Gfxz
30th November 2005, 22:10
raga ke ne dite di sto tp?
Arms Talents (20 points)
Improved Heroic Strike - 3/3 points
Reduces the cost of your Heroic Strike ability by 3 rage points.
Deflection - 4/5 points
Increases your Parry chance by 4%.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
Tactical Mastery - 1/5 point
You retain up to 5 of your rage points when you change stances.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Impale - 2/2 points
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
Fury Talents (0 points)
None
Protection Talents (31 points)
Shield Specialization - 5/5 points
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
Improved Bloodrage - 2/2 points
Reduces the Health cost of your Bloodrage ability by 50%.
Toughness - 5/5 points
Increases your armor value from items by 10%.
Last Stand - 1/1 point
When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.
Improved Disarm - 3/3 points
Increases the duration of your Disarm ability by 3 seconds.
Improved Sunder Armor - 3/3 points
Reduces the cost of your Sunder Armor ability by 3 rage points.
Concussion Blow - 1/1 point
Stuns the opponent for 5 seconds.
Improved Shield Bash - 2/2 points
Gives your Shield Bash ability a 100% chance to silence the target for 3 seconds.
One-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with One-Handed Melee weapons by 10%.
Shield Slam - 1/1 point
Slam the target with your shield, causing 288 to 352 damage and has a 50% chance of dispelling 1 magic effect on the target. Also causes a moderate amount of threat.
Level 48: 342 to 418 damage
Level 54: 396 to 484 damage
Level 60: 450 to 550 damage
Arms Talents (20 points)
Improved Heroic Strike - 3/3 points
Reduces the cost of your Heroic Strike ability by 3 rage points.
Deflection - 4/5 points
Increases your Parry chance by 4%.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
Tactical Mastery - 1/5 point
You retain up to 5 of your rage points when you change stances.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Impale - 2/2 points
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
Fury Talents (0 points)
None
Protection Talents (31 points)
Shield Specialization - 5/5 points
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
Improved Bloodrage - 2/2 points
Reduces the Health cost of your Bloodrage ability by 50%.
Toughness - 5/5 points
Increases your armor value from items by 10%.
Last Stand - 1/1 point
When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.
Improved Disarm - 3/3 points
Increases the duration of your Disarm ability by 3 seconds.
Improved Sunder Armor - 3/3 points
Reduces the cost of your Sunder Armor ability by 3 rage points.
Concussion Blow - 1/1 point
Stuns the opponent for 5 seconds.
Improved Shield Bash - 2/2 points
Gives your Shield Bash ability a 100% chance to silence the target for 3 seconds.
One-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with One-Handed Melee weapons by 10%.
Shield Slam - 1/1 point
Slam the target with your shield, causing 288 to 352 damage and has a 50% chance of dispelling 1 magic effect on the target. Also causes a moderate amount of threat.
Level 48: 342 to 418 damage
Level 54: 396 to 484 damage
Level 60: 450 to 550 damage