NDA violata lista Master abilities
La ho postata su daoc.it ma me la hanno cancellata....
Master Abilities
Bodyguard - whoever you bodyguard can't take physical damage until
you are dead
Zone of Unmana - spell unhaste aura
Primal Agony - reduce power, fatigue, and health of nearby enemies by 10%
of current value
Oppression - reduce max encumberance by 25% for a short time
Inexorable Defeat - 60% penalty to fatigue costs for nearby enemies
Tactical Insight - next attack by nearby enemies has additional 5% chance
to miss
Snaring Tendrils of Power - root self/snare others
Chaotic Power - +5% chance to hit enemies with spells
Zealous Martyr - sacrifice health to damage enemies
Demoralization - Lower level of enemies for dmg calcs
Sapping Strike - any weapon style that has med dmg, high cost, bonus to
hit, penalty to defense, blinds target for 5 seconds (no resistances applied)
Faultfinder - +10% Parry/+10% Evade/-35% Dmg Stance (intended to be comboed
with Bodyguard or Parry Guard)
Power Leak - any weapon style that costs 100 fatigue (full fatigue), when
it hits an object, damage isn't divided by 30
Grapple - any weapon style that drains 50 fatigue, does low damage, has
bonus to hit, penalty to defense
Essence Flames - any weapon style that drains 35% of the target's current
power, does low damage, has bonus to hit, penalty to defense
Throw Weapon - do a ranged attack at 700 range using melee damage formulas;
cannot attack with normal melee for two full rounds (based on weapon's
attack timer) afterwards
Essence Sear - style that chains off of Essence Flames, procs an Essence
resist debuff on nearby enemies
Bodyguard - Defensive chances (evade/parry) are reduced by 20%, but target
of bodyguard can't be attacked in melee until bodyguard is killed or moves
out of range.
Essence Dampen - Style that procs a PBAE suppress that reduces the value of
strength/con buffs by 40, removing them if they go below zero. Side
positional.
Summon Wood - Summon decent quantity of med quality wood
Prescience Node - Summon a crystal globe that can reveal nearby stealthers
(without popping it)
Power Trap - power draining mine
Summon Warcrystal - summon a random piece of powerful siege ammunition
Speedwarp - cancels out speed buffs for a minute on anyone who passes
through this field
Battlewarder - focus pet that cannot move and has powerful offense. Has no
ranged capabilities, and drains a lot of power from the caster.
Dissonance Trap - direct damage trap
Brittle Guard - single hit bodyguard pet, follows caster
Summoning Mastery - PBAE buff that boosts level of all nearby pets for the
purpose of to-hit (offensive and defensive) chances
Purging Wave - group cure disease
Purify Vision - cure nearsight
Sphere of Rejuvenation - Heal Field
Greatness - increases concentration pool by 20%
Font of Power - +3 power regeneration field
Determination Ward - 7% cc reduction field
Leaping Health - shout, self buff, Chain Heal (follow up single-target heal
is chained to 2 additional targets, 33% weaker each hit)
Soul Restoration - cure rez sickness in a single target, costs 33% of the
caster's power
Dissonating Ward - Power-cost penalty field, place near doors or the lord
room, or whatever; will affect close range casters, PBAErs in specific
Unburdened Warrior - Bonus Encumberance
Unending Breath - group water breathing
Reveal Crystalseed - Sweep Mine
Unmake Crystalseed - Disable Mine
Ancient Transmuter - Summons vendor for maybe a minute, summonable once
every hour or so
Gateway - teleport to caster's bindpoint
Resistance of the Ancients - resistance to master level magic abilities
Forceful Zephyr - summons pet that drags enemy to GT
Phase Shift - Become immune to damage for 10 seconds, but cannot attack.
Costs 50 fatigue
Dazzling Array - debuff storm makes it 5% harder for enemies to hit allies
within it
Vacuum Vortex - pull cloud towards caster
Enervating Gas - fatigue draining cloud
Inebriating Fumes - Dex/Qui Suppression Cloud
Mental Siphon - power draining storm
Focusing Winds - caster focuses, holds cloud in current position
Choking Vapors - Str/Con Suppression Cloud
Sense Dulling Cloud - Acuity Suppression Cloud
Energy Tempest - DD storm
Pickpocket - Bonus PvE Coin
Decoy - summon random epic dressed realmmate with 1hp and no offense to
distract opponents
Enduring Poison - 15% chance poison won't be removed from weapon on a
resist
Sabotage - damage siege engines, doors, or geomancer fields
Tanglesnare - Snare Mine
Poisonspike - DoT Mine
Watcher in Darkness - Stealthed user can't move, but any stealthed enemy
moving within 350 radius is exposed along with the watcher
Siege Wrecker - mine that detonates when a siege engine is built nearby;
only affects siege engines
Essence Flare - Summons PBAE Mez poison (10 second)
Siege Master - reduce all siege timers (load/aim/fire) by 30%
Bolstering Battlecry - heal power, fatigue, and health by 10% of max
Cowering Bellow - frighten realm enemy monsters, to stop interrupting
friendly casters
Resillient Will - next spell cast on nearby allies has additional 5% chance
to miss
Guided Strike - next attack from nearby allies has +10% chance to crit
Energizing Aura - 20% discount on fatigue costs for nearby allies
Cleansing Aura - Reduce strength of DoTs on nearby allies by 10 points
every 3 seconds
Defending Martyr - sacrifice health to heal allies
Leadership - raise levels of friends for dmg calc
Le descrizioni sono stringate quindi non prendetele come oro colato. Di sicuro le + potenti hanno dei timers e delle controinidcazioni.