questo è positivo
questo è positivo
L'unico problema di Last Story è che pare che faccia faticare parecchio il povero delfinuccio..almeno la versione jappa è difficile da far girare a 20 fps :/
spamm is life.
quindi ci si gioca con gli stessi fps che si farebbero su wii e in + hd?
beh?![]()
No guardavo sul forum del delfino la discussione..in particolare questo post visto che il mio pc è quasi identico (ho + ram e il 2600k ma credo che faccia poca differenza)
CPU: Intel Core i5-2500K CPU @ 3.30GHz
MB: msi P67A-GD65
Ram: DDR3 8GB
Gfx: NIVIDIA GeForce GTX 560 Ti
OS: MS Win7 Ultimate 64-bit
So with the Dolphin build 3.0-84 I was able to run a playthrough all the way to the festival without freezing with 9x aa and 16x af. The FPS was 20-30 before the city and in open areas with a lot of people was about 15-20FPS, while alleys were more towards 30FPS.
The problem with choppy audio seems to only be with prerendered scenes and still persists for me. Another audio problem I noticed is during non-prerendered scenes, sometimes the sfx will jump the gun and start playing too early, but voices will seem to be still on time. I also noticed there seems to be a lot of problems with save states.
I switched around with some setting and switching back to JIT fixed the first prerendered scene, but not the others. Also, it froze a lot when using JIT. I couldn't manage to fix any of the problems with settings, although I'm a bit of a noob.
I played through one more time and it didn't freeze until the third boss. I don't know if I was just lucky before, or I forgot to change back one of the settings after messing around with it. My current settings will be attached.
spamm is life.
Altro post, questo già sulla versione PAL
Been playing the PAL release with default settings (Texture copies to RAM, only change) smoothly at 30frame rates. (Using EmuCR-Dolphin-r6480-x64). Crashed at the end of the "Last Story" fmv (After the Forest Beast fight), also got some sound stuttering during some cutscenes.
Tried various audio plugins, all gave this weird stuttering, noticeable but not enough to stop the characters from being understood. After a restart of the emulator, I was also able to get past the fmv and onto Chapter 3.
Edit: Just stopped for the night. 2 hours playtime and only had that one crash at the end of the fmv. Runs at about 20-25 in the busy npc filled city, 30 at all other times. Controller wise I am using a wired 360 emulated as the classic controller, but I also tried the game with a wiimote and nunchuck, works fine with them.
My advice: Grab EmuCR-Dolphin-r6480-x64, set textures to RAM. Changing other settings might be better.. But this is what I tried first, and its worked so far.
Windows 7 64bit
i5 2500k 3.30ghz
GTX 560ti
4GB DDR3 ram
Graphic settings:
DX9
Full screen (1920x1080)
V-sync: On
AF: 16x
AA: Off
EFB Scale: Fractional
Copy to RAM
spamm is life.
lmao
ciao randolk
grazie sky,mi appresto a tuffarmi nell'oceano con il mio delfino,in HD