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Thread: [LUPO SOLITARIO] Libro VIII: The Jungle of Horrors

  1. #91
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    andiamo con gli stuzzzichini
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

  2. #92
    Bortas's Avatar
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    Dai magnamo tanto so i monaci scheletri camuffati che ci avvelenano...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  3. #93
    Ensign Jesper's Avatar
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    Quote Originally Posted by Bortas View Post
    Dai magnamo tanto so i monaci scheletri camuffati che ci avvelenano...
    Avra' ragione Bortas?
    O Crapa Pelada che fa i tortei e' l'inno di questo monastero?
    Cosa significa di preciso ‘Gaj kog zutag’?

    Lo scopriremo tra circa 45 minuti!
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  4. #94
    Lieutenant Commander Defender's Avatar
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    Quote Originally Posted by Jesper View Post
    Cosa significa di preciso ‘Gaj kog zutag’?
    OH CRAP...
    /

  5. #95
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    significa che ci stan rifilando filetto di qualche bestia strana
    spamm is life.

  6. #96
    Ensign Jesper's Avatar
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    Quote Originally Posted by Defender View Post
    OH CRAP...
    /


    Risposta alle domande precedenti:
    Quasi
    Può essere, ma non credo
    "Die in agony" in linguaggio Giak



    Quote Originally Posted by 336.
    The stew tastes as good as it smells, and you both make short work of your meal. The monks smile and nod their heads approvingly. ‘Come, the dean wishes to see you before you retire,’ says one, motioning you to follow as they leave the refectory.

    The dean’s chamber is a domed, hexagonal room hung with tapestries depicting strange and grotesque creatures. Numerous plinths stand upon the richly carpeted floor, each supporting large bowls filled to the brim with a silvery liquid. A gust of air disturbs the tapestry on the far wall. Seconds later it is moved aside to reveal an elderly man in a hooded black robe.

    ‘Have they eaten?’ he asks, his voice strangely cold and monotonal.

    ‘Yes, master,’ the monks reply with one voice.

    ‘Good,’ he says, stepping closer. ‘Leave us.’ The monks depart, clicking the door shut behind them. Gradually the light in the chamber grows dimmer.

    If you have the Magnakai Discipline of Divination, turn to 343.

    If you do not possess this skill, turn to 190.
    Divination ci avrebbe solo detto che per dolce c'è la panna cotta.

    Quote Originally Posted by 190.
    ‘Your futile quest is over, mortal,’ says the hooded man, his emotionless voice like a spike stabbing at your mind. Instinctively you reach to your weapon, but your hand begins to shake—you cannot control your fingers. You glance at Paido to see that he, too, is shivering uncontrollably. Suddenly a wave of pain tears at your stomach and your legs buckle. You groan in agony and drop to your knees, clutching at your burning stomach. Paido lets out a scream of anguish and falls unconscious at your side. You cannot but envy his oblivion as the terrible pain courses through your body.

    If you have the Magnakai Discipline of Curing and have reached the rank of Primate, turn to 146.

    If you do not have this skill, or if you have yet to reach this level of Magnakai training, turn to 222.
    OHKAIOHKAIOHKAI

    Quote Originally Posted by 146.
    You muster all your strength to fight the deadly poison which has infiltrated your blood. Your improved power of Curing suppresses the pain and slows the progress of the insidious toxin, enabling you to face your would-be assassin. A flicker of surprise registers in the cold, black eyes of your opponent as you stagger to your feet and unsheathe your weapon.

    Lose 5 ENDURANCE points and turn to 113.


    Dopo torniamo per la panna cotta

    Quote Originally Posted by 113.
    ‘Gaj aki-amaz!’ hisses the monk, pulling back the hood of his black robe. You gasp in shock as you stare upon a ghastly transformation. The monk’s face is writhing and contorting as his skin tightens and grows darker. Tattered flesh drops from his sunken cheeks to hang in festoons beneath the exposed lower jaw. A snake-like tongue, black and narrow, flickers between curved fangs that have risen from the lower jaw.

    A sickening dread fills your heart as you recognize the creature standing before you. It is a Helghast, a nightmarish agent of the Darklords. Its demonic eyes glow like red-hot coals as it shrieks and raises its claw-tipped hands.

    If you possess the Sommerswerd, turn to 30.

    If you do not possess this Special Item, turn to 183.
    Come dicevo precedentemente, il Giak è quasi come il Klingon: una quasi lingua...c'è gente che lo parla fluentemente online

    Gaj aki-amaz!’ significa Die, Lone Wolf!



    Comunque sia, si, abbiamo la Sommerswerd!

