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HaWk
11th March 2010, 23:50
non c'è la golm, ma infilarcela è davvero impossibile con soli 3 pezzi craft. in fight in ogni caso ci sono da lanciare il pet della cinta, il silence, la battler, tank ring eventualmente vs fulltank grps.. ergo gg.

94str con le leggendarie, 101 ofc con armi drago/ml10
template totalmente weaponless per il resto

Statistic
Strength: 127/94
Constitution: 121/99
Dexterity: 0/85
Quickness: 80/80
Intelligence: 0/75
Piety: 0/75
Charisma: 0/75
Empathy: 0/75
Hits: 400/400
Power: 0/25

Resistance
Body: 25/26
Cold: 26/26
Heat: 25/26
Energy: 25/26
Matter: 25/26
Spirit: 26/26+5
Crush: 26/26+2
Thrust: 26/26
Slash: 26/26+3

Skill
Blades: 15/11
Blunt: 15/11
Large Weaponry: 15/11
Piercing: 15/11

Cap Increase
Strength: 19/26
Constitution: 24/26
Dexterity: 10/26
Quickness: 5/26
Hits: 220/200

TOA Bonus
Armour Factor: 35/50 (45/50 s/s)
Casting Speed: 2/10
Spell Range: 2/10
Archery Range: 2/10
Archery Speed: 2/10
Style Damage: 13/10
Melee Damage: 13/10
Melee Combat Speed: 10/10
Fatigue: 6/25

Chest (Galla Champ BP):
Imbue: 27.0
Strength: 24
Constitution: 24
Crush: 2%
Thrust: 2%
Slash: 2%
Melee Damage: 4
Strength (Cap Increase): 6
Constitution (Cap Increase): 6
Style Damage: 4
Utility: 44.0
TOA Utility: 64.0
PvE Utility: 0.0

Arms (Crafted):
Imbue: 37.5/32 (Quality: 99)
Spirit: 9%
Energy: 9%
Heat: 7%
Quickness: 22
Hits: 40
Utility: 74.7
TOA Utility: 0.0
PvE Utility: 0.0

Head (Crafted):
Imbue: 37.0/32 (Quality: 99)
Spirit: 7%
Energy: 5%
Quickness: 28
Matter: 9%
Quickness: 15
Utility: 70.7
TOA Utility: 0.0
PvE Utility: 0.0

Legs (Astral Leggings of Fortification):
Imbue: 23.0
Strength: 18
Constitution: 18
Style Damage: 2
Hits (Cap Increase): 40
Hits: 40
Dexterity (Cap Increase): 10
Constitution (Cap Increase): 0
Spell Range: 2
Casting Speed: 2
Melee Damage: 2
Utility: 34.0
TOA Utility: 70.0
PvE Utility: 0.0

Hands (Maddening Scalars):
Imbue: 20.0
Melee Combat Speed: 3
Quickness (Cap Increase): 5
Constitution (Cap Increase): 5
Melee Damage: 3
Hits: 40
Quickness: 15
Constitution: 15
Utility: 30.0
TOA Utility: 50.0
PvE Utility: 0.0

Feet (Crafted):
Imbue: 37.5/32 (Quality: 99)
Heat: 3%
Hits: 44
Cold: 11%
Matter: 11%
Armour Factor: 10
Utility: 61.0
TOA Utility: 10.0
PvE Utility: 0.0

Neck (Potent Deathwatcher Chain):
Imbue: 44.0
Strength: 21
Constitution: 21
Body: 5%
Spirit: 5%
Crush: 6%
Thrust: 6%
Slash: 6%
Strength (Cap Increase): 3
Constitution (Cap Increase): 3
Utility: 84.0
TOA Utility: 12.0
PvE Utility: 0.0

Cloak (Astral Cloak of Heroes):
Imbue: 37.5
Strength: 22
Constitution: 22
ALL melee weapon skills: 4
Hits: 60
Melee Combat Speed: 2
Hits (Cap Increase): 60
Style Damage: 4
Melee Damage: 4
Utility: 64.3
TOA Utility: 65.0
PvE Utility: 0.0

Jewel (Eerie Darkness Stone):
Imbue: 37.0
Body: 5%
Cold: 5%
Heat: 5%
Energy: 5%
Matter: 5%
Spirit: 5%
Crush: 4%
Thrust: 4%
Slash: 4%
Utility: 84.0
TOA Utility: 0.0
PvE Utility: 0.0

Belt (Astral Belt of Negative Energy):
Imbue: 20.5
Constitution: 21
Hits: 52
Constitution (Cap Increase): 10
Armour Factor: 15
Melee Combat Speed: 4
Fatigue: 6
Utility: 27.0
TOA Utility: 67.0
PvE Utility: 0.0

Left Ring (Ring of Tarka'oz):
Imbue: 36.0
Strength: 21
ALL melee weapon skills: 4
Crush: 4%
Thrust: 4%
Slash: 4%
Hits: 35
Strength (Cap Increase): 5
Armour Factor: 5
Hits (Cap Increase): 35
Style Damage: 2
Utility: 68.0
TOA Utility: 33.8
PvE Utility: 0.0

Right Ring (Ring of Tarka'oz):
Imbue: 36.0
Strength: 21
ALL melee weapon skills: 4
Crush: 4%
Thrust: 4%
Slash: 4%
Hits: 35
Strength (Cap Increase): 5
Armour Factor: 5
Hits (Cap Increase): 35
Style Damage: 2
Utility: 68.0
TOA Utility: 33.8
PvE Utility: 0.0

Left Wrist (Warshadow Bracer):
Imbue: 42.0
ALL melee weapon skills: 3
Body: 6%
Energy: 6%
Crush: 6%
Thrust: 6%
Slash: 6%
Hits: 50
Hits (Cap Increase): 50
Utility: 87.5
TOA Utility: 12.5
PvE Utility: 0.0

Right Wrist (Granite Bracer):
Imbue: 36.0
Body: 9%
Cold: 10%
Heat: 10%
Melee Combat Speed: 1
Utility: 58.0
TOA Utility: 20.0
PvE Utility: 0.0

Zi Piè
12th March 2010, 16:42
No GOLM=Fail (cit.) :dumbnod:

Fetish
12th March 2010, 17:16
No GOLM=Fail (cit.) :dumbnod:
:rotfl:

HaWk
12th March 2010, 20:40
I templates pre-ml10-stuff senza golm infatti erano un fail, in quanto non avevi il silence da usare (ergo nada timer) e non riuscivi a cappare a modo i bonus toa.

ora invece i bonus toa si cappano tranquillamente avendo il cloak ml10 e i gambali, e soprattutto in inc si ha il silence da usare (oltre che il pet della belt, come scritto da me sopra) ergo c'è una questione di timer.. mettiamoci pure che io spesso mi tiro cariche di cele, tipo quando mi prendo lo zoa prima che mi procchi celerity, oppure quando vado direttamente di leg..

Zi Piè
13th March 2010, 03:37
L'unico motivo di usare la golm era per il cure ress sick, i bonus toa si cappavano =. Ovviamente se hai drops ml10 e mantello, la golm passa in secondo piano. ;)

HaWk
13th March 2010, 22:28
L'unico motivo di usare la golm era per il cure ress sick, i bonus toa si cappavano =. Ovviamente se hai drops ml10 e mantello, la golm passa in secondo piano. ;)

spiegami come facevi a cappare melee damage (che tra l'altro al max si arrivava a 9.. 10 solo con un mantello quest)

4 chest
2 golm
3 maddening
= 9

(la sword 2h da style damage..)