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Thread: [LET'S PLAY] Lupo Solitario - Nostalgia, nostalgia canaglia: il ritorno

  1. #1321
    Lieutenant
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    Luyen

  2. #1322
    Bortas's Avatar
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    Luyen stiamo sputtanando troppi soldi, in cazzate ora dobbiamo fare economia...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
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    Spoiler


  3. #1323
    Warrant Officer Kaluisurrr's Avatar
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    uppo anche io per luyen

  4. #1324
    Chief Petty Officer Earenia's Avatar
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    rhem perche' nella mappa ce l'ha piu' grosso

  5. #1325
    Ensign Jesper's Avatar
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    Luyen ha vinto 4 a 3!

    Ma e' vero quello che si dice di Luyen? Che e' il puttanodromo di Magnamund? E che tutte le sue passeggiatrici abbiano la scabbia?

    Lo scopriremo tra 1h circa!
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  6. #1326
    Ensign Jesper's Avatar
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    Quote Originally Posted by 10.
    A jovial man, with long strands of hair hanging down from the point of his chin, lies in a hammock suspended at the end of the gangplank. One eye pops open as you walk onto the deck and, as quick as a flash, he jumps down and produces a fistful of tickets from his breast pocket.

    ‘Welcome aboard the Kazonara,’ he says excitedly, ‘the best riverboat that ever sailed the Storn.’ You glance back at the board and note the prices: 10 Gold Crowns to Luyen, 15 to Rhem and 20 to Eula.

    ‘We leave at midnight, sir, so’s you best be a’boarding your horse in the hold without delay.’ Once you have decided which Ticket you wish to buy, pay the man and erase the Gold Crowns from your Action Chart. Mark the Ticket as a Special Item that you keep in your pocket.

    Turn to 82.
    Paghiamo le nostre 10 Corone per andare a Luyen!

    Quote Originally Posted by 82.
    The hold of the riverboat is full of horses: not the slow carthorses favoured by merchants but strong and sturdy mounts that carry many scars of battle upon their muscular flanks. You unsaddle your mare, load her manger with feed, and then make your way back on deck.

    As you emerge from the hold, a voice calls out to you and you raise your weary eyes. It is the captain—the mercenary leader you ran across at the Inn of the Crossed Swords.

    ‘Well met, my friend,’ he cries and slaps you enthusiastically on the shoulder. ‘So you changed your mind! You have come to join my band of fearless fighters.’ Before you have a chance to answer, the captain and his men, who are all considerably the worse for drink, stumble past on a quest of the utmost importance—the search for the wine store. You are far too tired and weary to follow—the thought of your cabin bed and a good night’s sleep is all that interests you.

    Turn to 341.
    Ah, quindi invece di andare a sbronzarci andiamo a letto <.<

    Quote Originally Posted by 341.
    With your horse stabled safely in the hold of the Kazonara, all that remains for you to do is find your cabin. This proves to be a tiny room at the bow, but at least it has a comfortable bunk and you fall asleep as soon as your head touches the feather pillow.



    You wake an hour after dawn and peer out of the circular porthole at the shadowy river bank. Drizzle obscures all detail and the sky is tinged with grey. As day approaches, the river mist grows thicker and whiter and you go up on deck. The captain stands alone at the rail, the shoulders of his leather cloak soaked by the cold drizzle. He nods a welcome and points to the Cener Mountains now hidden in the mist.

    ‘This foul weather robs us of landmarks, but by my reckoning we should be in Luyen by noon.’ You stare through the grey, damp air and pull your cloak closely around your shoulders.

    If you have completed the Lore-circle of Solaris (that is, you possess the Magnakai Disciplines of Invisibility, Huntmastery, and Pathsmanship), turn to 131.

    If you have not completed this Lore-circle, turn to 44.
    Abbiamo tutto il Circolo! (questo tipo di check è estremamente raro...)

    Quote Originally Posted by 131.
    Your keen eyesight enables you to make out a line of dark shapes in front of the ship. It is a line of logs chained together: a boom lying directly in the path of the riverboat. Instantly you recognize the danger and rush to the bridge to warn the helmsman.

    ‘Look out! There’s a boom across the river!’

    Desperately, he spins the ship’s wheel, but it is too late to avoid a collision. The screech of twisted metal and splintering wood tears through the silence as the Kazonara swings broadside-on into the chained logs. You brace yourself and hang on tightly as the boat lurches and rocks back and forth.

    Turn to 224.
    E per il nostro incredibile potere Kai
    Spoiler


    Quote Originally Posted by 224.
    ‘Hell’s teeth!’ cries the captain. ‘Have we run aground?’

    As the words leave his lips, a grapnel and rope drop from the sky and bite into the ship’s rail. More follow and, through the mist, you can make out the shapes of longboats approaching.

    ‘River pirates!’ shouts the helmsman. ‘Prepare to repel boarders.’

