Hi all, here is my Hox's feeback, main character on the pvp server.
The first 20 lvl were a bit hard, thought i've never used pots for questing/grinding. But i could easely stand against two mobs without dying since Hox got really powerfull combos like molten slash.
Getting the contract of protection was really helpfull, as like as blood boil (great skill for pulling, and helping killing).
After lvl 20, things were really better, and HoX started to be a REAL killing machine, lvl 24 i was doing quests/grinding in pashtun's isle, and got no real problems. I was playing solo most of the time, one of my friend doing his owns quests in conall's valley.
We meet again after lvl 30 and played together (he plays a conqueror) and most the time was pur farm. HoX had a lot of big aoe damage and mobs dies very fast.
We played together until the last quest of FOTD (honored dead of cimmeria) and things was really easy. I've manage to do this last quest (the honored dead) all alone and got no problem again. Can stand against 3 mobs 1-2 lvl above mine without difficulty, just have to use pots.
Eiglophains moutains quests were done alone too, pretty fast (maybe 5-6 hours played) and things were a bit hard in Aztel approach. Got problems with the firsts quests. Thought i was alone, i've just changed somes little things on my feats tree and all was better ^^.
For now i'm in keshatta, lvl 77, with all no bugged quests dones (talking about the solo ones). I've started pvp with somes random guys who were here and have killed somes lvl 80.
HoX is REALLY monstruous in pve, farming mobs is quite easy, and the aoe help a lot. questing alone was not a big deal and i don't think i'm a great player, just common guy ^^.
Playing pvp is a bit different. Even with great combo damages, their animations are quite slow so it's not easy to use, got low hp (around 2600) and wearing cloth armor are not helpfull against others class, since we had to do toe to toe...
Since we don't have much cc skills (one great aoe stun with feats tree) pvp is most of the time hit&run (for ur life or for killing ^^).
I not used so much desecrating essense, since the cast is long and the duration not that great (even with the bonus damages) but used a lot hellfire breath who is great with 3-4 points in the feat.
About the feats tree, somes seems broken, like the first one in the avatar tree (don't get any proc, but the second one work in team).
Btw i had put somes points in the general mage tree, boosting my resist for slashing crushing etc damages, and boosting my absorption shield (and giving it somes reflections ability). The rest seems not according with the class.
I'll do somes better explanations for feats later, since i can't really remember wich ones seems broken or not.
I had somes suggestions:
- Got a little boost damage from the hellfire breath feat, because the damage are really random (often 250 damage at lvl 77 on lvl 77 mobs but can go up to 600 ^^') even with the feat who increase fire damage.
- Advantaging the desecrating essence, like placing the feats sooner in the feats tree (i've tryed playing with it and a 32 secondes polymorph with a shorter cooldown is great). But we had too spent a lot of feats points to get it really efficient.
- Little faster combos animations for pvping.
- Boost the dot duration for burn to death (really too short imo) Molten Slash (by the feats tree).
- More hp.
- Resist boost in demon form.
- All debuffs need a slighty boost i think.
I'll be happy to discuss it with a dev who have played a HoX at high lvl =).
Sorry for my english, i'm french ^^'.
p.s: if someone wants to help me getting the lvl 80, i'm thankfull =).