Boh, io riesco a giocare, non c'è nessuno per una partita?
eccomi, che server di ts3?
DAOC - Deira [off]
Mamma - trolla sciamana 6L3
Mammella - cobolda runemaster 3Lx
Eve Online [off]
Nazza VonBraun
Annunciata la co-op a 4 giocatori
http://xbox360.console-tribe.com/new...giocatori.html
Figata![]()
on GW2 Spvp
MMORPGITALIA Spvp Team Tournament Winner
S1 Legendary Division
S2 Legendary Division
S3 Legendary Division
S4 Legendary Division
@Versione PC
Battlefield Blog
The question of "What about PC?" is coming up in the comments quite a lot already so this is what the situation is.
No, we haven't signed away rights to console on this.
The problem we have on PC is that all our servers are dedicated with providers. Changing a server from Conquest 32 players to Onslaught 4 players cuts out 28 player slots from the total ammount available. This could have a dramatic affect on the PC online environment if enough servers changed to Onslaught.
We aren't ruling out Onslaught on PC but at this time we are researching how to bring it to PC without affecting players who don't have Onslaught or their own server to run it on.
Non che mi interessi particolarmente farmi le pippe contro l'AI ma era carina l'idea dei combat di notte
Beh arriveranno pure mappe nuove si presume prima o poi
on GW2 Spvp
MMORPGITALIA Spvp Team Tournament Winner
S1 Legendary Division
S2 Legendary Division
S3 Legendary Division
S4 Legendary Division
chi gioca?
DAOC - Deira [off]
Mamma - trolla sciamana 6L3
Mammella - cobolda runemaster 3Lx
Eve Online [off]
Nazza VonBraun
Prossime modifiche..
Changelog:
Server - Some potential sources for lag/rubberbanding have been eliminated
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Log file for server admins: all remote admin interface commands/events are logged
Server - Log file for server admins: major server events + all chat messages are logged
Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable
Server - Server description can be up to 400 characters, and use "|" for line breaks
Server - Banlist can contain up to 10.000 entries
Server - reduced latency in packet handling
Admin Interface - fixed the player.onKill spam that occasionally happened
Admin Interface - ensured that player.onJoin events always report the player name
Admin Interface - events triggered when people spawn
Admin Interface - much more info on kills
Admin Interface - detailed stats are reported at end-of-round
Gameplay - Various minor level bugfixes
Gameplay - Helicopter handling has been tweaked
Gameplay - Weapon tweaks have been implemented based on PC public feedback
Gameplay - Fixed technical hang when a crate was armed outside of the combat area
Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
Gameplay - Countermeasures can be fired when driving a helicopter
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay - Advanced Spotting scope works better
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser – Added support for retrieving update progress
Server Browser - Now refreshes information
Server Browser - Join queue system when attempting to join a full server
Server Browser - all settings are automatically saved between sessions
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well
Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client - Fixed some crashes
Client - Toggle/hold crouch is user controllable
Client - Toggle/hold zoom is user controllable
Client - Vsync bugfixed for DX10/DX11
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client - Improved Play Now functionality
Client - Removed K/D ratio and Skill Level filters in the leaderboards
Client - Any points you get while being dead will be added to your score
Client - Reduced negative mouse acceleration
Client - More informative disconnection/kick reasons
Manual, for server administrators: http://static.cdn.ea.com/dice/u/f/bf...inistrator.zip
Si stanno proprio dando da fare e soprattutto ascoltano la community
Speriamo capiscano anche che servono nuove mappe e obiettivi/item da sbloccare
Last edited by Kali; 12th May 2010 at 23:52.
per chi ci sta giocando... avevo intenzione di comprarlo per PC... ma mertià ?! perchè sicuramente è ganzo pero vorrei sentire un po di opinioni !!!
lol c'hai 94 pagine di opinioni direi che bastano, buona lettura![]()
on GW2 Spvp
MMORPGITALIA Spvp Team Tournament Winner
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S2 Legendary Division
S3 Legendary Division
S4 Legendary Division
on BLACK DESERT : Lapo/Lontra
on MARVEL HEROES : Lapotto
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