Ripeto, Banelord è un ottimo ML, ha molte abilites che possono risultare decisive, non è assolutamente una sciocchezza avere un banelord in party, specie se si ha già qualche BG in party.
Sulle Vn c'è la descrizione del path da parte di questo player che mi sembra fatta molto bene:
Ml1 - (Zone of Unmana) Run into pbae bombs and you can unbomb them just that simple, I use this when I see a box full of casters or I want to impede a healer from spreadhealing fast enough to keep up with my groups damage.
Ml2 - (Primal Agony) Most often used in conjunction with Ml8, it removes 10% hp/end/power.
Ml3 - (Oppression) Here is a dark secret this is our pbae root which lasts generally for 10 secs or just long enough to catch that bard, Also this defeats SOS hands down.
Ml4 - (Inexorable defeat) This zaps endurance like crazy makes enemies run ooe in 1-2 swings, Great for use against assist trains while you guard a caster they are after.
Ml5 - (Tactical Insight) Dont bother putting on any of your bars. Whoopie it makes enemies miss next attack.
Ml6 - (Snaring Tendrils of power) I used this before I discovered the assist train stopping power of Oppression, with the stun component working its not that great to be out of a fight for 10 seconds.
Ml7 - (Chaotic Power) Adds 5% chance to land spells, Useful only in pve quite honestly when the casters hit the MW you hit this and watch the mob die fast.
Ml8 - (Agony Transmission)Removes 30% of the enemies HP/Power/Endurance [pbae] at a cost of taking you to a sliver of life left about 10% actually. This is great if your clerics know its coming and/or you have ip. Use ml2 and ml8 in conjunction together for 40% of the effect.
Ml9 - (Demoralization) Lowers enemies spec/level for damage calcs, basically it lowers damage to all allies int eh area for a short period of time.
Ml10 - (Banespike) Increases melee damage and spell damagelike crazy for all your allies by 25% fo r15 seconds, currently does not affect style or weapon procs however Dragonpup knows this and is I believe working to get this remedied.
Ml3, Ml7 Ml8 are on their own timer
Ml2, Ml5, Ml9 are on their own timer
Ml1, Ml4, and Ml6 on other timer
Ml10 banespike is on its own timer as it is 15 minute reuse