dopo nn so quanti tentativi credo di aver tirato fuori un tp probabilmente classicoche mi piace molto. opinioni?
Arcane Talents (21 points)
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Improved Dampen Magic - 2/2 points
Increases the effect of your Dampen Magic spell by 50%.
Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Presence of Mind - 1/1 point
When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.
Frost Talents (0 points)
None
Fire Talents (30 points)
Impact - 5/5 points
Gives your fire spells a 10% chance to stun the taget for 2 seconds.
Ignite - 5/5 points
Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds.
Flame Throwing - 2/2 points
Increases the range of your fire spells by 6 yards.
Incinerate - 2/2 points
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Burning Soul - 3/3 points
Gives your fire spells a 65% chance to not lose casting time when you take damage.
Improved Scorch - 5/5 points
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 2% and lasts 15 seconds. Stacks up to 5 times.
Critical Mass - 3/3 points
Increases the critical strike chance of your fire spells by 6%.
Fire Power - 5/5 points
Increases the damage done by your fire spells by 10%.