Log: Log file open, 06/06/13 10:36:58
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::LoadFile associated file: ..\..\MarvelGame\Config\MarvelEngineUserSettings.i ni
DevConfig: GConfig::LoadFile associated file: ..\..\MarvelGame\Config\MarvelInputUserSettings.in i
DevConfig: GConfig::LoadFile associated file: ..\..\MarvelGame\Config\MarvelGameUserSettings.ini
DevConfig: GConfig::LoadFile associated file: ..\..\MarvelGame\Config\MarvelUIUserSettings.ini
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 9668
Init: Epic Internal: 0
Init: Compiled (32-bit): Jun 3 2013 05:39:22
Init: Changelist: 1205801
Init: Command line: -nobitraider
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\
[0000.55] Init: Computer: CARLO-PC
[0000.55] Init: User: Carlo
[0000.55] Init: CPU Page size=4096, Processors=4
[0000.55] Init: High frequency timer resolution =2.078535 MHz
[0000.55] Init: Memory total: Physical=3.9GB (3GB approx) Pagefile=7.7GB Virtual=4.0GB
[0000.66] Log: Steam Client API initialized 1
[0000.66] Log: [OnlineSubsystemSteamworks.OnlineSubsystemSteamwork s].GameVersion is not set. Server advertising will fail
[0002.17] Log: Steam Game Server API initialized 1
[0002.17] Init: Presizing for 44407 objects not considered by GC, pre-allocating 0 bytes.
[0002.17] Init: Object subsystem initialized
[0006.20] Log: Found D3D11 adapter 0: ATI Mobility Radeon HD 5400 Series
[0006.20] Log: Adapter has 505MB of dedicated video memory, 0MB of dedicated system memory, and 1723MB of shared system memory
[0006.26] Log: Available Resolutions - 640 x 480 @ 60
[0006.26] Log: Available Resolutions - 800 x 480 @ 60
[0006.26] Log: Available Resolutions - 800 x 600 @ 60
[0006.26] Log: Available Resolutions - 1024 x 600 @ 60
[0006.26] Log: Available Resolutions - 1024 x 768 @ 60
[0006.26] Log: Available Resolutions - 1280 x 720 @ 60
[0006.26] Log: Available Resolutions - 1280 x 768 @ 60
[0006.26] Log: Available Resolutions - 1360 x 768 @ 60
[0006.26] Log: Available Resolutions - 1366 x 768 @ 60
[0006.26] Log: Shader platform (RHI): PC-D3D-SM3
[0006.29] Log: PhysX GPU Support: DISABLED
[0007.61] Error: [System] Unable to query cpu utilization. LastError=
[0007.72] Log: [SimpleHttpRequest] Successfully connected. sending request
[0007.72] Error: [Channels] HttpSendRequest failed. Error :12029
[0007.72] Error: [VerifyFail] Verify failed: Failed to initialize site config from web
File

:\mirrorBuilds_source05\MarvelGame_v10\Source\Game \ClientGame\ClientApp.cpp Line:237
[0007.72] Error: [VerifyFail] Verify failed: Failed to find default client config at: C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32/../../../data/configs/defaultsiteconfig.xml
File

:\mirrorBuilds_source05\MarvelGame_v10\Source\Game \ClientGame\System\SiteConfig.cpp Line:140
[0007.72] Error: [VerifyFail] Verify failed: m_siteConfig->InitializeFromDefault(*m_allocator, commandLine)
File

:\mirrorBuilds_source05\MarvelGame_v10\Source\Game \ClientGame\ClientApp.cpp Line:241
[0007.72] Log: Requesting exit due to client app init failure
[0007.72] Log: appRequestExit(0)
[0012.10] DevPhysics: ApexManager: Failed to create the Apex Destructible Module
[0012.11] DevPhysics: ApexManager: Unable to load legacy Framework module; loading Apex 1.0 assets may fail.
[0012.11] DevPhysics: ApexManager: Unable to load legacy clothing module; loading old clothing assets may fail.
[0012.11] DevPhysics: ApexManager: Unable to load legacy Destructible module; loading old Destructible assets may fail.
[0016.34] Log: 60254 objects as part of root set at end of initial load.
[0016.34] Log: 0 out of 0 bytes used by permanent object pool.
[0016.34] Log: Initializing Engine...
[0016.34] Critical: appError called: Failed to add client game to client app.
[0016.34] Critical: Windows GetLastError: Impossibile trovare il file specificato. (2)
[0016.93] Log: === Critical error: ===
Failed to add client game to client app.
Address = 0x74c4c41f (filename not found. DbgHelp error 487) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0xbc1751 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0xbd9310 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0xbcf082 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0x1196ea7 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0xf03977 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0x15bad60 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0xbf0f37 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0xbf9de4 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0x158e9d0 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0x1c38a33 (filename not found. DbgHelp error 487) [in C:\Program Files (x86)\Steam\steamapps\common\Marvel Heroes\unrealengine3\binaries\win32\MarvelGame.exe]
Address = 0x75673677 (filename not found. DbgHelp error 487) [in C:\Windows\syswow64\kernel32.dll]
Address = 0x77089f42 (filename not found. DbgHelp error 487) [in C:\Windows\SysWOW64\ntdll.dll]
Address = 0x77089f15 (filename not found. DbgHelp error 487) [in C:\Windows\SysWOW64\ntdll.dll]
Address = 0x77089f15 (filename not found. DbgHelp error 487) [in C:\Windows\SysWOW64\ntdll.dll]