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Artefatti infi 
A parità di template, meglio girare con Gov+Rod, oppure con Scarab Vest?
 
 Avevo fatto un bel template, ma sinceramente preferisco la scarab vest alla gov, solo che per mantenere l'overcap sono costretto a levare il rod per un altro anello....
 
 Pareri e suggerimenti?
 
 
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a parità di template meglio gov, af debuff > snare proc
 
 res melee le pigli dai cl
 
 
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ace che mi dici di sto tp (1solo pezzo delle nuove armour perke non ho voglia di farmare :point: altrimeti metto pure un altro aggiungendo +3dualskill)
 fatto per poter switchare fra lw e gs
 
 Statistics
 STR:99/95     CON:75/75     DEX:99/100
 QUI:62/75     INT:0/75     PIE:0/75
 CHA:0/75     EMP:0/75
 Hits:200/200
 Power:0/25
 AF:40/50***50 con lw
 
 Resistances
 Body: 26
 Cold: 13
 Heat: 26
 Energy: 24
 Matter: 27
 Spirit: 23+5
 Crush: 20+2***26 con gs
 Slash: 26+3
 Thrust: 21***26 con gs
 
 Skills
 Stealth: 10 +(35+5)
 Critical Strike: 11 +(44+5)
 Slash: 3
 Thrust: 11 (+34+5)
 Dual Wield: 4
 Staff: 3
 
 Bonuses
 Spell Range: 4
 Spell Damage: 4
 Style Damage: 8***10 con gs
 Melee Damage: 8
 Melee Combat Speed: 7***10 con gs
 Fatigue: 4
 
 Chest (Guard of Valor):
 Imbue: 22.0
 18 Strength
 15 Dexterity
 40 Hits
 5 Strength Cap Increase
 5 Dexterity Cap Increase
 4 Melee Damage
 4 Style Damage
 4 Spell Damage
 4 Spell Range
 Utility: 32.0
 TOA Utility: 100.0
 
 Arms:
 Imbue: 37.5/32 (Quality: 100)
 4 Thrust
 4 Critical Strike
 60 Hits
 4 Stealth
 Utility: 75.0
 TOA Utility: 0.0
 
 Head:
 Imbue: 37.5/32 (Quality: 100)
 22 Quickness
 7% Heat
 3 Critical Strike
 28 Constitution
 Utility: 62.3
 TOA Utility: 0.0
 
 Legs (inf epic pants):
 Imbue: 27.0
 5 Strength Cap Increase
 5 Dexterity Cap Increase
 7% Thrust
 3 ALL melee weapon skills
 15 Strength
 15 Dexterity
 Utility: 49.0
 TOA Utility: 20.0
 
 Hands 1.85:
 Imbue: 37.5/32 (Quality: 100)
 25 Quickness
 7% Body
 7% Energy
 25 Constitution
 5 Dexterity Cap Increase
 Utility: 61.3
 TOA Utility: 0.0
 
 Feet:
 Imbue: 37.5/32 (Quality: 100)
 60 Hits
 4 Critical Strike
 4 Thrust
 22 Constitution
 Utility: 69.7
 TOA Utility: 0.0
 
 Right Hand (gs/lw)
 
 
 Left Hand (infi CW):
 Imbue: 21.0
 4 ALL dual wielding skills
 9 Strength
 9 Dexterity
 4 Melee Damage
 4 Style Damage
 5 Strength Cap Increase
 5 Dexterity Cap Increase
 Utility: 32.0
 TOA Utility: 60.0
 
 Neck (Pentaglyph):
 Imbue: 30.0
 6% Energy
 6% Spirit
 6% Body
 6% Matter
 6% Heat
 10 AF
 Utility: 60.0
 TOA Utility: 10.0
 
 Cloak (Shade of Myst):
 Imbue: 25.0
 3 Stealth
 3 Parry
 15 Strength
 15 Quickness
 4 Fatigue
 10 AF
 5 Melee Combat Speed
 Utility: 50.0
 TOA Utility: 43.0
 
 Jewel (Eerie Stone of Darkness):
 Imbue: 37.0
 4% Slash
 4% Thrust
 4% Crush
 5% Spirit
 5% Matter
 5% Energy
 5% Heat
 5% Cold
 5% Body
 Utility: 84.0
 TOA Utility: 0.0
 
 Belt (Demon Bone Belt):
 Imbue: 36.0
 40 Hits
 6% Spirit
 8% Matter
 6% Energy
 8% Body
 Utility: 66.0
 TOA Utility: 0.0
 
 Left Ring (Ring of dances):
 Imbue: 28.0
 3 Stealth
 15 Dexterity
 15 Strength
 5% Crush
 5% Slash
 10 AF
 Utility: 55.0
 TOA Utility: 10.0
 
 Right Ring (oblio direttore):
 Imbue: 20.0
 5 Strength Cap Increase
 5 Dexterity Cap Increase
 10 AF
 15 Strength
 15 Dexterity
 6% Spirit
 Utility: 32.0
 TOA Utility: 30.0
 
 Left Wrist (zefiro):
 Imbue: 34.0
 8% Cold
 8% Matter
 8% Heat
 18 Dexterity
 Utility: 60.0
 TOA Utility: 0.0
 
 Right Wrist (Cyclone):
 Imbue: 38.0
 10% Thrust
 10% Slash
 11% Crush
 2 Melee Combat Speed
 Utility: 62.0
 TOA Utility: 10.0
 
 
 
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