Page 1 of 32 1234511 ... LastLast
Results 1 to 15 of 477

Thread: Mid aveva proprio bisogno di un po' di cose in più...

  1. #1
    Hador's Avatar
    Join Date
    Mar 2004
    Location
    Milano
    Posts
    31.245

    Default Mid aveva proprio bisogno di un po' di cose in più...

    1.87e... che cazzo ci facciamo ancora su alb nn lo so...
    Last edited by Hador; 9th January 2007 at 09:23.

  2. #2
    Tanto non Trombo AceGentile's Avatar
    Join Date
    Jul 2004
    Location
    Milano
    Posts
    8.926

    Default

    Quote Originally Posted by Hador View Post
    1.87d... che cazzo ci facciamo ancora su alb nn lo so...
    old

    1.87e

    ===================================

    Dark Age of Camelot
    Version 1.87e Release Notes
    Zone bonus and class changes
    January 9, 2007

    ===================================



    NEW THINGS AND BUG FIXES


    - The bonus to experience and coin gained that currently exist in all Shrouded Isles zones is being changed. The double coin bonus will remain the same and this bonus will also be added to all Classic zones. The experience bonus will be reduced to 150% and this bonus will also be added to all Classic zones. To summarize, all Classic and Shrouded Isles zones will have a 150% bonus to experience and a 200% bonus to coin for characters adventuring there.
    Note: Double coin and experience will remain in all RvR areas.

    - To complement the addition of the new border keep graphics, we have created an optimized version of the border keep that is used on the New Frontier side. This should help with the visual lag on the New Frontiers side of the border keeps.
    Note: There is a known issue with zoning from the New Frontiers back to the realm-side of the border keep in Hibernia and Albion. Porters have been placed on the frontier side of both Hibernian and Albion border keeps temporarily to assist players in returning to their home realm.

    - (Pendragon only) Fixed an issue with the new Warden Healing Over Time progression. The spells will now be awarded at the proper level.

    - (Pendragon only) Wardens will now properly receive the level 32 endurance reduction buff Attack Unceasing.

    - (Pendragon only) Pets can no longer cast through water.



    CLASS CHANGES


    Bonedancers

    - The health condition in which the Fossil Healers begin healing is now set to 75 percent instead of 90 percent.

    - The shield styles introduced earlier in 1.87 will now favor the lower spec styles instead of the higher ones such as Slam. With this change the styles, in general, are used slightly more.

    - The Health Regeneration spell cast by the Fossil Healers now has a 10 minute duration.

    - (Pendragon only) The cast time for the Fossil Healer spell is now set to a 25 percent reduction instead of the 50 percent reduction introduced in 1.87d.

    - Dread Commander changes: The Dread Commander now has several possible defensive procs that grant one of the following - blade turn, haste buff, evade buff and parry buff.

    - There are now specialty commanders available at 40 spec for each line: Bone Army, Darkness and Suppression.

    Bone Army

    Dread Archer

    - Has a high evade rate.
    - Has access to sword and shield styles.
    - Has a dexterity buff that it will cast on spawn and via keyword command.
    - Has a defensive proc ability that grants an accuracy boost.
    - Has an Armor Factor debuff proc.

    Darkness

    Dread Lich

    - This commander can cast while in melee until successfully interrupted a few times.
    - Has an archmagery buff which it will cast on spawn and via keyword command.
    - Has access to a disease spell.
    - Has access to a debuff/nuke spell.
    - Has access to a snare spell.
    - Has access to a direct damage spell.

    - Through keyword commands, the Bonedancer can control which type of spells the Dread Lich casts. By default the lich will cast the disease and debuff/nuke spell. Keyword control grants access to debilitating, snare and damage spell options. The Dread Lich can only cast one set of these spells at a time.


    Suppression

    Dread Guardian

    - This commander can cast while in melee until successfully interrupted a few times.
    - Has an armor factor shield it will cast on spawn and via keyword command.
    - Has an absorption shield that it will cast via keyword command.
    - Has a defensive proc that will cast an Ablative Shield.
    - Has a Health Regeneration spell that will stack with the Fossil Healers.
    - Has a Power Regeneration spell.

    - The recast timer of the Bonedancer's instant lifetap in the Suppression line has been increased to 8 seconds.

    - The levels that Bonedancers receive their Commander pets have been adjusted. The new progression is as follows:

    1 Summon Bone Boss
    7 Summon Bone Overseer
    12 Summon Bone Chieftain
    20 Summon Bone Commander
    32 Summon Bone Master


    - In order to facilitate these changes, several spells were shifted by 1 level.