    Further along the deck, one of the captain’s men is felled by a thrown knife. His comrades rush to his aid, but by now the river pirates are pouring over the side and he is trampled underfoot.

    ‘Battle order!’ bellows the captain and immediately his men respond, linking shields and holding their ground. A swarm of grim-faced pirates are boarding close by. One of their number, a lean man with only one ear and a split nose, smiles at you with anticipation, his lips drawn back from his teeth and his eyes wide with excitement. He is obviously relishing the thought of ending your life.

    If you have a Bow and wish to use it, turn to 170.

    If you wish to prepare for combat by other means, turn to 92.

    If you wish to evade combat, turn to 286.
    L'acqua (e le navi, di conseguenza) sono un luogo così pericoloso su Magnamund che ci sono pirati anche nei fiumi O_________o

    Perchè ovviamente è facile sparire nel nulla dopo aver depredato una nave, quando sei su un fiume



    Ciò detto: sfrecciamo? O affrontiamo i pirati a cazzo duro? O cerchiamo di imboscarci/fuggire?


    ************************************************** ***********************
    Lupo Solitario, Kai Master Superior

    CS: 30 (Sommerswerd +8, Silver Helm +2, Shield +2, Mindblast +2, +1 Solaris)

    EP: 34/34 (Padded Leather Waistcoat +2 EP, Chainmail +4, +3 Solaris)

    Discipline Magnakai
    - Pathmanship
    - Invisibility
    - Huntmastery

    Circoli completati
    - Circle of Solaris (+1CS +3EP)

    Weapons (2): Bone Sword, Quarterstaff

    Backpack (8): Rope, Lampspur (cura 4 EP), Alether (+2CS), Alether (+2CS), Alether (+2CS), Meal, Meal, Brass Whistle

    Special Items (12): Sommerswerd!, Dagger of Vashna, Padded Leather Waistcoat (+2 EP), Firesphere, Silver Helm (+2 CS), Chainmail (+4 EP), Shield (+2 CS), Jeweled Mace, Quiver (4), Silver Bow of Duadon, Map of Varetta, Small Silver Key

    Money (50): 13


    MORTOMETRO: V
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  7. #1327
    Bortas's Avatar
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    Alla pugna! Prima un giro di arco per ammobidire 170.
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  8. #1328
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Arco Diddio Pronto.
    Puntare.
    Fuoco (ricordiamo il +3 al dado)

    PS: imho sta nave finirà per schiantarsi da qualche parte percui a prescindere da quanto avessimo pagato saremmo cmq finiti nello stesso posto...ergo bene la scelta del biglietto da 10c)
    spamm is life.

  9. #1329
    Sturm's Avatar
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    Ma si arco e poi a cazzo duro,ma ricordiamoci che abbiamo solo 4 frecce,ma si possono ricomprare? o una volta finite s'attaccamo alla nostra jedi-cappella?

    (170 btw)
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  10. #1330
    Bortas's Avatar
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    Prima o poi servirà pure la spada, in questo volume ci mettono l'arco, ma non scordiamo che abbiamo la spada diddio
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  11. #1331
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Ma tanto come sempre l'arco si limiterà a indebolire l'avversario di turno che poi andrà accoppato a spadate. Ma meglio indebolirli gli avversari che sono ben + pompati rispetto alle serie precedenti mentre noi non siamo cambiati di molto.
    spamm is life.

  12. #1332
    Bortas's Avatar
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    Ho l'atroce sospetto che ci servirà anche weapon mastery prima o poi.
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  13. #1333
    Lieutenant Commander Defender's Avatar
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    Abbiamo solo 4 frecce, io dico di passare questi debosciati a fil di spada.

  14. #1334
    Ensign Jesper's Avatar
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    Ok ARCODDIDDIO! (ci sono vari vendor/loot per rimpinguare la scorta di munizioni)

    Quote Originally Posted by 170.
    The riverboat is still rocking violently from the collision, throwing you off balance. You raise an Arrow, take aim at the man’s chest, and try to anticipate the shift of the deck as you prepare to fire.

    Pick a number from the Random Number Table. If you have the Magnakai Discipline of Weaponmastery with Bow, add 3 to your score. If you have the Magnakai Discipline of Huntmastery, add 1 to your score.

    If your total is now 5 or lower, turn to 23.

    If it is now 6 or higher, turn to 265.
    Ok, abbiamo +1 per Huntmastery e +3 per l'Arcodiddio, quindi possiamo failare solo con 1...

    Roll...3!

    Quote Originally Posted by 265.
    He screams and falls with the Arrow embedded so deeply into his chest that only its feathered flights can be seen. His comrades freeze in their tracks, their eyes wide with fear. As you move forward they scatter and run.

    Turn to 77.
    Yay!

