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Thread: 1.88b shroom nerf!!11!1!eleven!

  1. #1
    Tanto non Trombo AceGentile's Avatar
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    Default 1.88b shroom nerf!!11!1!eleven!

    ===================================

    Dark Age of Camelot
    Test Version 1.88b Release Notes
    Vista and Animist Notes
    February 22, 2007

    ===================================



    WINDOWS VISTA NOTES

    As part of our effort to make Dark Age of Camelot Vista compatible, we have added a folder in the User’s 'My Documents' folder to hold information that the user will be able to easily access. Screenshots and log files may be found in this new directory.

    Documents and SettingsMy DocumentsElectronic ArtsDark Age of Camelot

    For Vista the path is:

    UsersMy DocumentsElectronic ArtsDark Age of Camelot

    Dark Age of Camelot continues to use the following directory for game and character configuration files:

    Documents and SettingsApplication DataElectronic ArtsDark Age of Camelot

    For Vista the path is:

    UsersAppDataRoamingElectronic ArtsDark Age of Camelot



    NEW THINGS AND BUG FIXES

    - Players may no longer log out while affected by the PvP immunity timer received after zoning. Upon attempting to quit, players will receive the message: "You must wait for your PvP immunity to wear off before quitting". The usual logout time of 20 seconds will be added to the time remaining on the character's current PvP immunity. This change applies to all servers.

    - The sound that plays at the Mythic splash screen has been updated. Note: You must have your sounds enabled through the Options screen for the sound to be heard.

    - (Pendragon Only) Players will no longer receive bonus bounty points or guild bounty points when turning in tokens for Master Levels or artifact quests that they have already completed. Players will only receive exactly the amount of bounty points they originally paid for the token.



    NEW FRONTIERS NOTES

    - The portals that lead to the Battlegrounds in the Demon's Breach will now only allow players who match the level restriction for the particular Battleground to pass through. Example: Balban's Breach has a portal to the Lion's Den Battleground which is for players that are levels 5-9. The Battleground portal will now only allow players level 5-9 to enter the Lion's Den.

    - The in-game map for the Jamtland Mountains has been updated so the dock by Glenlock Faste is in the proper location.



    CLASS CHANGES AND FIXES

    Animists

    - Animists are now limited to a total of 5 active fire and forget (FnF) turrets at any given time. This does not include bombers or controlled pets.

    - The hitpoints on fire and forget turrets have been increased by 50%.

    - The following Animist bomber spell lines are now no longer bombers and have been converted to normally cast spells.

    Creeping Base Line:

    Rampant Vines - Root
    Wisp Inferno - Direct Damage/Debuff


    Creeping Spec:

    Dancing Flare - Area Effect (AE) Armor Debuff
    Binding Spirit - Area Effect (AE) Root


    Verdant Base Line:

    Rejuvenating Spirit - Pet Heal
    Spirit of Nourishing - Pet Regen


    Verdant Spec:

    Fortifying Emissary - Short duration absorption (ABS) Buff
    Essence of the Forest - Long duration absorption (ABS) Buff
    Woodspirit Seal - Bladeturn



    TRADESKILL NOTES

    - Timers for all recipes have been standardized to reduce some inconsistencies, as well as to eliminate many excessively long crafting times. For the vast majority of recipes, this results in a significant decrease in crafting time; anywhere from a few seconds to as much as two minutes, such as in the case of the bulk trinkets.



    CAMELOT CLASSIC WORLD NOTES

    Midgard Monsters

    - Classic werewolf models have received an art and equipment upgrade. Note: white werewolf and Drakulv models are still using Classic models at this time.



    TRIALS OF ATLANTIS WORLD NOTES

    Oceanus Encounters

    - Sharks will no longer gather in a massive feeding frenzy in the middle of Oceanus Anatole.


    Stygia Encounters

    - Golden Scarab Vest - Only 25 Scarab Wings are now required to obtain the Magical Scarab-wing Gloves from Tey to pick up the Cursed Scarab-wing Vest. If a player has already turned in 25 or more wings, but has not yet met the previous goal of 50, the player need only turn in one more wing to obtain the gloves.

    - Golden Scarab Vest - The Cursed Scarab-Wing Vest will now spawn more frequently.



    CATACOMBS WORLD NOTES

    Quests - Midgard

    - People Lost - The directions given by the item 'Vudi's Map' and in the player journal for this quest have been clarified to make locating the quest monsters easier.


    Instanced Adventuring

    - The in-game map for the adventure wing 'The Forgotten Vein' has been updated so the Entrance and Exit marks are in the proper locations.


    Dungeons

    - The Kobold leader Vanjorndor in Nyttheim now has a chance to properly drop an item along with coin for its loot.



    LABYRINTH WORLD NOTES

    General

    - The Obelisks at each entrance have been given all the same teleportation options as the Obelisks in Nurizane's Crossroads, along with the option to port to Nurizane's Crossroads and Nethuni's Sanctuary (the remote room players are ported to if they stay AFK at the entrance for too long).

    - Necromancer pets will now be vulnerable to the nexus rift lightning preventing camping of the Obelisk platforms in Nurizane's Crossroads.

