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San Vegeta
20th April 2005, 14:29
Feral Combat Mastery
Ferocity
Rank 5/5
Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

Improved Demoralizing Roar
Rank 3/5
Increases the Attack Power reduction of your Demoralizing Roar by 15%.

Improved Bash
Rank 1/2
Increases the stun duration of your Bash ability by 0,5 sec.

Sharpened Claws
Rank 5/5
Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 5%.

Improved Prowl
Rank 3/5
Reduces the chance enemies have to detect you while Prowling. More effective than Improved Prowl (Rank 2).

Feral Charge
Rank 1/1
5 Rage 8-25 yd range
Instant 15 sec cooldown
Requires Bear Form, Dire Bear Form
Causes you to charge an enemy, stopping its movement and interrupting any spell being cast for 4 sec.

Blood Frenzy
Rank 2/5
Your critical strikes from Cat Form abilities that add combo points have a 40% chance to add an additional combo point.

Primal Fury
Rank 2/5
Gives you a 40% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.

Predatory Strikes
Rank 4/5
Increases the Attack Power bonus from your Cat Form ability by 16%.

Faerie Fire (Cat)
Rank 1/1
15 Energy 30 yd range
Instant
Requires Cat Form
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Faerie Fire (Bear)
Rank 1/1
5 Rage 30 yd range
Instant
Requires Bear Form, Dire Bear Form
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Feline Swiftness
Rank 1/1
Increases your movement speed by 30% while in Cat Form. Only active outdoors.

Primal Instinct
Rank 1/1
Reduces the Mana cost of your Shapeshifting abilities by 25%.

Feral Combat Total: 30

Balance Mastery

Nature's Grasp
Rank 1/1
50 Mana
Instant cast 1 min cooldown
While active, any time an enemy strikes the caster they have a 100% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

Improved Nature's Grasp
Rank 4/4
Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

Improved Entangling Roots
Rank 1/3
Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.

Nature's Reach
Rank 2/2
Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 20%.

Balance Total: 8

Restoration Mastery

Improved Mark of the Wild
Rank 5/5
Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

Furor
Rank 1/5
Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form.

Nature's Focus
Rank 4/5
Gives you a 48% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.

Improved Healing Touch
Rank 2/5
Reduces the Mana cost of your Healing Touch spell by 6%.

Gift of Nature
Rank 1/1
Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.

Cosa ne dite?

P.S. il punto in improved bash è un errore, sorry

mavry
20th April 2005, 15:07
i talenti portati a 1/5 o 2/5 non vanno mai bene, specie su furor, che o hai sempre 10 rage quando ti trasformi, e sai di poter contarci per instastun o feral charge o debuff, o non lo hai e ti arrangi. se mi trasformo in orso io DEVO avere quei 10 rage per cavarmi subito dai guai, non posso avere 1 probabilità su 5 di averli, se non entra son guai.

Imp bash spero tu voglia portarlo a due, perchè mezzo secondo di stun fa una grande differenza sul possibile silence che ti viene sparato se non ce la fai a completare l'healing touch.

Stesso discorso per ogni skill che porta frammentata.
Il tuo template, in conclusione, non mi piace molto, sorry.

p.s.
se non prendi almeno nature's swiftness in restoration non hai nessuna possibilità di sopravvivere la' fuori :).

Kali
21st April 2005, 15:56
Io proverei:

Balance Talents (6 points)

Nature's Grasp - 1/1 point
Improved Nature's Grasp - 4/4 points
Swiftshifting - 1/3 point

Feral Combat Talents (35 points)

Ferocity - 5/5 points
Improved Demoralizing Roar - 4/5 points
Improved Bash - 2/2 points
Improved Prowl - 5/5 points
Feral Charge - 1/1 point
Improved Shred - 2/2 points
Predatory Strikes - 5/5 points
Faerie Fire (Cat) - 1/1 point
Faerie Fire (Bear) - 1/1 point
Thick Hide - 5/5 points
Feline Swiftness - 1/1 point
Improved Ravage - 2/2 points
Primal Instinct - 1/1 point

Restoration Talents (10 points)

Improved Mark of the Wild - 5/5 points
Furor - 5/5 points

Kali
21st April 2005, 15:57
Oppure + estremo :D

Balance Talents (0 points)

Feral Combat Talents (41 points)

Ferocity - 5/5 points
Improved Demoralizing Roar - 5/5 points
Improved Bash - 2/2 points
Improved Prowl - 5/5 points
Feral Charge - 1/1 point
Improved Shred - 2/2 points
Predatory Strikes - 5/5 points
Faerie Fire (Cat) - 1/1 point
Faerie Fire (Bear) - 1/1 point
Thick Hide - 5/5 points
Feline Swiftness - 1/1 point
Strength of the Wild - 4/4 points
Improved Ravage - 2/2 points
Primal Instinct - 1/1 point
Improved Pounce - 1/2 point

Restoration Talents (10 points)

Improved Mark of the Wild - 5/5 points
Furor - 5/5 points