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Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #286
    Senior Chief Petty Officer Ged's Avatar
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    Ok per me.


  2. #287
    Ensign Jesper's Avatar
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    3 Corone sul 5!

    Roll...3!

    Siamo a 20 tonde. Vogliamo tentare la sorte o andiamo a comprare il biglietto?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  3. #288
    Senior Chief Petty Officer Ged's Avatar
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    Io son sfigato oggi, direi di andare a prendere il biglietto


  4. #289
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    io continuerei a giocare almeno un altra mano , stare senza soldi non e' bello , puntiamo sul 4 :S
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  5. #290
    Ensign Jesper's Avatar
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    Per ora c'è un voto per giocare e uno per fermarci...se volete continuare a giocare, ricordatevi di decidere su

    A) quale numero

    B) quante corone!
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  6. #291
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    20 corne sul 4 !
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  7. #292
    Bortas's Avatar
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    Lassamo perdè e compramo il biglietto, basta cazzeggiare...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  8. #293
    Lieutenant
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    Andiamo via prima di perdere tutto.

  9. #294
    Lieutenant Commander Defender's Avatar
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    Compra sto ticket to ride, che sennò qua ci prende la fotta ed entriamo nel loop del gambling e non se ne esce più

  10. #295
    Lieutenant Tibù's Avatar
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    via via!
    Spoiler
    mandale83 on PSN
    Spoiler


  11. #296
    Sturm's Avatar
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    Andiamo via,meglio senza soldi che in debito
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  12. #297
    Ensign Jesper's Avatar
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    Ok ce ne andiamo in gondola!

    Quote Originally Posted by 136.
    ‘The fare to Port Bax is 20 Gold Crowns,’ says the coachman in a gruff Ragadornian accent.

    If you have 20 Gold Crowns and wish to purchase a ticket, turn to 10.

    If you do not have enough money for the fare, turn to 238.
    Quote Originally Posted by 10.
    You pocket the ticket (mark this as a Special Item on your Action Chart) and the man takes you to a coach that is waiting near the east gate of the seaport. It is empty and you take a seat near one of its circular windows. You are relieved to find that the seat is quite comfortable, for the journey to Port Bax will take seven days.

    Stowing your equipment beneath the seat, you settle back in comfort and doze off.

    When you awake, there are five other passengers and the journey to Durenor has already begun.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–3, turn to 51.

    If the number you have picked is 4–6, turn to 195.

    If the number you have picked is 7–9, turn to 339.
    Roll...3

    Quote Originally Posted by 51.
    After nearly an hour, the coach stops at the shrine of Kalanane. It is said that this shrine is built upon the grave of King Alin, the first ruler of Durenor, and all around the shrine grow clumps of Laumspur.

    If you wish to pick some of this herb, turn to 103.

    If you do not, return to the coach by turning to 249.
    Manco chiedo lol free loot is the best loot!

    Quote Originally Posted by 103.
    Laumspur is a delicious herb, much sought after in the Lastlands for its healing properties. You have picked enough for one Meal. Eating this meal will restore 3 ENDURANCE points to your total.5 (Remember to add this to your Action Chart if you possess a Backpack. Otherwise you must consume it now or abandon it.) You wrap the herb up, and return to the coach with the other passengers.

    Turn to 249.
    Score!

    Quote Originally Posted by 249.
    During the course of the afternoon’s journey, you chat with your fellow travellers and learn about their backgrounds.


    Illustration XV—You chat with your fellow travellers and learn about their backgrounds.

    Sitting opposite are two brothers named Ganon and Dorier. They are knights in the Order of the White Mountain, warrior lords of Durenor who have pledged allegiance to protect the country from raids by the bandits of the Wildlands. They own a castle and land near Port Bax. Next to them sits Halvorc the merchant. His nose is swollen and his face is badly bruised thanks to Lachlan, the Overlord of Ragadorn. A little misunderstanding about port taxes lost him his cargo and most of his gold. Seated by the far door is a priest called Parsion. Like you, he is a Sommlending who has journeyed across the Wildlands by coach on his way to Port Bax. Beside you sits a young woman called Viveka. She is a mercenary adventuress who earns her gold by fighting for it, and sells her services to the highest bidder. She is returning to Port Bax having collected payment for a successful adventure in Ragadorn.

    Not wishing to reveal your true identity, you have pretended to be a simple peasant. The travellers seem unaware of the war that now rages in Sommerlund.

    Turn to 39.
    Quote Originally Posted by 39.
    At dusk the coach stops at an inn on the coast road to Port Bax. The cost of a room for the night is 1 Gold Crown for coach passengers and 3 Gold Crowns for anyone else. As you are about to enter, the coach driver demands to see your ticket.

    If you have a ticket for the journey to Port Bax, turn to 346.

    If you do not have a ticket, turn to 156.
    Celabbiamo mister!

