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View Full Version : tp reaver



Hasley
10th February 2005, 16:20
Config Report



Stats

--------------------------------------------------------------------------------
Str: 92 Int: 0 Hits: 244
Con: 92 Pie: 0 Power: 0
Dex: 91 Cha: 0
Qui: 78 Emp: 0


Resists

--------------------------------------------------------------------------------
Body: 30 Energy: 24 Crush: 27
Cold: 26 Matter: 13 Thrust: 29 (3)
Heat: 25 (5) Spirit: 26 Slash: 29 (2)


Skills

--------------------------------------------------------------------------------
2 Crush
12 Flexible
5 Shield
2 Slash
2 Thrust

Focus

--------------------------------------------------------------------------------





Cap Increases

--------------------------------------------------------------------------------
15 Dex
5 Qui
80 Hits
17 Str
16 Con

Other Bonuses

--------------------------------------------------------------------------------
6 Style Damage Bonus
4 Spell Range Bonus
4 Spell Damage Bonus
2 Casting Speed Bonus
10 Melee Speed Bonus
13 Melee Damage Bonus
10 AF Bonus

Piece Listing

--------------------------------------------------------------------------------

Chest
Name: Guard of Valor
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Spell Range Bonus
Effect 7: 4 Spell Damage Bonus
Effect 8: 4 Style Damage Bonus
Effect 9: 4 Melee Damage Bonus
Effect 10: Empty
Utility: 32.00
Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Dexterity - 99 flawless Vapor Essence
Gem 2: 13 Strength - 99 imperfect Fiery Essence
Gem 3: 9 Cold Resist - 99 polished Icy Shielding
Gem 4: 9 Energy Resist - 99 polished Light Shielding
Utility: 61.33
Head
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 16 Constitution - 99 polished Earthen Essence
Gem 2: 16 Quickness - 99 polished Airy Essence
Gem 3: 7 Heat Resist - 99 imperfect Heated Shielding
Gem 4: 11 Energy Resist - 99 faceted Light Shielding
Utility: 57.33
Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 precious Earthen Essence
Gem 2: 22 Quickness - 99 precious Airy Essence
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 52 Hits - 99 faceted Blood Essence
Utility: 60.33
Hands
Name: Maddening Scalars tank
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 3 Melee Speed Bonus
Effect 5: 3 Melee Damage Bonus
Effect 6: 5 Constitution Cap Increase
Effect 7: 5 Quickness Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00
Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Constitution - 99 perfect Earthen Essence
Gem 2: 5 Slash Resist - 99 flawed Watery Shielding
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 25 Quickness - 99 flawless Airy Essence
Utility: 59.33
Right Hand
Name: Snakecharmer's Weapon
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 3 Flexible
Effect 2: 4 Heat Resist
Effect 3: 4 Cold Resist
Effect 4: 4 Energy Resist
Effect 5: 4 Matter Resist
Effect 6: 4 Body Resist
Effect 7: 4 Spirit Resist
Effect 8: 3 Melee Speed Bonus
Effect 9: 4 Melee Damage Bonus
Effect 10: Empty
Utility: 63.00
Left Hand
Name: Arcanium magma
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 5 Shield
Effect 2: 3 Flexible
Effect 3: 15 Dexterity
Effect 4: 10 AF Bonus
Effect 5: 6 Cold Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 62.00
Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00
Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00
Neck
Name: Quest
Level: 51 Quality:
Bonus:
Effect 1: 10 Thrust Resist
Effect 2: 10 Body Resist
Effect 3: 10 Spirit Resist
Effect 4: 10 Crush Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00
Cloak
Name: flowing Antalya Shawl
Level: 51 Quality:
Bonus:
Effect 1: 16 Strength
Effect 2: 16 Constitution
Effect 3: 4 Flexible
Effect 4: 6 Strength Cap Increase
Effect 5: 6 Constitution Cap Increase
Effect 6: 2 Melee Speed Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 41.33
Jewel
Name: Gem of Lost Memories
Level: 51 Quality:
Bonus:
Effect 1: 10 Constitution
Effect 2: 24 Hits
Effect 3: 4 Matter Resist
Effect 4: 4 Body Resist
Effect 5: 2 All Melee Skill Bonus
Effect 6: 2 Melee Damage Bonus
Effect 7: 2 Style Damage Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 38.67
Belt
Name: Brute
Level: 51 Quality:
Bonus:
Effect 1: 48 Hits
Effect 2: 30 Strength
Effect 3: 18 Dexterity
Effect 4: 2 Melee Speed Bonus
Effect 5: 6 Strength Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 44.00
Right Ring
Name: Ring of Torrent
Level: 51 Quality:
Bonus:
Effect 1: 11 Crush Resist
Effect 2: 10 Slash Resist
Effect 3: 10 Thrust Resist
Effect 4: 2 Casting Speed Bonus
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 62.00
Left Ring
Name: Band of Shadows
Level: 51 Quality:
Bonus:
Effect 1: 7 Body Resist
Effect 2: 7 Spirit Resist
Effect 3: 6 Crush Resist
Effect 4: 6 Thrust Resist
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 64.00
Right Wrist
Name: Ceremonial Bracer dex
Level: 51 Quality:
Bonus:
Effect 1: 18 Dexterity
Effect 2: 40 Hits
Effect 3: 5 Dexterity Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00
Left Wrist
Name: Band of Stars
Level: 51 Quality:
Bonus:
Effect 1: 5 Matter Resist
Effect 2: 5 Spirit Resist
Effect 3: 5 Body Resist
Effect 4: 5 Dexterity Cap Increase
Effect 5: 5 Constitution Cap Increase
Effect 6: 40 Hits Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Purtroppo shield sta solo a 5, diteme che ne pensate e semmai consigliateme qualche item uber che mi è sfuggito che mi permetterebbe di migliora il tutto
Grazie

