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raisdragon
14th March 2005, 11:44
1° Template

Beast Mastery Talents (8 points)

Improved Aspect of the Hawk - 5/5 points
Increases the Ranged Attack Power bonus of your Aspect of the Hawk by 20%.

Improved Aspect of the Monkey - 3/3 points
Increases the Dodge bonus of your Aspect of the Monkey by 3%.

Marksmanship Talents (23 points)

Improved Concussive Shot - 5/5 points
Gives your Concussive Shot a 20% chance to stun the target for 3 seconds.

Lethal Shots - 5/5 points
Increases your critical strike chance with ranged weapons by 5%.

Improved Arcane Shot - 2/5 points
Reduces the cooldown of your Arcane Shot by 0.4 seconds.

Aimed Shot - 1/1 point
An aimed shot that increases ranged damage by 70.

Barrage - 2/2 points
Increases the damage done by your Multi-Shot and Volley spells by 10%.

Mortal Shots - 5/5 points
Increases your ranged weapon critical strike damage bonus by 50%.

Hawk Eye - 3/3 points
Increases the range of your ranged weapons by 6 yards.

Survival Talents (20 points)

Precision - 5/5 points
Increases your chance to hit with melee weapons by 5%.

Improved Raptor Strike - 5/5 points
Reduces the cooldown of your Raptor Strike by 1 second.

Lightning Reflexes - 3/3 points
Increases your Dodge chance by 3%.

Entrapment - 1/5 point
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 seconds.

Deterrence - 1/1 point
When activated, increases your Dodge and Parry chance by 25% for 10 seconds.

Deflection - 5/5 points
Increases your Parry chance by 5%.


Questo template abbastanza equilibrato , dovrebbe permettere anche di reggere in corpo a corpo ..


2° Template

Beast Mastery Talents (8 points)

Improved Aspect of the Hawk - 5/5 points
Increases the Ranged Attack Power bonus of your Aspect of the Hawk by 20%.

Improved Aspect of the Monkey - 3/3 points
Increases the Dodge bonus of your Aspect of the Monkey by 3%.

Marksmanship Talents (32 points)

Improved Concussive Shot - 5/5 points
Gives your Concussive Shot a 20% chance to stun the target for 3 seconds.

Lethal Shots - 5/5 points
Increases your critical strike chance with ranged weapons by 5%.

Improved Arcane Shot - 2/5 points
Reduces the cooldown of your Arcane Shot by 0.4 seconds.

Aimed Shot - 1/1 point
An aimed shot that increases ranged damage by 70.

Barrage - 2/2 points
Increases the damage done by your Multi-Shot and Volley spells by 10%.

Mortal Shots - 5/5 points
Increases your ranged weapon critical strike damage bonus by 50%.

Improved Serpent Sting - 3/5 points
Increases the damage done by your Serpent Sting by 6%.

Hawk Eye - 3/3 points
Increases the range of your ranged weapons by 6 yards.

Ranged Weapon Specialization - 5/5 points
Increases the damage you deal with ranged weapons by 5%.

Trueshot Aura - 1/1 point
Increases the Ranged and Melee Attack Power of party members within 30 yards by 30.



Survival Talents (11 points)


Precision - 5/5 points
Increases your chance to hit with melee weapons by 5%.


Improved Raptor Strike - 2/5 points
Reduces the cooldown of your Raptor Strike by 0.4 seconds.


Lightning Reflexes - 3/3 points
Increases your Dodge chance by 3%.


Deterrence - 1/1 point
When activated, increases your Dodge and Parry chance by 25% for 10 seconds.
il secondo è più impostato come Sniper ....

Entrambi ancora da provare per ora sono solo 44 Liv

Arkamir
14th March 2005, 18:09
Sul primo lascia perdere, survival metterci + punti di quelli per wing clip e per la percentuale di colpire e' una cosa insensata, al massimo puoi metterli per deterrence, ance se in PvP e' abbastanza inutile da prove fatte e dodge 3%. Il secondo spendi punti in cose inutili come i 2 improved serpent sting e arcane shot, se guardi l'altro post col template messo da Xade in linea di massima ha tutte le cose necessarie.

raisdragon
14th March 2005, 18:23
Sul primo lascia perdere, survival metterci + punti di quelli per wing clip e per la percentuale di colpire e' una cosa insensata, al massimo puoi metterli per deterrence, ance se in PvP e' abbastanza inutile da prove fatte e dodge 3%. Il secondo spendi punti in cose inutili come i 2 improved serpent sting e arcane shot, se guardi l'altro post col template messo da Xade in linea di massima ha tutte le cose necessarie.


quali sono le cose necessarie?
Prove fatte dove? come?

quei punti in più li ho messi per avere le abilità dopo....

letto altro post , ma non ero molto ocnvinto .
comunque vedrò quando partirà PVP , e battle ground

Arkamir
14th March 2005, 18:41
Prove fatte in scontri PvP al 60 equippato , usare improved arcane barrage e inroved serpent sting non serve a nulla, al 60 improved serpent sting aumenta di 50 danni in totale...... spenderci 5 punti non mi sembra il massimo, arcane shot non e' male, ma spreca tantissimo mana, sicuramente aumenta un bel po' di danno, quindi va provato , usando quindi molto arcane il consiglio e' di alzare eficiency per abbassare il 10% del mana consumato dagli sting e shot che fai altrimenti finisci subito mana . La linea survival spenderci tutti quei punti mi sembra una follia, gia' l'hunter fa poco danno da lontano maxato markmenship, toglierli anche alcuni punti per survival e' follia.