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Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #466
    Lieutenant
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    Animal Kinship visto che l'abbiamo presa.

  2. #467
    Bortas's Avatar
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    caccia selvaggia 204
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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  3. #468
    Ensign Jesper's Avatar
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    Ok, dopo mezz'ora c'è un pareggio 2 a 2 tra utilizzare animal kinship e attaccare il baknar!

    Il primo voto (anche se duplicato!) decide
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  4. #469
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    Animal kosola! Vediamo se è utile!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  5. #470
    Senior Chief Petty Officer Ged's Avatar
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    Animallllllllllllllllllllllll giochino nuovo, usiamolo subito ghgh


  6. #471
    Ensign Jesper's Avatar
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    E Animal Kosolà sia!

    Quote Originally Posted by 318.
    You can sense that the Baknar is desperate for food. Your Kai Discipline will be useless, for you will not be able to order it away from the camp now that it has detected the Kanu-dogs. However, you know that Baknar are fearless hunters, fearless except when it comes to one thing—fire. Grabbing a torch from a pile of equipment, you light it and race out of the tent. It is dark and snowing heavily, but a movement to your right betrays the Baknar as it lopes towards you. It is preparing to pounce when the sight of the guttering flames makes it shriek with terror. A second later, it has turned and disappeared into the night.

    The Kanu-dogs are safe, but to make sure that the Baknar does not return, you agree to take it in turns to sit watch with a torch and a weapon.

    Turn to 134.
    BAKNAR CATTIVO, A CUCCIA!

    Quote Originally Posted by 134.
    The following morning, you awake at dawn to the welcome sight of Fenor preparing a hot breakfast. He passes you a steaming bowl, and you gratefully eat its contents. Then you begin loading the equipment onto the sledges for today’s journey.

    It is a beautiful morning. The wind has dropped and the air is fresh and clear. The Kanu-dogs are strong and eager to be off, and for most of the day the ice is smooth and the running easy. By nightfall, you have reached Syem Island, a pinnacle of granite rising through the ice shelf to a height of four hundred feet. You make camp to the leeward side of the island in order to avoid the worst of the night winds.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–3, turn to 57.

    If the number you have picked is 4–6, turn to 188.

    If the number you have picked is 7–9, turn to 331.
    Ogni volta che troviamo un roll tripartito con le stesse % per ciascuna scelta, significa che il percorso si divide in 3 rami distinti in cui succedono cose diverse, aggiungendo rigiocabilità dl libro.

    Roll...7

    Quote Originally Posted by 331.
    The following day, the weather becomes bitterly cold. Wind from the north brings a hail of ice that stings your face. Your lips soon split and bleed. By midday, you are engulfed in a blizzard that makes progress slow and tiring. The howling wind forces you to dismount from your sledge and push it. You feel utterly exhausted. Your hands and toes are numb with the cold; the sweat from your exertions freezes to your skin, lining your boots and mittens with a layer of ice.

    By the time you reach the glacier’s edge, it is nearly nightfall. You are all so exhausted that you barely have the energy to pitch your tent and eat a meal. Disaster has all but overtaken you. You have frostbite in your toes, fingers, and nose, and unless you have the Kai Discipline of Healing, you lose 4 ENDURANCE points.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–4, turn to 62.

    If the number you have picked is 5–9, turn to 288.
    Healing ci protegge dal freddo, fortunatamente!

    Roll...5

    Quote Originally Posted by 288.
    That night, a gale sweeps across the open ice shelf and buries your tent in snow. During your sleep, the canvas is forced in upon the four of you and your sleeping furs become soaking wet. You awake at dawn with terrible cramp in both of your legs. It takes nearly an hour of massaging your frozen limbs before you can stand properly. You are beginning to wish that you had never set foot in this icy hell.

    Turn to 167.
    Fin'ora il viaggio è stato fin troppo facile: o abbiamo sculato con i random events, o qualcuno di brutto sta per accadere...

    Quote Originally Posted by 167
    The gale gradually drops, the air clears, and the Viad Glacier is revealed in all its splendour. The even surface of ice crystals look like a carpet of snow glittering with gems of every hue—yellow, violet, blue, green, orange, and crimson; yet the crystals are of such brilliance, they would put any jewel in the shade. The ice wall rises over eight hundred feet and for the main part it is a smooth but very steep climb. Although the weather is fine, it takes the best part of a day to climb the glacier’s edge. All of the equipment has to be unloaded and taken to the top of the glacier where it is repacked onto the sledges. The Kanu-dogs do hardly anything but fight, and your food is so shaken up in the climb that a gruesome mush is all that remains of it.

    By the end you are exhausted. With daylight fading fast, you decide to pitch camp in the shelter of a natural ice bowl, and settle down to a much deserved night’s rest.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–6, turn to 85.

    If the number you have picked is 7–9, turn to 300.
    Roll...6

    Quote Originally Posted by 85.
    For three days and nights, you fight your way northwards across the tortuous glacier. Falls, bruises, cut shins, awkward crevasses, razor-edged ice, and the constant bitter wind all conspire to sap your strength. However, you count yourself very lucky to have avoided a blizzard, and after a fatiguing trek you eventually reach the shelter of Cloudmaker Mountain in time to set up camp there for the night.

    This huge mountain is over thirteen thousand feet high, and shaped like a giant shark’s fin. As the cold west winds blow around its peak, great plumes of cloud trail away across the Viad Glacier. It is this strange phenomenon which gives the mountain its apt name.

    You soon find an ideal campsite among the shattered fissures of the rock-strewn base. Quickly the tent is up and you are under canvas once again. You have left the tent to answer a call of nature when you discover, purely by chance, the faint glow of torchlight from a small crack in the rocks above.

    If you have the Kai Discipline of Sixth Sense, turn to 98.

    If you wish to investigate this strange light, turn to 49.

    If you wish to ignore it and return to the tent, turn to 212.
    "Il tuo Sesto Senso ti dice di pulirti il culo prima di investigare"

    Quote Originally Posted by 98.
    You sense the presence of someone or something lurking inside the fissure, although you cannot tell if their intentions are good or evil.

    If you wish to explore the fissure, turn to 49.

    If you wish to return to the tent, turn to 212.
    OK! Vogliamo investigare la fenditura per scoprire se c'è Babbo Natale o il Grinch? O torniamo alla tenda?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  7. #472
    Warrant Officer Kaluisurrr's Avatar
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    andiamo ad investigare ovviamente cazzo!

  8. #473
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    Investighiamo,killiamo,lootiamo e torniamo in tenda
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  9. #474
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    49 morte certa go!
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  10. #475
    Ensign Jesper's Avatar
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    Nella fenditura!

    Quote Originally Posted by 49.
    You have climbed fifteen feet to a thin ice ledge. From here you have a clear view of the fissure. You think you have caught a glimpse of someone when suddenly the ice gives way beneath your feet, and you fall headlong in a tumble of granite and snow. You prepare yourself for the shock of impact, but you plunge straight into a crevasse, hidden beneath a layer of powdery snow. You finally come to rest in a deep drift some two hundred feet below the surface.

    Blinded, dazed, and half-suffocated by snow, you begin to claw your way out of this icy grave. When you eventually free yourself, you are astounded by the sight that greets you. A vast corridor disappears into the distance as far as the eye can see. Huge stalactites of crystal hang from the icy ceiling, and the constant drip of melting snow fills the corridor with a strangely musical sound. You shout for help until your throat becomes dry and sore, but your guides do not hear you. You still have your Weapon(s), Gold Crowns, and any Special Items, but you are without a Backpack, as it is still in your tent. Looking up, you see that the hole through which you have fallen is now just a tiny speck on the roof of the passage. You notice that the strange light of the ice corridor seems to come from large stone bowls hanging from the ceiling. These are M’lare bowls, a source of eternal light discovered by the Ancients many ages ago. You soon realize that your guides may never find out where you are, and quickly resolve to follow the passage in the hope of finding some other exit. After two hours of walking, you arrive at a junction where the passage splits in two.

    If you have the Kai Discipline of Tracking, turn to 342.

    If you wish to follow the passage to the left, turn to 284.

    If you wish to follow the passage to the right, turn to 199.
    Ok, non abbiamo lo Zaino e quello che c'era dentro...però sembra che abbiamo fatto progressi? E abbiamo Tracking!

    Quote Originally Posted by 342.
    Your Kai Discipline of Tracking reveals that the right tunnel heads east and the left tunnel heads north. You are now directly beneath Cloudmaker Mountain. Consult the map of Kalte before you decide which tunnel to enter.

    If you decide to take the east tunnel, turn to 199.

    If you decided to take the north tunnel, turn to 284.
    Ok, guardate la mappa e decidete dove andiamo!