    Level 40 Spell, Bone Knives (Damage Add) has been moved to level 41.
    Level 5 Spell, Lesser Bones to Dirt (Damage Over Time) has been moved to level 4.
    Level 6 Spell, Bones to Iron (Heal) has been moved to level 5.
    Level 7 Spell, Bones to Dirt (Damage Over Time) has been moved to level 6.


    Enchanters

    - Underhill Friends now have a chance to evade.

    - The heal spell cast by the Underhill Ally has had the cast time reduced by 50 percent.


    Necromancers

    - The following elixirs can now be used while in shade form: Elixir of Strength, Elixir of Dexterity, Elixir of Fortitude, Elixir of Enlightenment, Elixir of Deftness and Elixir of Might.

    - All Necromancer pets are now one level higher when summoned. This means that they cap out now at level 45 instead of level 44.

    The following changes have been made to the Lesser Zombie servant:

    - Has a chance to double swing.
    - Has a chance to proc a short duration stun that triggers immunity.
    - Has had its defense and hit point values increased slightly.
    - Is resistant to Root and Mesmerize spells.


    The following changes have been made to the zombie servant:

    - Has a chance to double swing.
    - Has a chance to proc an absorption Debuff.
    - Has had its defense and hit point values increased slightly.
    - Is resistant to Root and Mesmerize spells.


    The following changes have been made to the Reanimated Servant:

    - It can now evade.
    - It has had its defense value increased slightly.
    - It can now use thrust styles.


    The following changes have been made to the Necroservant:

    - It has had its defense and offensive value increased slightly.
    - It can now use slash styles.
    - It can now use shield styles.


    The following changes have been made to the Greater Necroservant:

    - It has had its offensive and hit point value increased slightly.
    - It can now use critical styles.
    - It can now has a chance to double swing.
    - With keyword commands the Greater Necroservant can now proc a melee range disease or poison Damage Over Time.
    - On spawn and via keyword command it will cast a Dexterity Buff on itself.


    Shaman

    - A new group endurance regeneration chant has been added to the Augmentation spell line. It will follow the same level progression as the existing concentration based endurance regeneration in the Augmentation spell line.

    2 Minor Earth Vivification
    12 Lesser Earth Vivification
    22 Earth Vivification
    32 Greater Earth Vivification
    42 Superior Earth Vivification


    Skalds

    - A new fatigue reduction chant has been added to the Battlesongs spell line. This chant will reduce the endurance cost of combat styles, similar to the Friar's Saint's Energy spell line.

    12 Chant of Energy 10% Reduction
    22 Chant of Stamina 15% Reduction
    32 Chant of Persistence 20% Reduction
    42 Chant of Tenacity 25% Reduction

    - A new melee ablative chant has been added to the Battlesongs spell line. This chant will absorb 100% of each hit, up to the maximum amount listed.

    30 Barrier of Sound 25 Health Points per tick
    40 Shield of Melody 40 Health Points per tick
    50 Wall of Song 70 Health Points per tick


    Spiritmasters

    - A new permanent charm spell has been added to the Spiritmaster's Darkness spell line. This will allow the Spiritmaster to charm monsters up to 100% of the caster's level, or to the highest level allowed by the spell.

    12 Hel's Control Level 26 maximum
    26 Hel's Possession Level 40 maximum
    34 Hel's Dominion Level 50 maximum

    - The shield styles introduced earlier in 1.87 will now favor the lower spec styles instead of the higher ones such as Slam. With this change the styles, in general, are used slightly more.



    TRADESKILL NOTES


    - The craftable costume potions have been changed so they delve correctly.

    - Tinctured bows (and crossbows) now have appropriate sellback values that take into account the added cost to craft them. Note that this will only apply to those crafted after 1.87e.

    - (Pendragon only) You no longer need to talk to an order-master to transition between 100 point thresholds. You no longer receive a "free" skill point, everything that used to happen when you talked to your order master, should now happen on the multiples of 100 skill points.

    - (Pendragon only) /setwho should now work correctly when changing orders.

    - (Pendragon only) Crafted items will now be created with max condition.

    - The object being spell crafted will no longer be destroyed in a spell-crafting critical failure. Only the gems will be destroyed.

    - There is now a 30% chance to skill up woodworking by repairing doors that are within 50 points of your skill level to repair. Example: You will gain skill points if you have between 200 and 249 points in woodworking on a wood5 door.

