raga qualcuno mi sa consigliare un buon tp da priest tutto basato su pvp da gruppo ?
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raga qualcuno mi sa consigliare un buon tp da priest tutto basato su pvp da gruppo ?
Discipline Talents (18 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.
Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.
Holy Talents (11 points)
Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.
Holy Fire - 1/1 point
Consumes the enemy in flames that cause 90 to 116 Fire damage and an additional 28 Fire damage over 8 seconds.
Shadow Talents (22 points)
Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow spells by 10%.
Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Improved Mind Blast - 5/5 points
Reduces the cooldown of your Mind Blast spell by 2.5 seconds.
Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
Shadow Weaving - 1/5 point
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
Discipline Talents (13 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.
Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Holy Talents (17 points)
Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.
Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.
Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.
Shadow Talents (21 points)
Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow spells by 10%.
Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Improved Mind Blast - 5/5 points
Reduces the cooldown of your Mind Blast spell by 2.5 seconds.
Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
graize mille pick
o una domanda ma il priest nano che ha di piu ubbah di un priest NE
Il ward di fear e l'istant heal, mentre il NE ha una spell di danno di tipo channeled (spero di aver scritto giusto) e un buff di riduzione del danno da armi ranged.Quote:
Originally Posted by Grouk
ha anke la stoneform che funge come purge per i veleni, l'unica cosa che il priest non ha
un tp su wow comunque va' molto in base allo stile di gioco .. tenendo come punto di partenza improved PW:S che definirei un must e' meglio se il resto lo si sceglie giocando. io per ora mi trovo bene cosi' :
Saved Template
Class: Priest
Level: 60
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Discipline Talents (21 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.
Improved Inner Fire - 3/3 points
Increases the effects of your Inner Fire spell by 45%.
Improved Mana Burn - 1/2 point
Reduces the casting time of your Mana Burn spell by 0.3 seconds.
Inner Focus - 1/1 point
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Holy Talents (8 points)
Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
Spiritual Healing - 3/5 points
Increases the amount healed by your healing spells by 6%.
Shadow Talents (22 points)
Spirit Tap - 3/5 points
Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.
Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Improved Mind Blast - 4/5 points
Reduces the cooldown of your Mind Blast spell by 2 seconds.
Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.
Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.
Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
sto facendo il tuo stesso template tomb, solo che ho qualche dubbio su vampiric embrace. Puoi darmi qualche dato anche approsimativo, giusto per valutarne l'effettiva utilità
in exp/pvp soloing e' ottimo
in pvp di gruppo nn serve a un casso :D
un punto ce lo vale tutto comunque secondo me
Guarda onestamente non serve a tantissimo, io sostanzialmente l'ho preso perchè costa solo un punto e piuttosto che prendere un "+2%" in qualcosa ho preferito prendere un nuovo spell che nel solo grinding e negli 1 vs 1 è cmq utile.Quote:
Originally Posted by Eric
In gruppo la sua utilità è marginale.
(cmq i dati sono che cura te e il gruppo del 20% del danno che fai con gli spell shadow, fai tu i conti :))
beh pero'...non per dire...ma con vampiric embrace+devouring plague e ammenicoli vari in exp/pvp di solo nn mi pare na baggianataQuote:
Originally Posted by Defender
Devouring Plague ce l'hanno solo gli orribili non morti quindi sux :P
Ma cmq come abbiamo detto sia io che Tomb in solo non è male, è in gruppo che non se ne sente davvero la mancanza.
Però ripeto costando solo un punto, se uno specca shadow fin lì mi sembra un peccato non prenderlo.
io provato in beta e sono sicuro che è meglio quel 2% in qlcosa e non Vampiric embrace :D
Discipline Talents (13 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.
Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Holy Talents (17 points)
Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
Holy Specialization - 4/5 points
Increases the critical effect chance of your Holy spells by 4%.
Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.
Holy Fire - 1/1 point
Consumes the enemy in flames that cause 90 to 116 Fire damage and an additional 28 Fire damage over 8 seconds.
Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.
Shadow Talents (21 points)
Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow spells by 10%.
Improved Mind Blast - 2/5 points
Reduces the cooldown of your Mind Blast spell by 1 second.
Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.
Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
molto simile a quello di Pic tuttavia preferisco maggiore range a recast time di mind blast maxato (io a 2 ), e preferisco avere una magia di danno ad area (magari solo per divertimento piu che per vera e propria utilita') a vampiric embrace
imho
danno ad area?
Mi sa che ha confuso Holy Fire con Holy Nova :P
me sa che avete ragione asd, come abbia fatto a leggere ad area nn lo so
:awk:
cqm il template di base rimane valido secondo me :)
Questo è secondo me il template shadow più efficace nonchè e più votato al danno, che è quello che faro' io (non mi piacciono le mezze misure)
Discipline Talents (15 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.
Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Mental Agility - 2/5 points
Reduces the mana cost of your instant cast spells by 4%.
