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Thread: 1.99c

  1. #1
    Lieutenant Commander Rayvaughan's Avatar
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    Default 1.99c

    Today we bring you the final iteration of the guild transfer work, as well as some additional class-related updates. We will have documentation and details about the guild transfers next week.

    Version 1.99 will be going Live on Wednesday, September 9th.



    ===================================

    Dark Age of Camelot
    Test Version 1.99c Release Notes
    Guild Transfers
    September 3, 2009

    ===================================



    NEW THINGS AND BUG FIXES

    - The "/gc transfer" command no longer kicks everyone out of the guild. Instead, it leaves the guild in a state where it cannot invite new players and cannot invite other guilds into an alliance or be invited into an alliance. It can also not have a house transferred to it in this state.

    - Your guild name is now transferred with you when you use the "/gc transfer" command.

    - Transferred guilds can now be reformed with as few as two people in your group.

    - Added support to transfer consignment vaults.

    - The house repossession process now collects the consignment merchant object and all hookpoint objects.

    - The "/gc packhouse" command now properly packs the guild consignment merchant when issued.



    CLASS CHANGES AND FIXES

    General

    - All spells now take advantage of resistance debuffs.

    - Melee critical hits are capped at 50% extra damage against pets.

    - Players can no longer cast spells while being grappled.

    - If a player is sprinting their pets will now also sprint to keep up with them.

    - Casting debuffs on mesmerized pets will no longer break the mesmerize spell.

    - When a pet hits a player with a hit buffer, the pet's controller will be informed of how much damage was absorbed by the buffer.

    - Shadowstrike will now always perform a style after being used.

    - Pulsing realm abilities such as Speed of Sound will no longer be interrupted by other forms of pulsing abilities.

    - Fixed an issue that was causing realm abilities to be overwritten by regular chant abilities. If the player is pulsing 2 realm abilities, and tries to pulse a regular ability, then the player is notified and the spell fails.

    - Haste and damage add songs will no longer break Speed of Sound.

    - Negative Maelstrom now properly increases the amount it dealt over time.

    - Players can now receive secondary realm points for healing Necromancer pets.

    - Charmed monsters that cast spells will no longer repeatedly try to buff Vampiirs.


    Animist

    - Realm abilities which increase your chance to get a critical hit are no longer counted twice for bomber pets when casting Damage over time spells.


    Berserker

    - Ferocious Will now displays the correct information when delved.


    Blademaster

    - The delve for the Blade Barrier ability now displays the correct information.


    Bonedancer

    - The Summon Mastery master level ability will now only work on the Commander pet.

    - The Juggernaut realm ability will now only work on the Commander pet.


    Healer

    - When Sputin's Legacy procs due to a spell, the attacker will no longer have his attack timer reset to 5. This was preventing spellcasters from being able to cast for 5 seconds after attacking the Healer.


    Necromancer

    - Spell range equipment bonuses now properly extend to necromancer pets.

    - Realm abilities which increase your chance to get a critical hit are no longer counted twice for Necromancer pets when casting Damage over time spells.

    - Necromancers will now receive realm points for healing other players when using Champion Level healing spells.


    Sorcerer

    - Shield of Immunity now interacts with archery correctly.


    Thane

    - Chain Lightning now has a 25% chance of targetting a pet while 75% of the time it will target a player. If a player can't be found then it now goes back and tries to find a pet again.

    - Additional targets of Chain Lightning will now display a spell effect after the original target is hit.


    Theurgist

    - Charge no longer negates the Minion Rescue stun cast by pets summoned by Minion Rescue.



    CAMELOT CLASSIC WORLD NOTES

    Item Notes

    - (Pendragon Only) Material stores now properly display prices again.