    CAMELOT CLASSIC WORLD NOTES


    General


    - (Pendragon only) The portal pads for Sauvage and Druim Ligen have been put back into the revamped border keeps.

    - (Pendragon only) Fixed the issue where characters traveling from the realm side of the Hibernian border keeps into the New Frontiers would arrive above the ground.

    - (Pendragon only) Fixed the issue where characters were having difficulty returning to the realm side of the Hibernian border keeps from the New Frontiers side.


    Quests - Albion


    - Fragile Alliance (Epic 1) and Trouble at the Abbey (Epic 2) - Heretics, Necromancers, and Reavers will no longer be directed to Bishop Kustan to begin these quests, but will be correctly directed to the Arawnite Envoy.

    - The Hobgoblin Job - The Recruit's Axe no longer uses a polearm model.


    Quests - Midgard


    - Helping the Svartalfar - Maulers may now successfully complete the quest.


    Quests - Hibernia


    - Freeing Osier - Graoch will no longer have troubles advancing past step 2.

    - Xaxnxi's Quest - Maulers may now successfully complete the quest.

    - Hunting the Highwayman - The text for step 1 now specifies that the Gurite must be slain in Lough Gur.



    SHROUDED ISLES WORLD NOTES


    General


    - The map for Faraheim has been updated to correct the spelling of the connecting zone 'Modernagrav'.

    - Pathing has been redone for the Avalon Isle zone. This fixes an issue where pets would fall through the ground in the entryway to Avalon City.



    TRIALS OF ATLANTIS WORLD NOTES


    General

    - Level 50 versions of the salamanders have been added throughout Atlantis where other salamanders can be found.


    Master Levels

    - The value of the Convoker Master Level 9 ability, Summon Mastery has been reduced from a 20 level increase for a controlled pet to a 5 level increase in any RVR zone, such as New Frontiers, Labyrinth or Darkness Falls. The ability remains unchanged when used in all PVE zones and all of Gaheris.

  3. #3
    Senior Chief Petty Officer VORFIRA's Avatar
    Join Date
    Oct 2004
    Posts
    1.769

    Default

    finalmente lo skald ha qualcosa di carino

  4. #4
    Warrant Officer nexo's Avatar
    Join Date
    Feb 2004
    Location
    Treviso
    Posts
    2.682

    Default

    finalmente è palesato che alb non se la inculano proprio :/

  5. #5
    QQ Bard Mjollo's Avatar
    Join Date
    Sep 2006
    Location
    Piacenza
    Posts
    2.137

    Default

    Quote Originally Posted by nexo View Post
    finalmente è palesato che alb non se la inculano proprio :/
    sul toa forse ma sul classic alb è bella tosta.

    il bd nn aveva bisogno di tutte ste cose pd -.-
    Quello che spamma /point plaining tool
    Spoiler

    Loeld Bard 10Lx OFF

    Quote Originally Posted by Nazgul Tirith View Post
    L'Oblio inizia, quando al posto di vivere e "sperimentare" una svolta, resti fermo a pensare e farti problematiche od aver paura. Non c'e nulla di cui spaventarsi, prendi e vai avanti.

  6. #6
    Senior Chief Petty Officer Evilcreation's Avatar
    Join Date
    Dec 2005
    Location
    Bologna
    Posts
    1.904

    Default

    Che classi sono rimaste ancora da patchare?
    V.V.F dal 20/10/07
    Velut Ignis Ardens
    http://gimpchimp.etilader.com/s.php?u=evil


  7. #7
    Lieutenant Junior Grade
    Join Date
    Jul 2004
    Location
    Rome - Italy - Europe - Earth
    Posts
    4.451

    Default

    NC
    Spoiler


    DAoC USA : Slystonexx OutCast - Druid - Caerleon - Out of Duty - Back on: Slystownex Cleric - Slysz Healer - Slystonex Druid
    once on i50 Shard: Slyx the Sorcerer, Unicorn Knight or Sly the Druid, Gilded Spear or Slyze the (Aug) Healer, Elding Herra.
    On BF 2142 : Slyst0nex
    On BF 2 : FullMetalSly

  8. #8
    QQ Bard Mjollo's Avatar
    Join Date
    Sep 2006
    Location
    Piacenza
    Posts
    2.137

    Default

    Quote Originally Posted by Evilcreation View Post
    Che classi sono rimaste ancora da patchare?
    se la mythic va avanti a ragionare come sta facendo cioè a gruppi se hanno toccato lo skald mancano ancora menestrello e bardo.

    di hib champion mentalista... resto penso le abbiano toccate tutte lol

    prox patch tocca agli arceri da quello che ho capito (all'hunter daranno lo schioppo come in wow -nod-)
    Quello che spamma /point plaining tool
    Spoiler

    Loeld Bard 10Lx OFF

    Quote Originally Posted by Nazgul Tirith View Post
    L'Oblio inizia, quando al posto di vivere e "sperimentare" una svolta, resti fermo a pensare e farti problematiche od aver paura. Non c'e nulla di cui spaventarsi, prendi e vai avanti.