Burbero
11th February 2005, 10:49
fossi in te toglierei quello scudo e ne metterei uno con + utilità, cioè 5 scudo bha credo che ne potresti fare anche a meno mettendo uno scudo che ti alza + robe tipo il cyclope qualke cap pf in + e resist. la collana metterei una sililias che ti da 7 cap dex 7 cap str e ottime resist, cosi facendo puoi toglierti un bracciale che ti da dex e ci metti un cyclone che da le stesse resist del torrent mago + 2 mele speed, e levi il torrent mago mettendo lanello che si incastra di +. Tutto questo casino :) per arrivare ad avere 100 forza 100 dex. Alla fine devi fare + danno bossibile 92 è un peccato. Guarda + giù il tp che ho postato.

ps Quanto hai pagato il mantello?

vendaveth
11th February 2005, 11:16
A me piace questo.....

Statistics
STR: 98/97 CON: 76/75 DEX: 101/101 QUI: 75/75
Hits: 280/280 AF: 30/50

Resistances
Body: 26 Cold: 25 Heat: 23 Energy: 25 Matter: 27
Spirit: 26+5 Crush: 27+2 Slash: 27+3 Thrust: 27

Skills
Flexible: 11

Bonuses
Style Damage: 6
Melee Damage: 10
Melee Combat Speed: 10

Chest (Guard of Valor):
18 Strength
40 Hits
5 Strength Cap Increase
15 Dexterity
5 Dexterity Cap Increase
4 Melee Damage
4 Style Damage

Arms (battler):
22 Strength
22 Constitution
15 Dexterity
6% Crush
2 ALL melee weapon skills
6% Thrust

Head: Imbue: 37.5/32 (Quality: 100)
7 Strength
16 Dexterity
13% Heat
16 Quickness

Legs: Imbue: 37.0/32 (Quality: 100)
16 Dexterity
9% Energy
9% Cold
22 Quickness

Hands: Imbue: 37.5/32 (Quality: 100)
25 Constitution
7% Spirit
9% Thrust
52 Hits

Feet (Enyalio's Boots):
15 Strength
40 Hits
5 Strength Cap Increase
5 Dexterity Cap Increase
40 Hits Cap Increase
5% Body
10 AF

Right Hand (Snakecharmer's Weapon):
3 Flexible
4% Heat
4% Cold
4% Energy
4% Body
4% Matter
3 Melee Combat Speed
4 Melee Damage
4% Spirit

Left Hand: Imbue: 37.5/32 (Quality: 100)
22 Quickness
19 Constitution
9% Spirit
4 Flexible

Neck (Sillina Necklace):
7% Crush
7% Slash
7% Matter
7% Body
5 Strength Cap Increase
5 Dexterity Cap Increase

Cloak (Shades of Mist ):
3 Parry
15 Strength
15 Quickness
10 AF
5 Melee Combat Speed

Jewel (Gem of Lost Memories):
10 Constitution
24 Hits
4% Matter
4% Body
2 ALL melee weapon skills
2 Melee Damage
2 Style Damage

