http://www.mmorpg.com/gamelist.cfm?s...e=3&gameID=11/
eccoaccà
la cosa che mi ha fatto ridere è stata questa
MMORPG.COM: One of the more common pitfalls of MMORPG expansions in general is that the introduction of newer items often tends to render the extant items less desirable or obsolete. Are steps are being taken to maintain the desirability of existing items while introducing exciting new armor, weapons, jewelry, etc.?
Firor: Yes, and in Camelot terms this means that we're minimizing the effect of Catacombs items and abilities on RvR combat. The design goal is to make it so if you don't purchase Catacombs, you'll still be able to compete in RvR.