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Diablo
9th February 2005, 12:52
Assassination Talents (21 points)


Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

Malice - 5/5 points
Increases your critical strike chance by 5%.

Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.

Vile Poisons - 5/5 points
Increases the damage dealt by your poisons by 15%.

Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.


Combat Talents (11 points)

Lightning Reflexes - 5/5 points
Increases your Dodge chance by 5%.

Precision - 5/5 points
Increases your chance to hit with melee weapons by 5%.

Improved Sprint - 1/3 point
Reduces the cooldown of your Sprint ability by 30 seconds.


Subtlety Talents (19 points)

Camouflage - 5/5 points
Increases your speed while stealthed by 15%.

Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

Improved Ambush - 3/3 points
Increases the critical strike chance of your Ambush ability by 40%.

Initiative - 5/5 points
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

Ghostly Strike - 1/1 point
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 seconds. Awards 1 combo point.


basato molto su ambush e sui critici, oltre che sul sangue freddo mi ispira molto tranne per due aspetti...la riduzione al cooldown dello sprint l'ho messo quasi a caso...avanzava un punto e da nessuna parte c'era una abilità che mi desse un bonus considerevole

che dite? ho preso ghostly strike anche perchè costa solo 1 e a parte il costo di energy mi sembra un ottimo stile da usare contro classi da melee

Axet
9th February 2005, 15:21
Stavo considerando lo stile reattivo su parata che disarma 10 secondi.. è l'i win contro le classi melee, però è quasi inutile contando che il rogue non para molto... -.-

Galandil
9th February 2005, 17:51
Beh, bisogna vedere al 60 quanto arriva Parry... solo che non mi piacciono in linea di max quei talenti orientati solo contro un certo tipo di nemici (tipo solo contro classi melee).

Diablo
9th February 2005, 19:09
l'ho modificato e credo adotterò uno molto simile a questo...che dite? combat ti rinforza si le difese ma rogue nn sarà mai lontanamente come un warrior , quindi per me meglio puntare sul lato più forte del rogue...tanti danni in poco tempo basati su rapidi combo points.

Assassination Talents (31 points)

Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

Malice - 5/5 points
Increases your critical strike chance by 5%.

Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.

Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.

Relentless Strikes - 1/1 point
Your finishing moves have a 20% chance per combo point to restore 25 energy.

Improved Instant Poison - 5/5 points
Increases the chance to apply Instant Poison to your target by 10%.

Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

Seal Fate - 5/5 points
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.

Vigor - 1/1 point
Increases your maximum Energy by 10.


Combat Talents (2 points)

Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.


Subtlety Talents (18 points)

Camouflage - 5/5 points
Increases your speed while stealthed by 15%.

Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

Improved Ambush - 3/3 points
Increases the critical strike chance of your Ambush ability by 40%.

Initiative - 5/5 points
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.


che dite? (promesso ultimo tp eheh)

Garty
9th February 2005, 19:30
Molto meglio il secondo (31/2/18) :)

Shagan
9th February 2005, 19:37
Avere 10 punti in più di Energy si sente? Cioè se fosse un talento meno a fondo in Assassination penso che un pensiero ce lo farei.

Murder non mi ha mai ispirato, 5% non è tantissimo, mi paiono 2 punti spesi male, lo vedevo meglio nel primo che hai postato, abbinato con Precision.

Altro dubbio : perchè camouflage e non MoD? MoD è importante per arrivare hiddato pronto all'ambush, forse più di camouflage. Boh :)

Chiaramente queste sono mie opinioni, io sono fissato con Cold Blood+Preparation quindi non vado mai a fondo nei rami :)