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Thread: MJ sui cambiamenti all'oRVR nei prossimi mesi

  1. #1
    Lieutenant Commander Pazzo's Avatar
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    Default MJ sui cambiamenti all'oRVR nei prossimi mesi

    Folks,

    Over the last few months I’ve spoken about our continued focus on improving our open RvR systems. While we have taken some major steps in the last month, we believe that there is much more we can do to encourage people to take part in oRvR throughout the entire evolution of their character(s). Over the next few months we have some very exciting changes and additions taking place. Please note that as always, this does not represent everything that either we are doing or thinking about doing, just what we, as of now, plan on adding to WAR.

    We have a number of major initiatives planned for oRvR in WAR. Please keep in mind that these changes/systems apply to oRvR only and not to scenarios. This is not all we are working on but these do reflect the majority of oRvR additions that we are currently working on/planning for the next few months.

    First, we have created an RvR Influence system. This system is designed to reward our oRvR players with lots of new stuff that you can only get through oRvR. This will be a complimentary system to our PQ Influence system. This system is already implemented in 1.1 and is scheduled to go LIVE along with that version in December.

    Second, we want to improve the visibility that players have into oRvR and make it easier for players to get involved in the action quickly and easily. We have a number of wide-ranging changes going into our map and travel systems to allow players to better understand the state of oRvR in our game and also allow them to get to the action faster. We have already taken one step with putting a Rally Master in each Warcamp but we will also add the ability for people to have a second bind point to make it even easier for players to move around the maps. We will also make it easily for players to see where players from their Realm are engaging in oRvR, a Campaign HUD for all tiers and other improvements We will also improve Tier-wide messaging about what is going on in Battlefield Objectives and Keeps. Other additions include changes to the UI, in-game manual improvements, map enhancements, and a few other changes.

    Third, we want to provide greater incentives to players to participate in oRvR. In order to accomplish this we will be adding additional layers to the questing system of oRvR including the addition of Keep Quests, “Daily Event Quests”, Chained RvR Missions, improve the initial Tome Unlocks and other oRvR-oriented Events. We will also improve our BO itemization. Our goal is to provide players with even more incentive for participating in oRvR than we have already.

    Fourth, we want to encourage guilds to take and control keeps, and we will continue our work on adding better rewards for Guilds who own Keeps as well as the addition of a system of Keep upgrades. This system will be added to the game in several stages beginning in the late winter.

    Finally, we will begin work on a global oRvR “Fame” system that will be tied directly to the Tome of Knowledge which will provide more rewards, titles, experience, etc. for participating and being successful in oRvR. This system will provide even more incentives for people to participate in oRvR than the current systems and one that fits nicely both with the ToK’s concept as “This is your life” as well as an additional advancement and reward system.

    Please keep in mind that these additions are subject to change and given the nature of these changes/improvements, they will not go LIVE until we have thoroughly tested them. However, these are crucial improvements to WAR and are being treated as such by the team.

    Finally, I want to close this out with a brief explanation about the role that we believe that oRvR should play in WAR. It’s really as simple as this, oRvR should be a major focus for leveling, item gain, etc. in WAR. Some of the systems are already in place and in Tier 4, oRvR is alive and well. On other Tiers, however, oRvR is not being engaged in as often as we had hoped when we launched WAR. Our goal is to ensure that oRvR is the place where players can level the fastest, get the best items and overall, have a great time while doing it. It is supposed to be riskier, more challenging but ultimately, more rewarding than any other place within WAR. What is outlined in this letter are some of the ways we plan on making this happen over the next few months and beyond.

    As always, we thank you for your patronage and support. We won’t let you down.

    Mark

  2. #2
    Warrant Officer rustyangel's Avatar
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    Quote Originally Posted by Pazzo View Post
    Fourth, we want to encourage guilds to take and control keeps, and we will continue our work on adding better rewards for Guilds who own Keeps as well as the addition of a system of Keep upgrades. This system will be added to the game in several stages beginning in the late winter.

