c'è l'EA dietro
non mi sorprende + di tanto che abbiano spinto per far uscire in fretta sto gioco senza neanche testare il nightmare :sneer:
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c'è l'EA dietro
non mi sorprende + di tanto che abbiano spinto per far uscire in fretta sto gioco senza neanche testare il nightmare :sneer:
Questo perche' non e' mai conveniente expare con mob di 5 o 6 livelli superiori al tuo.
Giocando con Boro e Ladrinu(e i suoi bot:love: )ci siamo accorti che mob di 5 o 6 livelli superiori pagano meno rispetto ad un mob di 0-2 livelli superiori al tuo.
Per dirti, facendo le quest di temple base ho fatto si e no mezzo livello, mentre farmando le zone giuste(che significa io 43 e i mob 45) ho fatto, come gia detto, 2 livelli pieni in 4 ore scarse.
ciao a tutti! ho iniziato a giocare da pochi giorni e ho provato un pò le classi^^
dato che se c'è una cosa ke odio è dover rifare un pg xchè è un pippone dopo marea di tempo che ci stavo dietro, mi sn messo a cercare consiglio da esperti :P
volevo sapere, x quanto riguarda il marksman, se è fattibile una build da cecchino, soprattutto se è giocabile senza sclerare:P
in più mi allettava molto l'idea di una buil da granatiere :P
qualcosa del genere x intenderci :p
http://hellgate.ingame.de/skilltree/...05000600048080
che ve ne pare? imagino sia una cavolata ghgh
grazie mille x l'attenzione :P
ciau!
le granate sono imprecise e difficili da usare. La build da cecchino si può fare, ma secondo me più vai avanti più è difficile usare le stance.
:/
quindi alla fin fine converrebbe usare rapid fire con il suo ramo? correggetemi se dico na vaccata ma x beneficiare al max di rapid fire conviene tenere 2 pistole piuttosto che un mitra giusto?
mi potete spiegare cm funzionano le skill all' estrema sx ? ricochet, reflected ed homing shot??
imo conviene aspettare che si chiariscano un po le cose
al momento è ridotto all'osso, ergo nonne vale la pena
breaking news
pare che nella patch 0.6 abbiano corretto il bug dei pg che spariscono nelle transizioni \o/
per la gioia di grandi e piccini :nod:
Alla fine il +1 all skill nn era solamente per l'elmo...
Spoiler
[edit]metto spoiler che spagina nn poco :sneer:
Ancora non hai fatto il 50 :gha:
:sneer:
Patch note 0.7...stiamo andando nella direzione giusta direi..
Quote:
Test Center
Patch 0.7 Notes
Memory Usage
Fixed a UI-related memory leak
Fixed a clothing and armor texture-related memory issue
User Interface
New Party Panel interface that helps players find other players for creating groups more easily.
Reorganized the De-modificator, Augmentrex, and Nanoforge interfaces to appear in the left-hand panel area.
Added an auto-transparency feature to the chat interface. This feature can be toggled in the Game Options menu.
Players should now be able to skip all startup logo splash-screens with a single click.
Nightmare Difficulty
The difficulty of Nightmare has been rebalanced. More overall experience is earned in Nightmare levels, scaling of group experience and difficulty has been improved, and the overall level progression has been adjusted.
Skills
Fixed skills getting added to and/or removed from Shift activation when swapping weapons.
Investing a skill point into an Aura skill will no longer automatically cause it to activate.
Templar
Taunt skills are no longer reduced in effectiveness when grouped
Blademaster
Path of Righteousness now applies damage from offhand melee weapons.
Guardian
Prayer of Retribution can now be used while poisoned.
Prayer of Healing can no longer be used while poisoned.
Cabalists
The Summon Ember and Summon Fire Elemental skills should no longer conflict when granted through items.
Evokers
Fixed a bug that caused Drain Power to charge an upfront power cost.
Tempest’s targeting range has been increased and should now properly lose targets that move out of range.
Fixed a bug which prevented Boneshards from having any effect on every other cast.
Fixed a bug which prevented Evokers from using any other skills for two seconds after casting Boneshards.
Summoners
Hand of Nostrom correctly adds more beams as the skill level increases.
Fixed a bug which sometimes caused the Warper’s pet icon to not show up.
Master of the Flame’s skill effects now display properly in the skill description tooltip.
Hunters
Engineers
Engineer Drone behavior improved.
Fixed a bug that allowed Repair Drone to be used at no cost.
Drones will now level properly along with their owner. Existing Drones that are below your character’s level will automatically be raised to the correct level.
Drones now receive correct health bonuses with skill level after re-summoning it.
Marksmen
Overshield now gives the correct amount of shields.
Fixed a bug that prevented Homing Shot from activating properly
Quests
Fixed a bug with the Cannon Street Rails Quest Bug.
Fixed an end of Act 4 bug where Maxim and Arphaun occupy the same place, allowing you to only talk to one of them, thus preventing you from completing the quest.
Fixed a bug where Slaughterbeast occasionally doesn't spawn as expected for the “Regular Customer” quest.
Items
Improved the drop rate of various recipes and analyzers.
New blueprints have been added for Focus items and Boots.
Focus items and Boots can now be made by crafters.
Fixed a bug where Auras would turn on and off when swapping weapons that grant aura skills.
Guilds and Groups
Fixed a bug where players were not seeing Guild invites.
Introduced new Auto-Party logic to provide better matches.
World Movement
Fixed additional instances where players were sometimes randomly teleported when other people use portals.
Players can now use the /stuck command when in Ghost form.
Fixed rare instances where certain areas were impassible.
Miscellaneous
Fixed a bug where Founders saw all character names in blue text.
Fixed rare issues with being unable to properly apply the Multiplayer patch.
Fixed a bug with mods on weapons not being properly equipped when loading a character.
Fixed rare cases where the PRD became unusable.
Fixed a bug where numerous pets would show up in Stations.
Special Subscriber Features
12 new Unique Items
New unique weapons spread across all three factions.
The Transmogrifier
This mystic box transforms the junk you put in it into something new and wonderful. When you discover a new Transmogrifier formula, it is automatically stored in a special recipe list.
Wintry Chapeau
This festive winter cap will give you good luck and cheer all the year round.
Fester Festivus
Quest for a jolly new fiendish friend decked out in holiday garb.
8 New-Year Dye Kits
Celebrate the New Year with special winter colors for your armor.
Voglio morire.Quote:
We have a few Holiday goodies in our bag of tricks, including a very special gift that keeps on giving!
roba interessante, e ben vengano gli eventi se ti danno items utili (tipo il fawkes force five per intenderci :p)
mah....la roba da sub mi sembra sempre poca per pagarli.
siam in 2 :nod: