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Il Nando
20th December 2004, 13:06
http://www.worldofwarcraft.com/info/underdevelopment.html

New Features:
We are planning on implementing the following features in the next patch.
- New Dungeon: Maraudon (40+ Dungeon in Desolace)
- New Flight Paths
- UI Improvements: There are now interface options that let you not display your helm and/or cloak on your character. This will allow a player to wear a cloak or helm, but not have it show up in the game world.
- Class Improvements
- Warrior - New Ability: Pummel
- Druid -- Bear form and Dire Bear form will receive armor increases


Currently in Development
We are planning on implementing the following features in upcoming patches.
- Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.
- Player vs Player Honor System: Players will have access to new armor sets and weapons by increasing rank in the PvP Honor System.
- Player vs Player Battlegrounds: Player vs Player Battlegrounds will be added to the landscape.
- Player vs Player Graveyard, Guard Tower, and Mine Control: Factions can capture and control graveyards, guard towers, and mines in contested areas.
- New High End Content:
- Azuregos (Raid encounter in Azshara)
- Lord Kazzak (Raid Doomguard in Tainted Scar)
- Dire Maul (Level 47-56 Dungeon in Feralas)
- Blackwing Lair (New Raid Dungeon)
- High Level Items: New dungeon/instance armor sets.


On the Horizon
We plan on implementing these features over the next year.
- Player vs. Player Battlegrounds -- Siege Weapons
- Hero classes
- High Level Raid Dungeons/Content