Principalmente mi interessa sapere se vale la pena togliere i 2 punti in tanquillity e i 2 in nature's reach x prendere feral charge....
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Class: Druid
Level: 60
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Balance Talents (10 points)
Nature's Grasp - 1/1 point
While active, any time an enemy strikes the caster, they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only usable outdoors. 1 charge. Lasts 45 seconds.
Level 18: Entangling Roots (Rank 2)
Level 28: Entangling Roots (Rank 3)
Level 38: Entangling Roots (Rank 4)
Level 48: Entangling Roots (Rank 5)
Level 58: Entangling Roots (Rank 6)
Improved Nature's Grasp - 4/4 points
Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
Improved Entangling Roots - 3/3 points
Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.
Nature's Reach - 2/2 points
Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 20%.
Feral Combat Talents (7 points)
Ferocity - 5/5 points
Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Improved Bash - 2/2 points
Increases the stun duration of your Bash ability by 1 second.
Restoration Talents (34 points)
Improved Mark of the Wild - 5/5 points
Increases the effects of your Mark of the Wild spell by 35%.
Nature's Focus - 5/5 points
Gives you a 60% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.
Improved Healing Touch - 4/5 points
Reduces the mana cost of your Healing Touch spell by 12%.
Gift of Nature - 1/1 point
Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.
Reflection - 5/5 points
Allows 15% of your Mana regeneration to continue while casting.
Improved Rejuvenation - 5/5 points
Increases the effect of your Rejuvenation spell by 15%.
Nature's Swiftness - 1/1 point
When activated, your next Nature spell becomes an instant cast spell.
Improved Tranquility - 2/2 points
Gives you a 80% chance to avoid interruption caused by damage while casting your Tranquility spell.
Improved Regrowth - 5/5 points
Increases the critical effect chance of your Regrowth spell by 50%.
Innervate - 1/1 point
Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds.