Per il mara è identico a prima, solo che ora entra...
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Scusate, quali sono i 30 cambiamenti per l'herder?
Ditemi che gli hanno messo il pet stile caccia di daoc e lo rollo istant :drool:
gli hanno boostato il danno di tutte le spell praticamente.
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Squig Herder
• All Squig Herders have undergone significant changes and will need to reallocate their career mastery points as a result. Be sure to speak to your trainer right away to regain your abilities!
• Ard Noggin: The cooldown for this ability has been removed.
• Sneaky Stabbin: The tooltip for this ability is now correct.
• Spiked Squig: The buff granted to the Squig Herder when a Spiked Squig is summoned will now allow ranged autoattack to fire while moving.
• What Blocka?: This ability is now defendable, and now reduces the target’s armor and block chance.
• Plink: The Action Point cost and damage for this ability has been increased.
• Stabbity: The Action Point cost and damage for this ability has been increased.
• Run ‘n Shoot: The Action Point cost for this ability has been reduced.
• Squig Armor: While in Squig Armor, thh Squig Herder’s Ballistic Skill from items is now converted into Strength.
• Ard Noggin: The damage of this ability has increased.
• All pets will now summon at the same level as the Squig Herder’s rank.
• Pet Ability “Poisoned Spine:” This ability now fires properly and its damage has been increased.
• Pet Ability “Goop Shootin:” The damage of this ability has increased.
• Yer’ Bleedin: The damage of this ability has increased.
• Stop Runnin!: The damage of this ability has increased.
• Run ‘n Shoot: The damage of this ability has increased.
• Explodin’ Arrer: The damage of this ability has increased.
• Lots o’ Arrers: The damage of this ability has increased.
• Not So Fast!: The damage of this ability has increased.
• Choking Arrer: The damage of this ability has increased.
• Finish Em Off: The damage of this ability has increased.
• Shrapnel Arrer: The damage of this ability has increased.
• Rotten Arrer: The damage of this ability has increased.
• Behind Ya!: The damage of this ability has increased.
• Sticky Squigz: The cost has been decreased, the cooldown has been increased and the ability is now available at rank 12.
• Squig Frenzy: This ability is now available at rank 10.
• Yer Bleedin' : The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
• Cut Ya : The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
• Explodin Arrer : The amount that stats contribute to the damage of this ability has been slightly decreased to make it consistent with other damage over time abilities.
• Big Claw : The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
• Shrapnel Arrer : The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
• Rotten Arrer : The amount that stats contribute to the damage of this ability has been slightly decreased to make it consistent with other damage over time abilities.
• Gore : The amount that stats contribute to the damage of this ability has been decreased to make it consistent with other damage over time abilities.
• Poisoned Spine : The amount that stats contribute to the damage of this ability has been decreased to make it consistent with other damage over time abilities.
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Già, gli hanno alzato il dmg output ma bò, avrei preferito gli dessero qualcosa per kitare meglio e quindi giocarsela contro tutte le classi qq
Gg
lol leggo che la riduzione di chance dei critici per bw e sorche è 25%, ho un pg da buttare nel cesso in pratica :sneer:
poi vabbè con gli SH che mi riducono le chance di critico del 42%.... mmmm sisi bel pg che ho bahahhahahahah.
vado a expare un SW va.
Io torno su daoc con il warlock :sneer:
Dite che almeno la finiranno di frignare quando crepano sti niubbi di merda ?
io dico di no..
Ma invece di fare le classi a minchia,non possono aggiustare sta cazzo di assegnazione dei punti nelle pubbliche e nei keep? con il bw non riesco mai a fare un cazzo zio cane,mentre i curatori con 4 cavolo di hot son sempre fra i primi
No,nn sto winando,ma voglio una normale possibilità di prender qualcosa da una pubblica che non sia un salutare vadavialculo!
strano, io mi piazzo sempre primo o secondo
appena fatti 4 keep :nod:
1) Witch elf, +5
2) Zealot, +350
3 e 4) Witch elf, +5
gege