    Quote Originally Posted by 346.
    The driver nods and hands back the ticket. The inn is warm but poorly furnished. You must eat a Meal here which will cost you 1 Gold Crown unless you have a Meal in your Backpack.

    The Kai Discipline of Hunting cannot be used when instructed to eat a Meal on your journey through the Wildlands, as it is a barren wasteland inhabited only by creatures called Szalls, a weak and cowardly breed of Giak.

    If you can afford the 1 Gold Crown for the room, turn to 280.

    If you have no money, turn to 205.
    Nooo il nostro pasto curativo....NOOOOOOOO!

    Per di più siamo poveri in canna e non abbiamo manco 1 Corona per la stanza lol.

    Quote Originally Posted by 205.
    The innkeeper frowns at you and points to a side door. ‘If you can’t afford a room, you can go and sleep in the stable.’

    As you walk towards the exit, you feel the stare of the other passengers burning into your back. The door is slammed shut and you stand shivering in the cold night air.

    Turn to 213.
    Quote Originally Posted by 213.
    213

    You climb to the top of a pile of sheaves of hay and pull your warm Kai cloak around your shoulders to keep out the chill wind. You quickly fall asleep, little knowing you will never open your eyes again. One of the other passengers on the coach who is an agent of the Darklords creeps out and assassinates you in the dark chill of the night. Do you know who it was?

    Your life and your quest have come to a tragic end here.
    O-O

    O-O

    O_____________________________O


    Macheccazz...


    Rilassati, figlio mio. Sei in pace ora.


    Kai? Che cazzo ci fai nella stalla?


    Non sono nella stalla, figlio mio. Sei asceso al mio fianco.


    Son...eh? Ehy aspetta un attimo...ora mi ricordo! CHE CAZZO VUOL DIRE CHE ARRIVA IL PRIMO FESSO E MI INCHIAPPA!


    Lupo, non devi reagire cos...


    Sono o non sono un cazzo di jedi fantasy? C'HO I POTERI MENTALI!


    Si ma...


    NIENTE MA, RIPORTAMI SUBITO GIU!


    Ma...


    GIU HO DETTO! E BASTA CON LE STRONZATE! ME LA LEGO AL DITO QUESTA EH!


    Si ma sei asceso!...


    ASCESO STOCAZZO!
    E dato che ci siamo, prendo in prestito una Corona per la stanza...

    Quote Originally Posted by DICEVAMO...(280)
    You sleep deeply without being disturbed before rising at dawn, gathering your equipment, and joining the others as they board the coach.

    For two days and nights, the coach follows the trade route across the flat, treeless Wildlands. It stops only to allow the driver to sleep. But on the morning of the ninth day of your quest, there is an unfortunate accident.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–4, turn to 2.

    If the number is 5–9, turn to 108.
    Roll...3 (ancora lol)

    Quote Originally Posted by 2.
    You are travelling along a narrow section of coast road which follows a dizzy course beneath high, overhanging cliffs. A rockfall has blocked the road ahead and you must stop to clear it. You are helping the driver to lever a large rock from the path of the carriage, when you hear the sound of falling rocks. A boulder crashes down from the overhanging cliff, killing the driver before you can make any attempt to save him. He was standing less than six feet away from you at the time of his death.

    If you have the Kai Discipline of Sixth Sense, turn to 42.

    If you do not have this skill, turn to 168.

    Come dicevo, poteri mentali. Cazzo.

    Quote Originally Posted by 42.
    You sense that someone is on the cliff above and that you were the intended victim of their attack. Someone is trying to kill you!

    Turn to 168.
    Forse è Kai che se l'è presa...

    Quote Originally Posted by 168.
    Slowly, one by one, the other travellers appear and stare in shock at the dead coachman. ‘We must bury him,’ says the priest.

    You silently nod your agreement and prepare a grave in which to lay the corpse. As you all walk back to the coach, you discuss what should be done.

    ‘I know the road to Port Bax. I had better drive the coach,’ volunteers Halvorc.

    ‘I do hope we’re not blamed for his death,’ says the priest nervously.

    ‘It was an act of the gods,’ says Dorier.

    ‘I shall testify to that,’ says Ganon. ‘Lies are never spoken by Knights of the White Mountain.’

    It is true that in Durenor, a true knight will speak only the truth whether for his own good or ill. His words seem to reassure the priest and you are all soon once more on the road heading towards the eastern horizon. It is late in the afternoon when you arrive at a coach station in a small coastal village known as Gorn Cove, which is mainly populated by outcasts, thieves, and Szalls.

    The death of the coachman is met by the villagers with great suspicion, but Dorier’s words convince them that it was accidental.

    There is only one inn at the village, a tavern known as the Forlorn Hope. Its state of disrepair is typical of all the other hovels in this poor sea village. A room for the night costs 1 Gold Crown.

    If you can pay for the room, turn to 314.

    If you cannot, turn to 25.
    Ci risiamo...