Belt (Plaited hair of Malamis):
21 Strength
21 Dexterity
6 Dexterity Cap Increase
7 Strength Cap Increase
2 Melee Combat Speed

Left Ring (Zahurs Ring ):
60 Hits
6% Matter
6% Cold
6% Energy
6% Body
6% Spirit

Right Ring (Catacombs - Demon Blood Ring):
8% Crush
8% Slash
6% Thrust
6% Cold
6% Heat

Left Wrist (ceremonial braicer dex):
18 Dexterity
40 Hits
5 Dexterity Cap Increase
40 Hits Cap Increase
6% Slash

Right Wrist (cursed crypt braced catacombs):
6% Crush
6% Slash
6% Thrust
6% Matter
6% Energy
24 Hits

Burbero
11th February 2005, 11:21
bello anche questo ma non trovate non mettere l'AT sul reaver sia un grave perdita?

nexo
11th February 2005, 11:48
bel template venda :D anche io sul fantacalcio ho una squadra stupenda però :( ..... troppi arte e braccia battler.. avoja recuperarle...

certo sarebbe stupendo realizzarlo, avendo disponibilità

Burbero
11th February 2005, 11:52
A questo temp dovete sostituire il 24 agi dell anello tusca con 24 acuty e cambiare lo spell questo è il tp vecchio non modificato. Ma ora ci sono i drop di catacombs forse si possono adattare altri anelli.
Per me combinazione legendaria+AT è la combo + forte per il reaver, altrimenti Snacher/trust + at è altrttanto valida, ma in ogni caso AT ci deve essere.

Default Configuration:
Build Utility: 783.3
Useable Utility: 780.7
TOA Utility: 327.0

Statistics
STR:102/100 CON:92/91 DEX:100/99
QUI:74/80 INT:0/75 PIE:18/75
CHA:0/75 EMP:0/75
Hits:248/248
Power:0/25
AF:30/50

Resistances
Body: 24
Cold: 26
Heat: 20+5
Energy: 25
Matter: 20
Spirit: 6+5
Crush: 24+2
Slash: 26
Thrust: 26+3

Skills
Soulrending: 3
Flexible: 11
Crush: 4
Slash: 4
Thrust: 4
Staff: 4

Bonuses
Spell Range: 4
Spell Damage: 4
Style Damage: 4
Melee Damage: 10
Melee Combat Speed: 7

Chest (guard of valor skald):
Imbue: 22.0
Gem 1: 40 Hits
Gem 2: 18 Strength
Gem 3: 4 Style Damage
Gem 4: 4 Spell Damage
Gem 5: 4 Spell Range
Gem 6: 4 Melee Damage
Gem 7: 5 Strength Cap Increase
Gem 8: 15 Dexterity
Gem 9: 5 Dexterity Cap Increase
Utility: 32.0
TOA Utility: 100.0

Arms:
Imbue: 37.0/28 (Quality: 99)
Gem 1: 28 Quickness
Gem 2: 9% Cold
Gem 3: 4 Strength
Gem 4: 25 Dexterity
Utility: 56.0
TOA Utility: 0.0

Head:
Imbue: 37.5/28 (Quality: 99)
Gem 1: 7 Flexible
Gem 2: 5% Thrust
Gem 3: 2% Body
Gem 4: 20 Hits
Utility: 54.0
TOA Utility: 0.0

Legs:
Imbue: 37.0/28 (Quality: 99)
Gem 1: 19 Constitution
Gem 2: 11% Thrust
Gem 3: 9% Energy
Gem 4: 7 Quickness
Utility: 57.3
TOA Utility: 0.0

Hands (maddening skalars tank):
Imbue: 20.0
Gem 1: 40 Hits
Gem 2: 15 Constitution
Gem 3: 15 Quickness
Gem 4: 3 Melee Combat Speed
Gem 5: 3 Melee Damage
Gem 6: 5 Constitution Cap Increase
Gem 7: 5 Quickness Cap Increase
Utility: 30.0
TOA Utility: 50.0

Feet (arcanite chain):
Imbue: 18.0
Gem 1: 12 Strength
Gem 2: 12 Dexterity
Gem 3: 6% Crush
Gem 4: 9 Strength Cap Increase
Gem 5: 9 Dexterity Cap Increase
Utility: 28.0
TOA Utility: 36.0