    Questo mi piace, il resto imho è blabla
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    Quote Originally Posted by Ged View Post
    mica i numeri lo sanno di essere consecutivi


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    Lieutenant LuKas's Avatar
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  4. #4
    Senior Chief Petty Officer
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    una serie di cagate pazzesche

  5. #5
    Lieutenant Commander SharTeel's Avatar
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    perchè nn dice che buffano le WE?
    oppure che fixano i cazzo di set t4 che danno willpower ai caster e int ai curatori? (e strength agli squig herder )
    Currently playing:
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    2) Se tu oggi hai failato più di me, è perchè ancora io non ho finito di failare.
    3) Se c'è la tecnologia per jumpgatare, si può pure sentire il botto nello spazio. (riferito ad Eve)

  6. #6
    Lieutenant Junior Grade Wulfila's Avatar
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    uhm, tutta sta semplicita nel joinare l'azione subito....in poche parole a fanculo il 6v6, visto che come inchi si illumina la lampadina "botte qui" e ti piombano addosso 9000 persone


    si vedrà
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    il problema è da quale parte tende

  7. #7
    Lieutenant Junior Grade Katzenjammer's Avatar
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    Quote Originally Posted by Wulfila View Post
    uhm, tutta sta semplicita nel joinare l'azione subito....in poche parole a fanculo il 6v6, visto che come inchi si illumina la lampadina "botte qui" e ti piombano addosso 9000 persone
    si vedrà
    <Rossomalpelo> YATAAAAAAAAAAAAAAAAAAAAA!

  8. #8
    Lieutenant Commander Wolfo's Avatar
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    stocazzo di rvr aperto...

  9. #9
    Warrant Officer Taro Swarosky's Avatar
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    figo, l'apoteosi del'easy play, mappe piccole, teleport ovunque, cavalli in 2giorni di play, ora anche il radar di serie, per aprile arriva il godmode o gear?





    troppa carne al fuoco pz, troppa.

  10. #10
    Petty Officer 3rd Class lamad's Avatar
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    beh sono stati i giocatori sui vari forum a lamentarsi che non c'era gente in oRvR perchè erano tutti chiusi negli scenari

    il problema mi sembra un altro, cioè che al momento l'oRvR è solo prendere keep a nastro e 'sta cosa è divertente per una sera, poi è una rottura di balotas colossale
    ­
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    Lieutenant Gate's Avatar
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    account locked

  12. #12
    Crewman Sephiz's Avatar
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    MJ : Vorrei concludere spiegando brevemente quale sia il ruolo che crediamo debba svolgere l’RvR aperto in WAR. Semplicemente, l’RvR aperto dovrebbe essere usato come uno strumento fondamentale per salire di livello, guadagnare oggetti e altro.

    che schifo....sbaglio o si sta andando a finire verso il farming keep "obbligatorio" ??



    che schifo...l'ho già detto??

    si poi con ste frontiere minuscole...mha...
    gli dò tempo ancora un mese di rinnovo...poi se devo nuotare in un mare di zerga chiudo...
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  13. #13
    Lieutenant Junior Grade Odyen's Avatar
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    zerg game incoming, rossomalpelo e zaor han vinto la loro battaglia fratelli, muoriamo con dignita'.

  14. #14
    Master Chief Petty Officer Solfami's Avatar
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    Io ormai sto facendo solo scenari, finchè non mi stuferò, e sarà a breve. L'open al momento è incagabile, ma il problema non è insito solamente nel gioco in se, ma imho sta andando tutto a puttane a causa di gentaglia e pseudogilde del cazzo lato distruzione che non stanno facendo altro che zergare. Che si divertano pure, tra 1-2 mesi non troveranno quasi + nessuno in rvr e potranno deletare.
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  15. #15
    Chief Petty Officer Eric's Avatar
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    Quote Originally Posted by Sephiz View Post
    MJ : Vorrei concludere spiegando brevemente quale sia il ruolo che crediamo debba svolgere l’RvR aperto in WAR. Semplicemente, l’RvR aperto dovrebbe essere usato come uno strumento fondamentale per salire di livello, guadagnare oggetti e altro.
    che schifo....sbaglio o si sta andando a finire verso il farming keep "obbligatorio" ??

    che schifo...l'ho già detto??
    si poi con ste frontiere minuscole...mha...
    gli dò tempo ancora un mese di rinnovo...poi se devo nuotare in un mare di zerga chiudo...
    Mah, parlava di rvr quindi immagino si riferisse all'orvr e non alla presa di keep.
    It's all just a game, ladies and gentlemen, and the quality of your living depends entirely upon your ability to play the game.

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