    Quote Originally Posted by 25.
    Casting your eye around the crowded tavern, you notice that many of the local villagers are playing various gambling games. Near to the main door, a young rogue has three upturned wooden cups on the table in front of him. He spins them around and challenges anyone to point out the cup that contains a small glass marble. If they guess correctly, he will pay them double the money they have gambled.

    If you have the Kai Discipline of Sixth Sense or Mind Over Matter, turn to 116.

    If you do not have either of these skills, turn to 153.

    POTERI MENTALI CAZZO

    Quote Originally Posted by 116
    Using your Kai Discipline, you can tell which cup hides the marble, for to you, the clay is as transparent as glass itself.7

    Pick a number from the Random Number Table and add 5 to it. This equals the number of Gold Crowns that you win before the rogue suspects something is wrong and ends the game.

    With gold in your purse once more, you return to the bar and hand over 1 Gold Crown for a room.

    Turn to 314.
    Roll...2 -.-

    Abbiamo 6 Corone!

    Quote Originally Posted by 314.
    The innkeeper is a thin old man with only one eye. He hands you a key and points to a balcony opposite. ‘Number two, the red door,’ he says.

    The other travellers each pay their one Crown, collect a key, and make their way across the crowded tavern floor towards the stairs.

    ‘We must make plans for tomorrow,’ says Dorier. The others all nod in agreement. ‘I suggest we meet here in the bar in one hour to decide what to do.’

    As you close the red door of your room, for some unknown reason you recall the words of Captain Kelman when you left Holmgard harbour: ‘There is evil treachery at work and the enemy already has plans afoot to thwart your quest.’

    An hour has nearly passed when your thoughts are disturbed by a knock at the door. It is the innkeeper and he is carrying a tray of hot food.

    Illustration XVIII—The innkeeper, a thin old man with only one eye, is carrying a tray of hot food.

    ‘With the compliments of one of your friends,’ he says, and leaves before you can ask which one. The food smells most appetizing. You have not eaten today and now you must eat a Meal or lose 3 ENDURANCE points.


    If you have the Kai Discipline of Hunting, turn to 290.

    If you wish to eat the hot food put before you, turn to 36.

    If you do not want to eat this food, turn to 178.
    Prometto che prima o poi Dever si ricorderà della parte game.

    Quote Originally Posted by 290.
    The food smells delicious, but you notice that there are two or three drops of clear liquid on the side of the plate and another on the tray. At first you suspect that it is only water, until you touch the fluid and notice that it is sticky. You recognize it as sap from the gnadurn tree, a deadly poison used by assassins because of its lack of flavour or scent. The shock of your discovery soon turns to anger and you race out of the room, intent on discovering the identity of your enemy.

    Turn to 200.
    Sorpresa delle Sorprese!

    Quote Originally Posted by 200.
    By the time you reach the bar, the others are all seated at a large table awaiting your appearance. Drawing closer to the table, you realize you have found your would-be assassin. You will have to attack without giving any warning to your enemy, so study your fellow travellers carefully and then make your decision.

    Illustration XII—The others are all seated at a large table waiting your appearance.

    If you wish to attack the Knight of the White Mountain called Dorier, turn to 7.

    If you wish to attack the merchant called Halvorc, turn to 60.

    If you wish to attack the adventuress called Viveka, turn to 85.

    If you wish to attack the priest called Parsion, turn to 158.

    If you wish to attack the Knight of the White Mountain called Ganon, turn to 270.
    Ok, sembra una scelta a cazzo matto, ma è tutt'altro! Se qualcuno ha gia fatto il libro e sa la risposta, per favore, non spoileri (questo è probabilmente l'enigma migliore della serie ). Oltre al chi, mettete anche il perchè in spoiler, se volete!

    Detto questo, vi lascio per questa serata che esco! Buona indagine!!

    ************************************************** ***********************
    Lupo Solitario, Kai Aspirant

    CS: 15

    EP: 25/25

    Discipline
    Healing
    Mindshield
    Camouflage
    Hunting
    Sixth Sense
    Tracking

    Weapons (2): Mace, Dagger

    Backpack (8):

    Special Items (12): Crystal Star Pendant, Port Brax coach ticket

    Money (50): 6

    MORTOMETRO: III
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)

    ************************************************** ******
    Last edited by Jesper; 1st March 2013 at 20:50.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  13. #298
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    Io mi astengo perche' so , pero' siete una banda di cazzoni se avessimo pagato la stanza non saremo morti , io escluderei deffo fino alla fine di sto libro :S
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  14. #299
    Ensign Jesper's Avatar
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    Quote Originally Posted by -=Rho=- View Post
    Io mi astengo perche' so , pero' siete una banda di cazzoni se avessimo pagato la stanza non saremo morti , io escluderei deffo fino alla fine di sto libro :S
    Poro deffo ç_ç
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  15. #300
    Lieutenant Tibù's Avatar
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    qui mi astengo, mi ricordo alla perfezione chi è il killer ç_ç
    mandale83 on PSN
    Spoiler


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