores will no longer drop with zero affixes.

Fixed an issue where Awesome Animal Balloons buffs were not persisting after logging out or on switching heroes. Awesome Animal Balloons now give a +20% defense buff

MISSION CHANGES
XP, Legendary Orbs and Odin Marks will not disappear when the player dies and respawns away from the currencies.

Credits will now properly drop for completely a Legendary Quest.

OTHER BUG FIXES
Fixed a UI issue preventing players from easily switching difficulty modes.

Ercos
25th October 2013, 08:55
Speriamo che la duration di hero's call aumenti con l'aumentare della skill perchè a livello 1 dura 15 secondi ma probabilmente non scalerà visto che i pet sono invulnerabili :/

Razj
25th October 2013, 09:55
A very large amount of credits will now properly drop for completing a Legendary Quest.

fuck yeah, 'twas about time!

Rise-the-Sky
25th October 2013, 10:23
Ms. Marvel

Stellar Flare: Post activation buff duration now scales correctly with Photonic Energy consumption


Che tristezza...non solo il 90% dei player non lo sa/ricorda, ma a quanto pare neppure loro stessi si ricordano che lo stesso buff (e condivideva lo stesso bug) lo dà anche Uppercut Blast.
Sarà anche una cagata però mi deprime che diano l'impressione di non conoscere neppure loro stessi come funziona Ms Marvel :'(

Abby
25th October 2013, 23:01
Ancora non è attivo.. sono tristissimo volevo provare l'auto group per le xDef :(

Razj
25th October 2013, 23:09
In realtà i server hanno riuppato oggi pomeriggio, però poi hanno ributtato tutto giu perché c'era un piccolo bug con le legendary quests... droppavano 2 milioni di credits a quest.

Abby
25th October 2013, 23:44
Manco sempre sul più bello :(

Lars
26th October 2013, 02:07
vaffanculo le patch del venerdi' sera!
sono le 2 e sto ancora attendendo ...

nn mi lamento del lavoro abnorme che lo staff fa, semplicemente direi che patchare giovedi' sarebbe + consono a tutto il mondo :sneer:

McLove.
26th October 2013, 02:59
In realtà i server hanno riuppato oggi pomeriggio, però poi hanno ributtato tutto giu perché c'era un piccolo bug con le legendary quests... droppavano 2 milioni di credits a quest.

ho fatto giusto in tempo a convertire 3 item bis viola in cosmici per spidey e cable e farmi altri 2 milioni e poi sono dovuto uscire :/

ora vedo che e' up evviva ils erver down il venerdi sera quando si esce!! ;)

McLove.
26th October 2013, 03:00
Speriamo che la duration di hero's call aumenti con l'aumentare della skill perchè a livello 1 dura 15 secondi ma probabilmente non scalerà visto che i pet sono invulnerabili :/

si al livello 30 dura 37 sec come scrivevonel post di luke quindi con il 100% duration a me dura 1 minuto e 20 sec circa

Razj
26th October 2013, 09:04
ho fatto giusto in tempo a convertire 3 item bis viola in cosmici per spidey e cable e farmi altri 2 milioni e poi sono dovuto uscire :/

ora vedo che e' up evviva ils erver down il venerdi sera quando si esce!! ;)

pensa te io ho provato a fare 2-3 quest e manco so riuscito a riprodurre il bug...

Ercos
26th October 2013, 09:43
si al livello 30 dura 37 sec come scrivevonel post di luke quindi con il 100% duration a me dura 1 minuto e 20 sec circa


ah sticazzi, nerf inc allora :sneer:

Ercos
26th October 2013, 10:36
ma non ho capito se è live la 1.41 o sono tornati indietro alla 1.4 perchè mi sembra che doomsaw abbia detto che mancano le modifiche a luke cage e al momento sono al lavoro e non posso provare ç_ç

Rise-the-Sky
26th October 2013, 11:51
Spero che abbiano messo un backup del db e tolti i 2 M illeciti di guadagni! (ovviamente perché io non ho potuto averli xP )

McLove.
26th October 2013, 16:12
pensa te io ho provato a fare 2-3 quest e manco so riuscito a riprodurre il bug...

bastava completare una quest con un hero quelle che danno doppi mark ed era una sola per hero


ma non ho capito se è live la 1.41 o sono tornati indietro alla 1.4 perchè mi sembra che doomsaw abbia detto che mancano le modifiche a luke cage e al momento sono al lavoro e non posso provare ç_ç

non sono tornati indietro in nulla luke e li con tutte le sue modifiche, doomsaw ha dettoc he robabilmente il bug si e' rivelato con le modifiche di luke che sonos tate aggiunte senza provarle nel test server.


Spero che abbiano messo un backup del db e tolti i 2 M illeciti di guadagni! (ovviamente perché io non ho potuto averli xP )

nessun rollback

Ercos
26th October 2013, 17:02
non sono tornati indietro in nulla luke e li con tutte le sue modifiche, doomsaw ha dettoc he robabilmente il bug si e' rivelato con le modifiche di luke che sonos tate aggiunte senza provarle nel test server.





ah ok, infatti non avevo capito bene e mi stavo chiedendo a che cosa servisse il test center oltre a provare i nuovi pg :sneer: