Sicuramente tuttiavrete letto la pagina dove gli sviluppatori annunciano i progetti per le patch che verranno, per chi non lo avesse visto questo e' cio' a cui stanno lavorando i developers per le prossime patch:
Currently in Development
We are planning on implementing the following features in upcoming patches.
* Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.
* Player vs Player Honor System: Players will have access to new armor sets and weapons by increasing rank in the PvP Honor System.
* Player vs Player Battlegrounds: Player vs Player Battlegrounds will be added to the landscape.
* Player vs Player Graveyard, Guard Tower, and Mine Control: Factions can capture and control graveyards, guard towers, and mines in contested areas.
* New High End Content:
o Azuregos (Raid encounter in Azshara)
o Lord Kazzak (Raid Doomguard in Tainted Scar)
o Dire Maul (Level 47-56 Dungeon in Feralas)
o Blackwing Lair (New Raid Dungeon)
* High Level Items: New dungeon/instance armor sets.
Metteranno gli honor points ma solo con finalita' simil RP che danno accesso a nuoi item, pietre fuori i dung che aiutano a formare gruppi equilibrati, i tanto attesi BG, le conquiste di cimiteri torri di guardia e miniere nelle zone contested ( secondo me una delel cose + divertenti del gioco ), e infine nuove sfide e item per i livelli alti.
Mi sembra che stiano sempre + migliorando il sistema di gioco e si stiano concentrando sul lato PvP forse il + carente fino ad ora, i propositi sembrano molto buoni, ora speriamo di poterli provare presto.