  2. #2
    Petty Officer 1st Class Maddolino's Avatar
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    Quindi Ywain va live il 9
    On Ywain -----> Maddolino, Eldritch 8LX - Game Over
    On Avalon ----> Crisantemo, Sorcerer 4LX - closed -
    http://gimpchimp.etilader.com/s.php?u=Maddolino
    Herald -----> http://guilds.camelotherald.com/char...er=Ywain5&c=15
    Bisogna ascoltare molto e parlare poco per governare bene uno Stato

  3. #3
    Lieutenant Commander Rayvaughan's Avatar
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    sì ma il nuovo grapple è un cheat, mandi due tank sui 2 support e non cura + nessuno

    per il resto buono, finalmente han fixato le song dello skald

  4. #4
    Chief Petty Officer Ransy's Avatar
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    Quote Originally Posted by Rayvaughan View Post
    sì ma il nuovo grapple è un cheat, mandi due tank sui 2 support e non cura + nessuno
    per il resto buono, finalmente han fixato le song dello skald
    no ma bellissimo con 2 grapple annuli 2 curatori chi cura mo ?

  5. #5
    Lieutenant Commander Rayvaughan's Avatar
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    per non parlare del love al teurgo ed al necro... animista ancora un pochino nerfato

  6. #6
    Chief Petty Officer Ransy's Avatar
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    Charge no longer negates the Minion Rescue stun cast by pets summoned by Minion Rescue.

    Cioè i pet aria stunnano anche i pg in charge oppure ho letto male ?

  7. #7
    Lieutenant Commander Rayvaughan's Avatar
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    quella è la ra 5

  8. #8
    Lieutenant Commander Dryden's Avatar
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    Quote Originally Posted by Rayvaughan View Post
    sì ma il nuovo grapple è un cheat, mandi due tank sui 2 support e non cura + nessuno

    Sarà arrivata l'era dei setup con le classi multitask o + di 2 curatori ?
    Free from Signature

  9. #9
    Lieutenant Commander Rayvaughan's Avatar
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    Quote Originally Posted by Dryden View Post
    Sarà arrivata l'era dei setup con le classi multitask o + di 2 curatori ?
    bha era solo una provocazione, calcola che grapple "ora" ha un recast, quindi sarebbe cmq una mossa difficile da effettuare con sincronia

    ciò non toglie che sia una cagata come la ra5 del theurg

  10. #10
    Warrant Officer Vynnstorm's Avatar
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    Quote Originally Posted by Dryden View Post
    Sarà arrivata l'era dei setup con le classi multitask o + di 2 curatori ?
    Bianco lo sapeva, aveva predetto tutto ma nessuno ha creduto in lui.



  11. #11
    [-- Bannato --]
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    Quote Originally Posted by Vynnstorm View Post
    Bianco lo sapeva, aveva predetto tutto ma nessuno ha creduto in lui.

    "If you choose to jump in the water after this guy, you are fully committed, there is not getting away." (Vn board)


    A Shaman's job in a group is to be the most annoying little shit he can be
    INVERTENDO L'ORDINE DEI NATURALISTI, IL RISULTATO NON CAMBIA (Bianco, 14/04/10)
    Spoiler

  12. #12
    Master Chief Petty Officer Hangel's Avatar
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    Alla fine cmq Grapple ce l'hanno tutti i gruppi per cui la cosa è valida per entrambi... certo un tank scudato ora può bloccare i curatori per un bel po... stun - grapple, però devi avere qualcuno che mena mentre sei fermo a bloccare i curatori.

  13. #13
    Hador's Avatar
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    Quote Originally Posted by Rayvaughan View Post
    bha era solo una provocazione, calcola che grapple "ora" ha un recast, quindi sarebbe cmq una mossa difficile da effettuare con sincronia
    ciò non toglie che sia una cagata come la ra5 del theurg
    cazzo ungrim due ray
    ha senso far respeccare tutti i tank in battlemaster per poter togliere 10 secondi di moc? no perchè vi faccio notare che anche prima se un tank ti mena non curavi
    la r5 del teurgo ha un quarto d'ora di reuse, mi sembra anche giusto funzioni su charge

  14. #14
    Lieutenant Commander Rayvaughan's Avatar
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    se non giochi taci

  15. #15
    Mastrota de Youtube Drako's Avatar
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    Quote Originally Posted by Hador View Post
    la r5 del teurgo ha un quarto d'ora di reuse, mi sembra anche giusto funzioni su charge
    certo che si. è ovvio che una r5 che si ha ogni 15 minuti debba essere superiore ad un ra da 3 minuti

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