    - Necromancers in shade form will no longer trigger the timer for the nexus rift lightning preventing camping of the Obelisk platforms in Nurizane's Crossroads. Only when they drop out of shade form will the timer begin.


    Quests - Albion

    - Unraveling: Illusions of Grandeur - The 'Signaling Whistle' used in this quest can now be used in shade form.

  2. #2
    Petty Officer 1st Class Fustigatrice's Avatar
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    mi sa che gli animisti diminuiranno di molto dopo sta patch

  3. #3
    Shalee's Avatar
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    mah non e' detto , alla fine mettendo giu' una combinazione giusta di shrooms e' ancora un pg ostico per camping e keep defending
    AkA Sheldon
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  4. #4
    Warrant Officer nexo's Avatar
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    si ma ... i menestrelli?

  5. #5
    Petty Officer 1st Class lagnn's Avatar
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    Per la mia ignoranza nela lingua inglese, praticamente adesso l'animista non puo fare piu di 5 funghi escludendo quello controllabile e i funghi però hanno il 50% dei pf in piu?

    E poi, qua credo di dire una grossa cazzatona, il danno non so piu le pallette quelle che ti inseguono ma so danno diretti senza attesa che la bombetta arrivi a destinazione? Ho capito male?

    MIDGARD DEVON
    Lagnn warlock livello 50 rr11L0 Cl 10 Venduto
    ----------------------------------------------


  6. #6
    Lieutenant Junior Grade bakunin's Avatar
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    Quote Originally Posted by lagnn View Post
    Per la mia ignoranza nela lingua inglese, praticamente adesso l'animista non puo fare piu di 5 funghi escludendo quello controllabile e i funghi però hanno il 50% dei pf in piu?
    E poi, qua credo di dire una grossa cazzatona, il danno non so piu le pallette quelle che ti inseguono ma so danno diretti senza attesa che la bombetta arrivi a destinazione? Ho capito male?
    esatto, se gli lasciano un nominale invariato è un ottimo dd'er con le utility freak (funghi interrupt, debuff armor, root, etc), considerate il fatto che il pve non esiste piu lol

    purtropo l'eld ha il ns e lo stun che se sei l'unico mago in party sono impagabili



    Ykykal Bonedancer
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  7. #7
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    avete capito male...

    il bomber DD è rimasto un bomber...
    quello che è diventato un dd normale è il dd/debuff baseline

    cmq non è detto sia un nerf anzi in 8vs8 è uno sgravio imo
    Lux.
    Dwightz.

  8. #8
    Lieutenant Commander BlackCOSO's Avatar
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    che palle hanno cambiato ben poco a sti animisti di merda...uff...

    My Desktop :Cpu I5 3570 - Liquid Cooler Zalman - Motherboard Gigabyte Sniper M3 - 16 Gb ddr3 Crucial Ballistix - Nvidia GTX 780 TI - Corsair RM 750 - Corsair Graphite 600T White - SSD 500 Gb Crucial M500 & HD 1T WD - Dual Monitor Aoc 27" & Dell 24" -

  9. #9
    Lieutenant Commander Vindicare's Avatar
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    non mi sembra un granchè come nerf
    ~Diego~
    Dark Age of Camelot
    ~Vindikare~ Warden RR11L5 -Random-
    ~Vindyria~ Valk RR11L4 |Random|


    Quote Originally Posted by Il professor Oak View Post
    sei una nullità, sei il classico trasher zerger che passa le giornate a zergare o segare pvers

  10. #10
    Petty Officer 1st Class lagnn's Avatar
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    Io non direi che il fatto di fare solo 5 funghi (almeno come ho capito io) non sia un grande nerf.
    Tutte le volte che inco con l'sb un animista che campera i ponti con 1000 funghi, lo sego ma crepo poi dopo di funghi con 5000 cast da 100-120, adesso con 5 funghi faccio a tempo di andarmene cosi
    MIDGARD DEVON
    Lagnn warlock livello 50 rr11L0 Cl 10 Venduto
    ----------------------------------------------


  11. #11
    Lieutenant Commander Vindicare's Avatar
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    6 funghi (5 torrette+pet principale). non sono mica pochi eh -_-
    ~Diego~
    Dark Age of Camelot
    ~Vindikare~ Warden RR11L5 -Random-
    ~Vindyria~ Valk RR11L4 |Random|


    Quote Originally Posted by Il professor Oak View Post
    sei una nullità, sei il classico trasher zerger che passa le giornate a zergare o segare pvers

  12. #12
    Petty Officer 3rd Class lamad's Avatar
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    boh mi pare un nerf al pve, meno pet x animista meno facile farsi i named (ma tanto con la 1.88 il pve dovrebbe diminuire di parecchio)

    per l'rvr mi pare che siano migliorie
    ­
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  13. #13

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    nerf al pve poco poco pesante

  14. #14
    Chief Petty Officer galazon's Avatar
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    non sarebbe male se una cosa del genere la facessero anche al teurgo......

  15. #15
    Lieutenant Commander Shub's Avatar
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    oramai che il pve serve a un cazzo visto la nuova patch nerfano l'animista?
    bhè noi middi ormai è da una vita che proviamo l'ebrezza della mancanza di una classe pet spam, welcome to the middy world!

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