Yes, this is still 1.87. 1.88 begins... soon, TM? Anyway, lots of stuff to peruse here.
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Dark Age of Camelot
Test Version 1.87i Release Notes
Class and item notes
February 1, 2007
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NEW THINGS AND BUG FIXES
- Players may now select near, medium or far for the clipping range of figures through the Options screen.
- A loading bar has been added to the game start up splash screen. Note: This will only be visible in the Catacombs client and higher.
- The range in which a pet can be commanded to attack has been increased from 1500 units to 2000 units.
CLASS CHANGES AND NOTES
Bards
- A new line of Spec Armor Factor buffs has been added to the Bard's Nurture spec line.
Level Name Effect
6 Lesser Shield of Ivy 20 Armor Factor
12 Shield of Ivy 27 Armor Factor
18 Greater Shield of Ivy 35 Armor Factor
25 Wrap of Ivy 43 Armor Factor
34 Shroud of Ivy 55 Armor Factor
44 Blanket of Ivy 67 Armor Factor
Bonedancers
- Commander pets now have an assist ability which defaults to 'on' for all commander pets when summoned. Bonedancers can turn this ability off and back on again via keyword command "assist". The ability enables sub pets to attack whatever the Commander pet is directed to attack by the Bonedancer.
- Fossil Soldiers will now equip a shield when they wield a one-handed axe. Note: This does not give the Soldiers the ability to use Shield Styles.
- The duration of Melee Commanders' and Fossil Soldiers' Charge ability has been increased in duration to 10 seconds.
- The values of the Bone Army baseline and Spec line Damage Over Time (DoT) spells have been increased at higher levels. The new progressions are as follows:
Level Name Effect
2 Lesser Bones to Grit 4 Damage/tick
3 Bones to Grit 6 Damage/tick
4 Lesser Bones to Dirt 9 Damage/tick
6 Bones to Dirt 13 Damage/tick
10 Lesser Bones to Silt 16 Damage/tick
13 Bones to Silt 21 Damage/tick
17 Lesser Bones to Dust 27 Damage/tick
23 Bones to Dust 34 Damage/tick
29 Lesser Bones to Powder 45 Damage/tick
36 Bones to Powder 50 Damage/tick
44 Lesser Bones to Ash 55 Damage/tick
50 Bones to Ash 60 Damage/tick
1 Soften Bones 2 Damage/tick
3 Disperse Bones 6 Damage/tick
5 Liquify Bones 9 Damage/tick
7 Melt Bones 13 Damage/tick
10 Render Bone 16 Damage/tick
13 Bones to Blood 22 Damage/tick
16 Soften Skeleton 30 Damage/tick
22 Disperse Skeleton 38 Damage/tick
28 Liquify Skeleton 46 Damage/tick
35 Melt Skeleton 54 Damage/tick
44 Render Skeleton 62 Damage/tick
49 Skeleton to Blood 70 Damage/tick
20 Cloud of Rot 21 Damage/tick
26 Cloud of Decay 31 Damage/tick
32 Cloud of Deterioration 41 Damage/tick
38 Cloud of Decomposition 51 Damage/tick
47 Cloud of Dessication 61 Damage/tick
- The Bone Spurs Damage Add line for Bone Warriors now has a small Area Effect component to match the line's other pet-cast buffs.
- The Compress Skeleton line of Direct Damage snares in the Bone Mystics line has had its cast time reduced to 2.8 seconds.
- All spells in the Bone Guardians spell line between 29 and 39 have been reduced by one level. (The Powder Skeleton spell was previously at level 29, it will now be level 28, etc). This is to allow the Augment Bone Army spell to properly be awarded at level 39.
- The Shroud of Fear line of spells in the Bone Guardians Spell Line has been changed from an Area Effect Focus Snare spell to a castable Direct Damage/Snare spell. It has a 3 second cast time, 1500 range and 350 radius.
Level Name Effect Cost
23 Shroud of Fear Bonus: -35%/Damage: 60 (Body) 14
30 Shroud of Despair Bonus: -35%/Damage: 80 (Body) 19
41 Shroud of Cowardice Bonus: -35%/Damage: 100 (Body) 26
49 Shroud of Dread Bonus: -35%/Damage: 120 (Body) 32
Champions
- Champions have received a new line of spells in their Valor spell line. This is an endurance reduction chant, similar to the chant added to skalds in 1.87.
Level Name Effect
12 Chant of Energy 10%
22 Chant of Stamina 15%
32 Chant of Persistence 20%
42 Chant of Tenacity 25%
Clerics
- The range on Divine Wrath, Divine Fury and Divine Vengeance has been increased to 1000 units.
- The range on the Minor Smite, and Holy Anger spell lines has been increased to 1500 units.
Mentalists
- Mentalists have received a new line of spells in their Illusions spell line. It is a permanent 100% charm, similar to the charm added to Spiritmasters in 1.87
Level Name Max Charm Level
11 Phantom Adversary 26
20 Ghostly Adversary 40
32 Dream Adversary 50
Friars
- A new line of Concentration based Haste buffs has been added to the Friar's Enhancements spec line.
Level Name Effect
2 Imbue Lesser Haste Target hasted: 8%
10 Imbue Haste Target hasted: 10%
20 Imbue Greater Haste Target hasted: 12%
31 Imbue Lesser Alacrity Target hasted: 15%
40 Imbue Alacrity Target hasted: 17%
50 Imbue Greater Alacrity Target hasted: 20%
Healers
- A new line of Spec Armor Factor buffs has been added to the Healer's Augmentation spec line.
Level Name Effect
6 Eir's Lesser Shield 20 Armor Factor
12 Eir's Shield 27 Armor Factor
18 Eir's Lesser Guard 35 Armor Factor
25 Eir's Guard 43 Armor Factor
34 Eir's Lesser Barrier 55 Armor Factor
44 Eir's Barrier 67 Armor Factor
Hunters
- Hunter wolf pets have had their Dash ability increased in duration to 10 seconds.
Spiritmasters
- The charm spell introduced earlier in 1.87 now has an updated graphic.
E' da un sacco che non gioco però![]()
AF Spec & Celerity & End Reduction...
c'è ancora qualche differenza tra i reami ?!?