Mah c'è stato un po' di drama dopo che su jeuxmagazine o come diavolo si chiama quella rivista francese han pubblicato un intervista ad un tizio della Bioware che diceva questo:
[Mag] Why did you leave/forsake the "a la Baldur's gate" view on PC of the first Dragon Age?
[Mike Laidlaw]For budgetary reasons, we focused our work on a 3rd person view, that asks for very detailed and nice textures so that the player can admire the game with a close-up view. With an aerial view [isometric] we should cover much more ground and so create other textures. Now, the game mainly sold on console, so we're going the way of the audience"
He does not say though if it is because the game engine could not handle all the zoom out with highly detailed textures. Isometric view means more informations on screen after all.
[Mag] Will you release a toolset for DAO 2?
[Mike Laidlaw] To be short, DAO 2 will not have a toolset. I think that DAO I toolset is very powerful but very complicated" [Then they speak of the fan made campaigns possibility for DAO 1 (too little time since last November to create full campaigns, it usually takes years (so only "simple" mods have been produced so far, but this is about DAO I and not DAO II). Once again, Mike Laidlaw does not give any detail on the reasons of this decision.]
Dopo un post di mille pagine di insulti sul forum Bioware era uscito fuori sempre lo stesso a metterci una pezza dicendo che "forse" ci sarà una aerial view, ma "non cosi' zoomata" o un idiozia del genere che non ritrovo neppure piu'... quindi ufficialmente in realtà ancora non si è mica capito bene
Io dubito non la inseriscano... a meno che non cambiano radicalmente il combat e allora vabbeh