    ************************************************** ***********************
    Lupo Solitario, Kai Guardian

    CS: 23 (Sommerswerd +8)

    EP: 27/27 (Padded Leather Waistcoat +2 EP)

    Discipline
    Healing
    Mindshield
    Camouflage
    Hunting
    Sixth Sense
    Tracking
    Animal Kinship

    Weapons (2): Mace, Dagger

    Backpack (8): Potion of Laumpsur (cura 5 EP), Meal

    Special Items (12): Sommerswerd!, Crystal Star Pendant, Port Brax coach ticket, Red Pass, Padded Leather Waistcoat (+2 EP)

    Money (50): 46

    MORTOMETRO: IV
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)

    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  11. #476
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    199
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  12. #477
    Senior Chief Petty Officer Ged's Avatar
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    Nord? Magari usciamo davanti al castello


  13. #478
    Lieutenant Commander Defender's Avatar
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    Nord!

  14. #479
    Sturm's Avatar
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    Boh io dico nord,attraversando il tunnel potremmo arrivare molto vicino alla fortezza. Sempre che non schiattiamo prima
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  15. #480
    Ensign Jesper's Avatar
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    Rotta verso nord!

    Quote Originally Posted by 284.
    After a few hundred yards, you find yourself in a huge cavern that spreads out in all directions as far as the eye can see. You have entered the caverns of Kalte and are now looking at an uncharted world that few Sommlending have ever seen. This massive underground labyrinth was constructed by the Ancients many ages before the Sommlending set foot in Magnamund. Its wide avenues, temples, and arenas once echoed to the sounds of a race of creatures for whom the ice was a natural home. M’lare bowls still hang from the ceiling bathing the caverns in their eternal light.

    You trek steadily northwards for nearly six hours, until you arrive at the bank of a fast-flowing melt-water river. On the opposite bank, you see a tunnel leading off into the distance. You can find no apparent way of crossing the deep water, except by using the ice-floes bobbing up and down on the surface. By jumping from one floe to the next, you could get to the opposite bank, but it will not be easy. You will have to jump at least three of the icy slabs to reach the other side.

    Pick a number from the Random Number Table. If you have the Kai Discipline of Hunting, you may add 2 to the number you have picked. If your current ENDURANCE points total is less than 8, deduct 2 from the number you have picked.

    If your total score is now −2–+3, turn to 94.

    If your total score is now 4–11, turn to 176.
    Siamo full vita e abbiamo Hunting, quindi l'unico modo in cui possiamo fallire il roll è con un 1.

    Roll...1

    Quote Originally Posted by 94.
    You have slipped and fallen into the icy water; the shock makes you scream out in pain as cramp bites into your legs. You fight with all the strength you have to reach the bank, but it is a desperate struggle.

    Pick a number from the Random Number Table.

    If the number you have picked is 0–6, you are lucky. You drag yourself from the icy water and lie exhausted on the bank. Lose 3 ENDURANCE points and turn to 176.

    If the number you have picked is 7–9, the icy water soon paralyses your arms and, within minutes, you drown. Your mission ends here.
    Vediamo se il RNG decide di fotterci di nuovo...

    Roll...6 (a pelo lol)

    Quote Originally Posted by 176.
    Running for the tunnel entrance, you quickly leave the icy river far behind. You follow the tunnel for countless hours as it bends its way northwards. It becomes impossible to recall what hour of the day it is; the perpetual half-light of these caverns never changes. Through fissures in the wall of the tunnel, you catch glimpses of other chambers, and you marvel at the sheer scale of the labyrinth.

    You are nearly asleep on your feet when you suddenly detect the aroma of cooked meat. It is coming from a chamber just a few yards ahead to your right. You are very hungry and must soon eat.

    If you wish to investigate the chamber, turn to 5.

    If you wish to ignore the chamber and continue, turn to 132.
    Mmm qualcuno cucina! Investighiamo o andiamo avanti?

    ************************************************** ***********************
    Lupo Solitario, Kai Guardian

    CS: 23 (Sommerswerd +8)

    EP: 25/27 (Padded Leather Waistcoat +2 EP)

    Discipline
    Healing
    Mindshield
    Camouflage
    Hunting
    Sixth Sense
    Tracking
    Animal Kinship

    Weapons (2): Mace, Dagger

    Backpack (8): Potion of Laumpsur (cura 5 EP), Meal

    Special Items (12): Sommerswerd!, Crystal Star Pendant, Port Brax coach ticket, Red Pass, Padded Leather Waistcoat (+2 EP)

    Money (50): 46

    MORTOMETRO: IV
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)

    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

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