Right Hand (weaopen cold 2h):
Imbue: 33.0
Gem 1: 28 Strength
Gem 2: 8% Heat
Gem 3: 8% Cold
Gem 4: 10 AF
Utility: 50.7
TOA Utility: 10.0

Left Hand (Aten's Shield):
Imbue: 8.0
Gem 1: 10 AF
Gem 2: 5 Dexterity Cap Increase
Gem 3: 5 Constitution Cap Increase
Gem 4: 3% Heat
Gem 5: 3% Cold
Gem 6: 3% Energy
Gem 7: 3 Melee Damage
Utility: 18.0
TOA Utility: 45.0

Neck (Sillias Necklace):
Imbue: 30.0
Gem 1: 7% Crush
Gem 2: 7% Slash
Gem 3: 7% Matter
Gem 4: 7% Body
Gem 5: 5 Strength Cap Increase
Gem 6: 5 Dexterity Cap Increase
Utility: 56.0
TOA Utility: 20.0

Cloak (flowing Antalya Shawl):
Imbue: 26.0
Gem 1: 16 Constitution
Gem 2: 16 Strength
Gem 3: 4 All Melee
Gem 4: 6 Strength Cap Increase
Gem 5: 6 Constitution Cap Increase
Gem 6: 2 Melee Combat Speed
Utility: 41.3
TOA Utility: 34.0

Jewel (tablet of atlantis):
Imbue: 22.0
Gem 1: 18 Piety
Gem 2: 3 All Magic
Gem 3: 40 Hits
Gem 4: 10 AF
Utility: 37.0
TOA Utility: 10.0

Belt (hord'2 braided belt):
Imbue: 40.0
Gem 1: 9% Heat
Gem 2: 9% Body
Gem 3: 9% Slash
Gem 4: 24 Dexterity
Utility: 70.0
TOA Utility: 0.0

Left Ring (tuscarian 24):
Imbue: 40.0
Gem 1: 24 Strength
Gem 2: 24 Constitution
Gem 3: 24 Dexterity
Gem 4: 24 Quickness
Utility: 64.0
TOA Utility: 0.0

Right Ring (zakurs ring):
Imbue: 40.0
Gem 1: 60 Hits
Gem 2: 6% Matter
Gem 3: 6% Cold
Gem 4: 6% Energy
Gem 5: 6% Body
Gem 6: 6% Spirit
Utility: 75.0
TOA Utility: 0.0

Left Wrist (cyclone bracer):
Imbue: 38.0
Gem 1: 11% Crush
Gem 2: 10% Slash
Gem 3: 10% Thrust
Gem 4: 2 Melee Combat Speed
Utility: 62.0
TOA Utility: 10.0

Right Wrist (Serpent Blood Bracer):
Imbue: 30.0
Gem 1: 48 Hits
Gem 2: 48 Hits Cap Increase
Gem 3: 18 Constitution
Gem 4: 7% Matter
Gem 5: 7% Energy
Utility: 52.0
TOA Utility: 12.0

Epilol
11th February 2005, 12:54
bello il template

delo
12th February 2005, 17:21
il mio reaverino nn lo uso da prima di nf sigh :( , ma il piercing della AT funziona anche sul danno melee delle armi legendarie o solo sui proc?

Khorne
16th February 2005, 20:36
Che ne dite di questo? (senza AT purtroppo)

Config Report

Stats

Str: 100 Int: 0 Hits: 256
Con: 76 Pie: 0 Power: 0
Dex: 98 Cha: 0
Qui: 87 Emp: 0

Resists

Body: 25 Energy: 24 Crush: 29 (2)
Cold: 26 Matter: 22 Thrust: 25
Heat: 24 Spirit: 31 (5) Slash: 30 (3)

Skills

4 Crush

4 Thrust

4 Slash

11 Flexible

Focus

Cap Increases

23 Dex

12 Qui

72 Hits

25 Str

11 Con

Other Bonuses

4 Style Damage Bonus

4 Spell Range Bonus

4 Spell Damage Bonus

2 Casting Speed Bonus

10 Melee Speed Bonus

11 Melee Damage Bonus

8 AF Bonus

Piece Listing

Chest
Name: Guard of Valor - Reaver -
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage Bonus
Effect 7: 4 Spell Damage Bonus
Effect 8: 4 Style Damage Bonus
Effect 9: 4 Spell Range Bonus
Effect 10: Empty
Utility: 32.00

