Parlavo di qualcosa di tecnologico perchè effettivamente c'è/c'era.. Mmi ricordo, parecchio tempo fa ad una prima presentazione del gioco, in cui c'era questa tipa belloccia della software house che presentava un prodotto, e mentre lo presentava c'erano degli schermi su una specia di consolle e lei che se ne usciva con un "ehm.. Non era previsto che voi vedeste questo. Non posso parlare al riguardo." Ora, non so se magari l'ho visto quando ero ubriaco fradicio e mi sbaglio..![]()
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Now Working..
Anche nell'hands on di HWUpgrade scrivono che tutto è ancora top-secret:
In Assassin's Creed vi sono delle implicazioni da fantascienza. Ubisoft Montreal non ha voluto svelare di cosa si tratti precisamente, ma in alcuni trailer sono stati lasciati dei segnali che fanno pensare ad un esito fantascientifico per la trama di Assassin's Creed. Quel che è certo è che si tratta solamente del primo capitolo di una trilogia e che eventuali sviluppi alla storia emergeranno con i capitoli due e tre.
Cmq il video da 8 minuti è davvero bello...
DAOC [Marzo 2002 - Novembre 2005]
Darkwarrior <Silver Knights> - Vortigern Hibernia [SOLD]
Ivanhoe <Unknowns> - Deira Albion [SOLD]
Obweji <Game Over> - Morgan Le Fay Midgard [SOLD]
Background
News has also circulated about a "sci-fi twist", due to information from developer interviews, and some effects visible in trailers of the game. It is theorized that the historical setting may be a simulation, or perhaps some sort of genetic memory, for purposes of training or other gain, being undertaken by an unknown group in the present or near future. During a trailer shown at E3, the screen would glitch and go fuzzy at times, and at one point where Altaïr is killed, the screen fades to black and then shows a head's up display with the words "computer offline" with a woman in a labcoat behind the display. Trailers shown at E3 07 reveal further evidence of this, such as a futuristic looking health bar, effects resembling readouts surrounding locked-on enemies and a rather lengthy conversation with a dying enemy surrounded by a white background. Ubisoft has confirmed that Assassin's Creed will be part of a trilogy, and has also stated that one or both of the sequels may have a futuristic setting.
In support of the idea that it centers around genetic memory, structural formulas for nucleic acids, apparently arranged into a strand of DNA, can be found in the background of the official website. [3]
On September 28, 2006, in an interview with IGN, producer Jade Raymond confirmed that Altaïr is "a medieval hitman with a mysterious past" and that he is not a time traveler.[4]
This is consistent with this particular design team, as in Prince of Persia: The Sands of Time, death was interpreted as a mistake in the Prince of Persia's recounting of his story to Farah. In an Xbox 360 gameplay demo of Assassin's Creed at X06, a screen appears with the words "memories /01" in the center with "hard drive" on the left and "options" on the right after the character dies. Above "memories" it says "animus", Latin for "soul/life/spirit" (and where the word "animate" comes from) and under it are the words "access your genetic memory". The word "shutdown" can be seen in the lower right-hand corner, and the outline of a person can be seen past the words, almost as if the person was standing over someone on their back, and the player can also see on the right-hand side a light bulb and a grate on the ceiling. Also, in the upper-left hand corner on the screenshot, it reads "in progress" so this may be something involved in the development.
On December 13, 2006, in an interview with IGN, Kristen Bell (who will have her voice and likeness lent to the game) talked about the plot. According to the interview, the plot centers on genetic memory and a corporation looking for descendants of an assassin.[5]
“ It's actually really interesting to me. It's sort of based on the research that's sort of happening now, about the fact that your genes might be able to hold memory. And you could argue semantics and say it's instinct, but how does a baby bird know to eat a worm, as opposed to a cockroach, if its parents don't show it? And it's about this science company trying to, Matrix-style, go into people's brains and find out an ancestor who used to be an assassin, and sort of locate who that person is. ”
Altaïr is voiced by actor Philip Shahbaz.[6]
It was mentioned in the UbiDays interview that Altaïr is not religious but rather "spiritual" and is the son of a Christian Mother and Muslim Father.
Altair (meaning "The Flying One" in Arabic) is a star in the Northern Sky in the constellation of Aquilla ("eagle" in Latin); this ties in well with a white eagle seen in the trailer for PS3 and Xbox 360 which is shown flying over the city of Acre, and lands on the bell tower Altaïr himself is standing on. To complete the theme the Assassin's clothes consist of white flowing robes. His hood also has a hook on the end and his lower robe features a stream on each side, therefore making Altair's shadow in air look like an eagle.
It is also stated that in events before the start of the game, there is an initiation where Altaїr's left ring finger is cut off, so that he is no longer a Novice, but an Assassin. Once his finger is cut off, a hidden blade is installed, as noted below in "Weaponry".
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Speriamo che i vari bug presenti all'E3 siano stati corretti che facevano alquanto cagare.
Il gioco ha un bel potenziale, speriamo non risulti banale alla fine.
on GW2 Spvp
MMORPGITALIA Spvp Team Tournament Winner
S1 Legendary Division
S2 Legendary Division
S3 Legendary Division
S4 Legendary Division
Si al pensiero di cosa potrebbe essere o diventare .. si....
Ma guardando il video che ti ha fatto " venire "
Quando salta sulle travi tenute in aria ( carrucola o che cazzo sia ) non da il minimo realismo..ondeggiamento 0
Oneshotta con " 1 solo coltello " guardie a eoni di distanza...mi auguro che a livello difficile sia realmente difficile e non si possano usare queste " features" che minimizzano tutto il lavoro che hanno fatto..
Io mi aspetto un gioco ottimo , veder saltare il personaggio principale nel cortile del Lord e trovarsi 1 vs 10 , e combatterli in tutta tranquillita'..quando gli altri stanno in attesa aspettando chissa che cosa ...mi sa di implementazione del cazzo...mi aspettavo piu uno stealth game piu immersivo , se quella e' L'IA dei nemici siamo a posto , altro che 90 e passa lol...si piglia un 5
Per il resto e spettacolare come mosse e contromosse e come si appenda da tutte le parti....ma se si sono focalizzati solo su quello..e come la frase che dice Hagnar" piu sono le aspettative..........................."
edit: flammatemi piu tardi, adesso sono occupato su ebay![]()
Last edited by BlackCOSO; 15th October 2007 at 19:11.
My Desktop :Cpu I5 3570 - Liquid Cooler Zalman - Motherboard Gigabyte Sniper M3 - 16 Gb ddr3 Crucial Ballistix - Nvidia GTX 780 TI - Corsair RM 750 - Corsair Graphite 600T White - SSD 500 Gb Crucial M500 & HD 1T WD - Dual Monitor Aoc 27" & Dell 24" -
ma quella firma..
non è che ache è la fusion di quei 2?
cmq per ds verra na schifezza, imo
Cmq Black io che fosse livello di difficoltà infimo l'ho dato per scontato pz nn saranno mica cosi bimbiminchia
Secondo me l'unica cosa da valutare è che il gameplay dopo un pò nn stanchi
DAOC [Marzo 2002 - Novembre 2005]
Darkwarrior <Silver Knights> - Vortigern Hibernia [SOLD]
Ivanhoe <Unknowns> - Deira Albion [SOLD]
Obweji <Game Over> - Morgan Le Fay Midgard [SOLD]
Uppo il post, solo per farvi vedere il video della fig....del gioco
http://www.gametrailers.com/player/u...ylist=featured
@ topa.