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Tp mage
Stavo pensando a come speccare il mio maghetto, pensavo sinceramente a in mago fire, ma ho un dubbio su come distribuire i talenti io pensavo di fare cosi:
Fire: 33
Fireball 5/5
Impact 5/5
Ignite 5/5
Pyroblast 1/1
Burning Soul 3/3
improved scorch 1/5
Flametrow 2/2
Incinerate 2/2
Critical Mass 3/3
Fire power 5/5
Combustion 1/1
Arcane: 18
Improved arcane missiles 5/5
Arcane conc 5/5
Improved arcane explosion 5/5
Evocation 1/1
Improved count 2/2.
Voi che dite?
E volendo fare un tp full fire o full ice?
Helpppppppppppppppp :gha:
Scusate edito che avevo scritto male lol sarebbe 33 fire 18 arcane
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basta ke lo fai human :sneer:
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31 arcane 20 fire
+ tardi te lo posto
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Arcane Talents (31 points)
• Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
• Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
• Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
• Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
• Improved Dampen Magic - 2/2 points
Increases the effect of your Dampen Magic spell by 50%.
• Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
• Arcane Meditation - 3/5 points
Allows 9% of your Mana regeneration to continue while casting.
• Presence of Mind - 1/1 point
When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
• Arcane Mind - 3/4 points
Increases your maximum Mana by 6%.
• Arcane Instability - 3/3 points
Increases your spell damage and critical strike chance by 3%.
• Arcane Power - 1/1 point
When activated, your spells deal 35% more damage while costing 35% more mana to cast. This effect lasts 15 seconds.
Frost Talents (0 points)
• None
Fire Talents (20 points)
• Improved Fireball - 5/5 points
Reduces the casting time of your Fireball by 0.5 seconds.
• Impact - 5/5 points
Gives your fire spells a 10% chance to stun the taget for 2 seconds.
• Flame Throwing - 2/2 points
Increases the range of your fire spells by 6 yards.
• Ignite - 4/5 points
Your critical strikes from fire damage spells cause the target to burn for an additional 32% of your spell's damage over 4 seconds.
• Pyroblast - 1/1 point
Hurls an immense fiery boulder that causes 148 to 195 fire damage and an additional 56 damage over 12 seconds.
• Burning Soul - 3/3 points
Gives your fire spells a 65% chance to not lose casting time when you take damage.
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48 ice resto fire.
Arci Fire suka.
Se no fatti un bello streko che quello si che owna 44mind 31body.
Ah ma non e' il forum di daoc, allora boh gia' tanto che lo so installare quando mi rivera' a casa figurati se so i template per i pg :D
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Va fatto 30 Fire 21 Arcane. Questo perchè a 21 ottieni l'istant cast che è meglio del critico assicurato che si ha a 31 fire.
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sono entrambi validi i template, dipende da come si preferisce giocare
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io preferisco 31 arcane 20 fire epr via del boost del 35% al danno pure ^^V
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Sono ancora indeciso ora ricontrollo tutto :nod:
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Concordo con te sul 31 arcane..ma se uno parte da un template massiccio fire gli dico di fare 30 fire 21 arcane perchè se no mi prende x matto :awk: .
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Scusate ho editato il tp che avevo scritto male ora è come lo vorrei 33fire e 18 arcane :scratch:
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