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Strength - 99 precious Fiery Essence
Gem 2: 19 Constitution - 99 faceted Earthen Essence
Gem 3: 19 Dexterity - 99 faceted Vapor Essence
Gem 4: 25 Quickness - 99 flawless Airy Essence
Utility: 56.67

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Dexterity - 99 flawless Vapor Essence
Gem 2: 25 Quickness - 99 flawless Airy Essence
Gem 3: 7 Spirit Resist - 99 imperfect Vapor Shielding
Gem 4: 7 Energy Resist - 99 imperfect Light Shielding
Utility: 61.33

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Quickness - 99 precious Airy Essence
Gem 2: 9 Cold Resist - 99 polished Icy Shielding
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 7 Crush Resist - 99 imperfect Fiery Shielding
Utility: 64.67

Hands
Name: Maddening Scalars - Tank -
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Constitution
Effect 3: 15 Quickness
Effect 4: 3 Melee Speed Bonus
Effect 5: 3 Melee Damage Bonus
Effect 6: 5 Constitution Cap Increase
Effect 7: 5 Quickness Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 2: 4 Flexible - 99 flawed Molten Magma War Sigil
Gem 3: 5 Thrust Resist - 99 flawed Airy Shielding
Gem 4: 11 Slash Resist - 99 faceted Watery Shielding
Utility: 66.00

Right Hand
Name: SnakeCharme's Weapon
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 3 Flexible
Effect 2: 4 Heat Resist
Effect 3: 4 Cold Resist
Effect 4: 4 Energy Resist
Effect 5: 3 Melee Speed Bonus
Effect 6: 4 Matter Resist
Effect 7: 4 Body Resist
Effect 8: 4 Spirit Resist
Effect 9: 4 Melee Damage Bonus
Effect 10: Empty
Utility: 63.00

Left Hand
Name: Cyclop Eye Shield
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 40 Hits
Effect 2: 5 Heat Resist
Effect 3: 5 Matter Resist
Effect 4: 5 Body Resist
Effect 5: 5 Spirit Resist
Effect 6: 5 Energy Resist
Effect 7: 8 AF Bonus
Effect 8: 32 Hits Cap Increase
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Ancient Copper Necklace
Level: 51 Quality:
Bonus:
Effect 1: 10 Crush Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Body Resist
Effect 4: 10 Spirit Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Flowing Antalya Shawl
Level: 51 Quality:
Bonus:
Effect 1: 15 Strength
Effect 2: 4 All Melee Skill Bonus
Effect 3: 18 Constitution
Effect 4: 6 Strength Cap Increase
Effect 5: 6 Constitution Cap Increase
Effect 6: 2 Melee Speed Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00

Jewel
Name: Harpy Feather Charm
Level: 51 Quality:
Bonus:
Effect 1: 6 Heat Resist
Effect 2: 6 Cold Resist
Effect 3: 6 Matter Resist
Effect 4: 6 Body Resist
Effect 5: 44 Hits
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 59.00

Belt
Name: Plaited Hair of Malamis
Level: 51 Quality:
Bonus:
Effect 1: 21 Strength
Effect 2: 21 Dexterity
Effect 3: 7 Strength Cap Increase
Effect 4: 6 Dexterity Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 28.00

Right Ring
Name: Ring of Torrent
Level: 51 Quality:
Bonus:
Effect 1: 10 Thrust Resist
Effect 2: 10 Crush Resist
Effect 3: 10 Slash Resist
Effect 4: 2 Casting Speed Bonus
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Left Ring
Name: Ring of Silent Oblivion
Level: 51 Quality:
Bonus:
Effect 1: 24 Constitution
Effect 2: 24 Strength
Effect 3: 32 Hits
Effect 4: 7 Matter Resist
Effect 5: 8 Energy Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 70.00

Right Wrist
Name: Animal Bone Bracelet
Level: 51 Quality:
Bonus:
Effect 1: 20 Hits
Effect 2: 7 Dexterity Cap Increase
Effect 3: 7 Strength Cap Increase
Effect 4: 7 Quickness Cap Increase
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 5.00

Left Wrist
Name: Cerimonial Bracer (DEX)
Level: 51 Quality:
Bonus:
Effect 1: 18 Dexterity
Effect 2: 40 Hits
Effect 3: 5 Dexterity Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Burbero
17th February 2005, 10:34
bha sono sempre sicuro ke AT è indispensabile proprio non si puo fare a meno si perdono 5% di danno sul levi

Khorne
17th February 2005, 16:21
almeno nel mio caso giro sempre in gruppo fisso dove gioco molto in difesa quindi un 5% in + o in - mi fà poca differenza (non sego io la gente alla fine).

dariuz
18th February 2005, 18:16
almeno nel mio caso giro sempre in gruppo fisso dove gioco molto in difesa quindi un 5% in + o in - mi fà poca differenza (non sego io la gente alla fine).

se è perchè sei l'unico tank scudato ok ma altrimenti non era meglio farsi un pally per stare in difesa/bg???