Holy Talents (0 points)
None
Shadow Talents (36 points)
Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
Shadow Focus - 5/5 points
Reduces your target's chance to resist your Shadow spells by 10%.
Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Improved Mind Blast - 5/5 points
Reduces the cooldown of your Mind Blast spell by 2.5 seconds.
Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.
Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.
Darkness - 5/5 points
Increases your Shadow spell damage by 10%.
Shadowform - 1/1 point
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form.
Se dovessi respeccare holy più avanti invece lo farei così:
Discipline Talents (21 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.
Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.
Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Mental Strength - 2/5 points
Increases your maximum Mana by 4%.
Inner Focus - 1/1 point
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Holy Talents (30 points)
Holy Specialization - 5/5 points
Increases the critical effect chance of your Holy spells by 5%.
Improved Renew - 1/5 point
Increases the amount healed by your Renew spell by 3%.
Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%.
Inspiration - 5/5 points
Increases your target's armor value from items by 25% for 15 seconds after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
Improved Flash Heal - 2/2 points
Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.
Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.
Master Healer - 5/5 points
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.
Shadow Talents (0 points)
None
In quello Holy buttalo via martyrdom e cappa Mental strenght al posto..tanto non ti serve a nulla..tra shield e improved flash sei già coperto abbastanza.
Quote:
Originally Posted by Rise-the-Sky
Non so se 6% mana in più valgano un abilità che mi permette di castare senza interruzioni magari un prayer of healing e un greater heal, poichè martydrom è prerequisito di focused casting
beh 6% mana su 6k sono parecchi.. e se ti tiri addosso uno shield puoi cmq castare senza interruzione. Io fino al 42 ero speccato pesante in discipline e lo avevo.. a SM l'avrò tirato 1 volta forse.. x il resto mai servito. AH e non avevo manco improved flash healing...
(ora sono full shadow ... sticazzi 50% in + di xp all'ora... :look: )
Si per quanto riguarda il pve sono d'accordo con te, si puo' farne sicuramente a meno, ma per pvp la sua utilità potrebbe venire fuori
boh... può darsi..anche se credo che in pvp siao + le interruzini dovute a silenzio/counterspell, shock, stun fear e altre porcate del genere a preoccupare che non le 'mere botte fisiche' :DQuote:
Originally Posted by Nexz
sto valutando delle soluzioni alternative e questa nn mi pare malaccio, consente sia di fare danno che tenere conto del mana che per il prete alla fine è un problema.
che ne pensate?
Discipline Talents (25 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.
Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.
Mental Strength - 5/5 points
Increases your maximum Mana by 10%.
Meditation - 5/5 points
Allows 15% of your Mana regeneration to continue while casting.
Holy Talents (5 points)
Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
Shadow Talents (21 points)
Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Shadow Focus - 3/5 points
Reduces your target's chance to resist your Shadow spells by 6%.
Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Improved Mind Blast - 4/5 points
Reduces the cooldown of your Mind Blast spell by 2 seconds.
Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.
Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
Io toglierei 1 punticino a renew (lasciandolo quindi a 4/5) per prendermi Inner Focus.Quote:
Originally Posted by Serfinor
meditation fa' schifo senza spirito alto (ovviamente) e a meno che nn usi item epici nn riesci a tenere sta int e spi abbastanza alti
sapete questo 15% di rigenerazione mana in combat esattamente come viene calcolato?
Beh in teoria dovrebbe funzionare in modo da ignorare la 5 second rule e avere sempre un 15% di rigenerazione del mana anche durante il casting, cioè se normalmente rigeneri 100 mana al secondo (per esempio), in quei momenti ne rigeneri 15 al secondo...
Morale della favola per me non ne vale troppo la pena :P
mm si potrebbe sostiruire allora con spiritual healing, cqm alla fine mi pare i template siano tutti differenti anche se di pochi punti
si 15% è davvero una cagata immane, troppo troppo poco
Come vedete questo template?
Discipline Talents (18 points)
Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude spell by 30%.
Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Mental Agility - 2/5 points
Reduces the mana cost of your instant cast spells by 4%.
Improved Inner Fire - 3/3 points
Increases the effects of your Inner Fire spell by 45%.
Holy Talents (0 points)
None
Shadow Talents (33 points)
Blackout - 5/5 points
Gives your Shadow damage spells a 10% chance to stun the target for 3 seconds.
Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
Shadow Focus - 3/5 points
Reduces your target's chance to resist your Shadow spells by 6%.
Improved Mind Blast - 4/5 points
Reduces the cooldown of your Mind Blast spell by 2 seconds.
Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream ability by 4 seconds.
Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.
Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
Vampiric Embrace - 1/1 point
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.
Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
Darkness - 5/5 points
Increases your Shadow spell damage by 10%.
Shadowform - 1/1 point
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form.
inner fire inutile, per il resto è lo stesso tp solito dei full shadow
Il mio modo di interpretare il prete è prettamente Shadow, di solito sono in coppia con un Mage, e mi tocca tankare.
Invece di Inner potrei prendere Improve Burning Mana 2/2.