IamRoland
23rd April 2005, 13:49
Ho recuperato una gran bella picca x il mio livello, volevo respeccare i talenti su arms x provare anche questa linea...finora ho provato sia fury sia protection (come sono ora, 27prot, 11 fury 13arms). Viene fuori una cosa del genere....diciamo che dopo i 31 punti in arms e gli 11 in fury fino al piercing howl nn ci vedevo + nulla di utile in fury dove mettere quegli altri 9 punti, cosi magari pensavo che alzare defense (+ dodge, parry e miss dell'avversario) e mettere i 4 punti rimanenti in iron will o toughness, che cmq usandola mi è sembrata abbastanza utile (anche se a 5...). Cosa mi dite?
Saved Template
Class: Warrior
Level: 60
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Arms Talents (31 points)
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Deflection - 3/5 points
Increases your Parry chance by 3%.
Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.
Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.
Polearm Specialization - 5/5 points
Increases your chance to get a critical strike with Polearms by 5%.
Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
Fury Talents (11 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Protection Talents (9 points)
Anticipation - 5/5 points
Increases your Defense skill by 10.
Iron Will - 4/5 points
Increases your chance to resist stun and charm effects by 12%.
Saved Template
Class: Warrior
Level: 60
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Arms Talents (31 points)
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Deflection - 3/5 points
Increases your Parry chance by 3%.
Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.
Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.
Polearm Specialization - 5/5 points
Increases your chance to get a critical strike with Polearms by 5%.
Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
Fury Talents (11 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Protection Talents (9 points)
Anticipation - 5/5 points
Increases your Defense skill by 10.
Iron Will - 4/5 points
Increases your chance to resist stun and charm effects by 12%.