    Quote Originally Posted by 77.
    Leaping over the dead bodies, you fight your way across the deck to where the captain is in combat with five pirates. While he attacks with a longsword in his right hand, he parries enemy cutlasses with a bronze sleeve-shield that encases his left forearm. He fights with cool determination, making light work of the battle-clumsy pirates. Then a war-horn heralds the arrival of a new and formidable wave of attackers. You anticipate the captain’s danger and rush to protect his back from the snarling, mad-eyed pirate berserkers.


    Illustration VI—You rush to protect the captain from the snarling pirate berserkers.

    Pirate Berserkers: COMBAT SKILL 20 ENDURANCE 30

    Due to their state of battle-frenzy, the pirate berserkers are immune to Mindblast, but not Psi-surge.

    If you win the combat, turn to 297.
    Ok, i pirati sono in frenzy, quindi niente Mindblast! Quindi la nostra COMBAT RATING è +8

    Roll...1
    Lupo Solitario -4 (30)
    Pirate Berserkers -7 (23)

    Roll...7
    Lupo Solitario -0 (30)
    Pirate Berserkers -12 (11)

    Roll...8
    Lupo Solitario -0 (30)
    Pirate Berserkers -16 (morti!)

    Quote Originally Posted by 297.
    The tide of battle has turned in your favour. The pirates came in search of easy plunder, but your furious resistance has broken their nerve. They flee from the decks, scrambling into the longboats to escape. The captain follows them, hewing at them with his sword. He cuts his way to the ship’s rail and grabs the pirate leader by the neck. He rams the man’s head against the mainmast, once, twice, three times, with a rage that splits the timber and the pirate’s leather-clad skull.

    ‘Ha!’ he cries gleefully. ‘I’ve always said the Deldenians have no head for a fight!’

    The battle ends as swiftly as it began, with the surviving pirates melting away like phantoms into the fog. There are few casualties amongst the mercenaries, but the boat’s crew have been decimated. The pirate berserkers trapped them below decks and slaughtered them—only one escaped their murderous blades.

    The captain takes command, marshalling repairs and overseeing the burial of the dead. As the bodies sink beneath the dark waters, the Kazonara emerges from the mist to the welcoming sight of Luyen.

    Turn to 19.
    Ah! Luyen! Alla faccia dei disfattisti! (In realtà credo questa sia la barca su 10 che riesce a giungere a destinazione...in media le barche sono uno dei luoghi più pericolosi di Magnamund, e se non volano sono anche più pericolose!)

    Quote Originally Posted by 19.
    Luyen, the city of flowers and wine, greets you, its towers, timbered houses, and fortified perimeter walls silhouetted against the sky. It lies in the shadow of the Ceners, at a dangerous bend where the fast-flowing Storn undercuts the sheer slopes of Mount Prindar.

    The captain docks at the Luyen quay for provisions, and as his men busy themselves with a myriad of duties and tasks, you accompany him on a visit to the Luyen apothecary.

    The entrance to this famed establishment is marked by a huge stone jar, creaking on its chains. The shop is vast, and full of things that stir your curiosity. Towers of containered liquids, mountains of coarse-grained powders, and forests of roots and herbs crowd the bleached wooden shelves. The captain seeks medicines of strength and healing in readiness for the battle ahead, and the herbmaster’s eyes widen with delight when he reads the captain’s list—they are his most expensive preparations.

    If you wish to examine some of the potions that line the shelves, turn to 2.

    If you wish to take a look at some of the other shops in this street while the herbmaster prepares the captain’s order, turn to 152.
    Ci interessa il pozionaro, o vogliamo dare un'occhiata agli altri negozi?

    ************************************************** ***********************
    Lupo Solitario, Kai Master Superior

    CS: 30 (Sommerswerd +8, Silver Helm +2, Shield +2, Mindblast +2, +1 Solaris)

    EP: 32/34 (Padded Leather Waistcoat +2 EP, Chainmail +4, +3 Solaris)

    Discipline Magnakai
    - Pathmanship
    - Invisibility
    - Huntmastery

    Circoli completati
    - Circle of Solaris (+1CS +3EP)

    Weapons (2): Bone Sword, Quarterstaff

    Backpack (8): Rope, Lampspur (cura 4 EP), Alether (+2CS), Alether (+2CS), Alether (+2CS), Meal, Meal, Brass Whistle

    Special Items (12): Sommerswerd!, Dagger of Vashna, Padded Leather Waistcoat (+2 EP), Firesphere, Silver Helm (+2 CS), Chainmail (+4 EP), Shield (+2 CS), Jeweled Mace, Quiver (3), Silver Bow of Duadon, Map of Varetta, Small Silver Key

    Money (50): 13


    MORTOMETRO: V
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  15. #1335
    Warrant Officer Kaluisurrr's Avatar
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    abbiamo abbastanza alether, laumpsur non ci è mai servita, quindi direi di andare a vedere gli altri negozi

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