Developed by Nihilistic, Conan is "inspired" by God of War. And by inspired, I mean that almost every aspect is taken directly from God of War. You'll smash jars to release colored orbs that float towards you and regenerate health; opening doors requires rapid tapping of a button; you roll-dodge using the right thumbstick; boss battles are a mix of hand-to-hand combat and cinematic events that require precise button presses. If any licensed game fits well with God of War's design ideas, it's Conan. But when you take so clearly and directly from another developer, it's impossible not to compare the two. And that is one battle that the mighty Conan cannot win.
Da IGN.com, voto 6.7 (Versone Xbox 360), ovviamente poi spiega che tutto è molto simile ma nn allo stesso livello