Khorne
19th February 2005, 01:22
infatti il problema è che non abbiamo pala e mi tocca farne a me le veci ^^ farei volentieri a meno di stare in difesa(son ml10 e prima ero bane ora son bm (per bg)^^) ^^

viking
19th February 2005, 03:31
lassaaaateme sta il mio bg'er personale ghghgh :)

Rhapsody
17th March 2005, 18:00
Visto che devo/voglio rifare io mio template, ho notato che scudo non viene considerato come skill da alzare ..... ora come ora ... scudo è del tutto ininfluente oppure aumenta la probabilità di stun???

ty

Epilol
17th March 2005, 18:20
bah io il reaver in BG nn lo capisco... il reaver si fa banelord. nn si tiene in BG un tank ke si 2shotta i casters

viking
18th March 2005, 17:57
bhe se tanto mi da tanto allora è forte sto reaver come dici te allora si quadrishotta i tank che si avvicinano ad un caster ... una questione di proporzioni diciamo

Burbero
19th March 2005, 03:39
bhe al momento sono 4l5 il tp è quello che vedi sopra mi manca solo la sililias neck poi ho tutto su gente cappata con resist ROSSA non sono mai sceso sotto i 250 di levi esageriamo dicendo ke di arma tolgo 100 sono 350+ tutto il resto Add se è attivo ciucciavita se entra debuf arma se entra etc etc etc ora 350 con un pg ke ha 240 agi frustino 3.6 vai su questo linck e vedi a quanto swingo cosi capisci da solo ke danni fa un reaver CAZZUTO :P

http://daoc.nisrv.com/modules.php?name=Weapon_Speed_Calc

Epilol
19th March 2005, 04:17
bhe se tanto mi da tanto allora è forte sto reaver come dici te allora si quadrishotta i tank che si avvicinano ad un caster ... una questione di proporzioni diciamo
infatti se li quadrishotta i tanks un reaver il problema di leviatano quindi gli deve stare dietro e se stai in bg o e' scemo il tank nemico ke si gira nn so x quale motivo o riesci a fare 2 leviatani massimo dopo slam. su caster ke scappa tu dietro di leviatano esplode

viking
19th March 2005, 17:31
beh si gira quando vede che il caster è sotto BG oppure come hai detto te utilizzandolo dopo lo slam... cmq ci siamo capiti... sicuramente la norma è fare reaver banelord ma per adattarsi ad un tipo di setup o necessità del party non è da buttare farlo battlemaster

Epilol
19th March 2005, 18:09
allora il reaver se vuoi metterlo in un setup lo fikki al posto di un mercenario facendo un gruppo cosi

paladino
reaver
merce
teurgo
chierico
chierico
sorc
menestrello

se devi sostituirlo al paladino BG con end allora nn ci siamo x questo trovo ke al reaver sia giusto metterci Banelord (lo vedo cmq un pg meno utili, infatti noi in gilda preferiamo girare con 2 mercenari)
cmq il nostro setup ideale quando siamo tutti on e'

Sorcio
paladino 2h
merce
merce
chierico
chierico
menestrello
teurgo

il paladino inizia in BG sul teurgo ke ha il tempo di castare interrupt vede dove vanno i tank del gruppo nemico se li vede andare verso sorcio (ke cmq deve stare vicino a teurgo x una maggiore velocita di switch di BG) va in BG sullo stregone. dopo i 15 secondi di charge il pally 2h va di posizionali in assist ai merce cosi da end. il problema del reaver x me e' la mancanza di charge ke fa si ke sia un tank inferiore al merc, anke se twf nn e' male

viking
20th March 2005, 04:21
bhe io nn parlo di party perfetti facendo rerollare di nuovo pg fare ML etc ma intendevo che lo si può ficcare tranquillamente anche battlemaster in un setup buono anche nn perfetto fatto a priori su carta