  9. #9
    Tanto non Trombo AceGentile's Avatar
    Join Date
    Jul 2004
    Location
    Milano
    Posts
    8.926

    Default

    Quote Originally Posted by Mjollo View Post
    sul toa forse ma sul classic alb è bella tosta.
    il bd nn aveva bisogno di tutte ste cose pd -.-

    in solo sarà schifoso, in gruppo per me è stato (giustamente eh ) nerfato.

  10. #10
    Mastrota de Youtube Drako's Avatar
    Join Date
    Aug 2004
    Location
    Deh!
    Posts
    34.713

    Default

    alla fine te ne sbatti del pet, di solito si usava 38 38...8 secondi sul lifetap è un nerf marcato.

  11. #11
    Lieutenant Junior Grade
    Join Date
    Sep 2004
    Location
    @MyHome
    Posts
    4.361

    Default

    che merda.... il bd nerfato di brutto... altro che sgravato...
    Lux.
    Dwightz.

  12. #12
    Senior Chief Petty Officer Evilcreation's Avatar
    Join Date
    Dec 2005
    Location
    Bologna
    Posts
    1.904

    Default

    Cazzo hanno messo 8 secondi in + al recast del lifedrain?Utile ora il bd sisi utilissimo...
    Last edited by Evilcreation; 9th January 2007 at 12:15.
    V.V.F dal 20/10/07
    Velut Ignis Ardens
    http://gimpchimp.etilader.com/s.php?u=evil


  13. #13
    QQ Bard Mjollo's Avatar
    Join Date
    Sep 2006
    Location
    Piacenza
    Posts
    2.137

    Default

    Quote Originally Posted by Evilcreation View Post
    Cazzo hanno messo 8 secondi in + al recast del lifedrain?Utile ora il bd sisi utilissimo...
    io veramente ho visto solo questo

    - The Boost Bonecaster line of instant Body Debuff spells will no longer interrupt.

    dell'aumento del recast del lifetap nn ho letto... magari ho visto male
    Quello che spamma /point plaining tool
    Spoiler

    Loeld Bard 10Lx OFF

    Quote Originally Posted by Nazgul Tirith View Post
    L'Oblio inizia, quando al posto di vivere e "sperimentare" una svolta, resti fermo a pensare e farti problematiche od aver paura. Non c'e nulla di cui spaventarsi, prendi e vai avanti.

  14. #14
    Lieutenant Commander 9-3v4iM-9's Avatar
    Join Date
    Oct 2004
    Location
    italy
    Posts
    8.794

    Default

    Quote Originally Posted by Mjollo View Post
    io veramente ho visto solo questo
    - The Boost Bonecaster line of instant Body Debuff spells will no longer interrupt.
    dell'aumento del recast del lifetap nn ho letto... magari ho visto male
    - The recast timer of the Bonedancer's instant lifetap in the Suppression line has been increased to 8 seconds.

  15. #15
    QQ Bard Mjollo's Avatar
    Join Date
    Sep 2006
    Location
    Piacenza
    Posts
    2.137

    Default

    Quote Originally Posted by Miave View Post
    - The recast timer of the Bonedancer's instant lifetap in the Suppression line has been increased to 8 seconds.
    ty mica l'avevo letto.

    ah allora ok nerfato e bilanciato un po coi pet ubbah
    Quello che spamma /point plaining tool
    Spoiler

    Loeld Bard 10Lx OFF

    Quote Originally Posted by Nazgul Tirith View Post
    L'Oblio inizia, quando al posto di vivere e "sperimentare" una svolta, resti fermo a pensare e farti problematiche od aver paura. Non c'e nulla di cui spaventarsi, prendi e vai avanti.

Page 1 of 32 1234511 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
[Output: 111.86 Kb. compressed to 96.32 Kb. by saving 15.53 Kb. (13.89%)]