Wizard
Cold Blooded All damage dealt to chilled and frozen targets is increased by 20%.
Spectral Blade
Impactful Blades : Hits Slow the movement of enemies by 80% (up from 60%) for 1 second (Previously also had a 5% chance to Knockback).
Siphoning Blade : Every enemy hit grants 3 (up from 1) Arcane Power.
Shock Pulse Launch a volley of 3 electric bolts that deal 53% (up from 48%) weapon damage as Lightning damage per bolt. / Cost: 0 Arcane Power
Fire Bolts : Cast bolts of fire that each deal 152% (up from 137%) weapon damage as Fire.
Lightning Affinity : Every target hit by a pulse restores 3 (up from 2) Arcane Power.
Ice Armor Surround yourself in a barrier of ice that increases armor by 800% (down from 1000%), causing 0 - 0 Cold damage to attackers, chilling them for 0 second(s). / Duration: 120 seconds
Jagged Ice : Melee attackers also take 130% (up from 100%) weapon damage as Cold.
Crystallize : Whenever you are struck by a melee attack, your Armor is increased by 30% (up from 15%) for 30 seconds. This effect can stack up to 3 times.
Electrocute This is a Signature spell. Signature spells are free to cast. / Lightning arcs from your fingertips, dealing 90% (up from 80%) weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Lightning Blast : Create streaks of lightning that pierce through targets, hitting all enemies for 86% (up from 80%) weapon damage as Lightning.
Arc Lightning : Blast a cone of lightning that causes 115% (up from 80%) weapon damage as Lightning to all affected targets.
Forked Lightning : Critical Hits release 4 charged bolts in random directions, dealing 55% (up from 46%) weapon damage as Lightning to any targets hit.
Explosive Blast
Time Bomb : Explosive Blast detonates from the point it was originally cast after 2.5 seconds for 315% (up from 293%) weapon damage as Physical.
Diamond Skin
Mirror Skin : Reflects 100% (up from 50%) of damage absorbed back at the attacker.
Enduring Skin : Increases the duration of Diamond Skin to 9 (up from 8) seconds.
Diamond Shards : When Diamond Skin wears off, diamond shards explode in all directions dealing 210% (up from 155%) weapon damage as Physical to nearby enemies.
Hydra
Frost Hydra : Summon a Frost Hydra that breathes a short range cone of frost, causing 36% (up from 31%) weapon damage as Cold to all enemies in the cone.
Lightning Hydra : Summon a Lightning Hydra that electrocutes enemies for 64% (up from 34%) weapon damage as Lightning.
Mammoth Hydra : Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 67% (up from 22%) weapon damage per second as Fire to enemies caught on the burning ground.
Arcane Hydra : Summon an Arcane Hydra that spits Arcane Orbs, which explode on impact, causing 60% (up from 28%) weapon damage as Arcane to enemies near the explosion.
Meteor
Cost: 60 Arcane Power / Summon an immense Meteor that plummets from the sky, causing 260% (up from 200%) weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds.
Molten Impact : Increases the damage of the Meteor impact to 390% (up from 260%) weapon damage as Fire and the molten fire to 90% (up from 78%) weapon damage as Fire over 3 seconds.
Meteor Shower : Unleash a volley of 7 smaller Meteors that each strike for 104% (up from 80%) weapon damage as Fire.
Comet : Transforms the Meteor to ice that deals 312% (up from 240%) weapon damage as Cold. The impact site is covered in a freezing mist that deals 72% weapon damage as Cold and Slows enemy movement by 60% over 3 seconds.
Arcane Torrent Cost: 16 Arcane Power (down from 20 Arcane Power) / Hurl a barrage of arcane projectiles that deal 210% (up from 175%) weapon damage as Arcane to all enemies near the impact location.
Cascade : Enemies killed by Arcane Torrent have a 100% chance to fire a new missile at a nearby enemy dealing 210% (up from 175%) weapon damage as Arcane.
Arcane Mines : Instead of firing projectiles, lay Arcane mines that arm after 2 seconds. These mines explode when an enemy approaches, dealing 180% (up from 150%) weapon damage as Arcane. Enemies caught in the explosion have their movement and attack speeds reduced by 30% for 3 seconds.
Archon
Slow Time : Archon form can cast Slow Time that lasts for 15 seconds (up from 8 seconds).
Arcane Destruction : An explosion erupts around you when you transform, causing 1600% (up from 450%) weapon damage as Arcane to all enemies within 15 yards.
Teleport
Calamity : Casts a low power Wave of Force upon arrival, dealing 265% (up from 75%) weapon damage as Physical to all nearby enemies.