    Quote Originally Posted by 30.
    Golden fire erupts along the blade of the sun-sword as you raise it above your head. The Helghast shrieks and steps back, its eyes glowing red with fear and loathing. It recognizes the power you wield, a power that is the bane of its Darklord masters, a power that can bring about their total destruction.

    Gnaag Helghast: COMBAT SKILL 34 ENDURANCE 48

    This creature is immune to Mindblast (but not Psi-surge). Unless you possess the Magnakai Discipline of Psi-screen you must reduce your ENDURANCE by 2 points at the beginning of every round you fight this creature. If you have completed the Lore-circle of the Spirit, you may increase your COMBAT SKILL by 2 points for the duration of this combat. (Remember to double all ENDURANCE point losses sustained by the enemy due to the power of the Sommerswerd.)

    If you win the combat, turn to 268.
    Mmm ok, sono mezzi cazzi Questo seguace del Darklord Gnaag è incazzato forte, e la nostra COMBAT RATING è -6; inoltre subiamo 2 danni a turno automaticamente, e abbiamo gia perso 4 EP. In compenso, gli causiamo doppi danni. Ci ingolliamo l'Alether per il +2 CS? (non possiamo usare pozze di cura) Posto la tabella di risoluzione dei combattimenti per rendere la scelta più chiara.

    PS: nel mentre, riflettiamo sul destino di Paido

    Last edited by Jesper; 21st March 2013 at 10:51.
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  7. #97
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Non concordo che non possiamo usare le cure...nel paragrafo dopo i -5 endurance potevamo tirarci una pozza! Siamo in territorio nemico e avvelenati..usare una delle 3 pozze vita era sensato.


    Dobbiamo anche popparci l'alether.... anche partendo da 37 (ovvero essendoci curati come detto sopra) con sempre 5 moriremmo nello stesso turno del nemico...quindi dovremmo andare di chiappa per salvarci...con il buff quanto meno facendo sempre 5 vinciamo (la chiappa ci dovrà cmq soccorrere)


    PS: mannaggia a tutti quelli che han voluto prendere animal sticaz invece che weapons e alzarci di 2 l'attacco base :@
    spamm is life.

  8. #98
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    Beviamo la pozza e poi a cazzo duro su di lui!
    Per una volta che se poteva magnà...siamo stati troppo rilassati,con Dever non si può mangiare roba altrui,non si tromba manco se incontriamo una bella gnocca e soprattutto mai e poi mai dormire nelle stalle! Piuttosto restiamo svegli tutta la notte!

    Paido imho sta nell'angoletto a fermare gli altri monaci spruzzando merda dal culo come se piovesse (prima che raggiunga il suo amato fratellino of course)
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  9. #99
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    Dopiamoci, buttiamo giù una cura se si può e facciamogli il sedere a strisce.


    Paido è già (inutilmente, peraltro) sopravvissuto troppo...giustamente mo ci saluta e raggiunge il fratello
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

  10. #100
    Ensign Jesper's Avatar
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    Quote Originally Posted by Rise-the-Sky View Post
    Non concordo che non possiamo usare le cure...nel paragrafo dopo i -5 endurance potevamo tirarci una pozza! Siamo in territorio nemico e avvelenati..usare una delle 3 pozze vita era sensato
    In teoria avremmo dovuto decidere di bere 1 pozza di cura prima di girare al paragrafo del combat (e vedere le stat del nemico)...il fatto è che normalmente surclassiamo gli avversari, quindi 33 su 37 pare un numero di EP abbastanza alto da non dover bere pozze di cura Ho preferito proseguire, però nel caso se volete la prossima volta mi fermo!
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  11. #101
    Lieutenant Commander Defender's Avatar
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    Concordo che ormai non possiamo bere cure, siamo ingaggiati in combat.

    L'Alether invece misteriosamente sfugge a questa regola e direi che ce la puppiamo!

    Cmq tranquilli (), abbiamo la Sommerswerd, gli facciamo il culo a striscie ()

    COME ON!!
    /

  12. #102
    Warrant Officer Kaluisurrr's Avatar
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    let's kill that motherfucker

  13. #103
    Ensign Jesper's Avatar
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    Ci beviamo l'Alether!

    COMBAT RATING: -4

    BRING IT ON!

    Roll...3
    Lupo Solitario -5 (29)
    Gnaag Hellghast -3(-6) (42)

    Roll...9
    Lupo Solitario -0 (29)
    Gnaag Hellghast -9(-18) (24)

    Roll...4
    Lupo Solitario -4 (25)
    Gnaag Hellghast -4(-8) (16)

    Roll...7
    Lupo Solitario -2 (23)
    Gnaag Hellghast -7(-14) (2)

    Roll...3
    Lupo Solitario -5 (18)
    Gnaag Hellghast -3(-6) (morto!)



    Quote Originally Posted by 268.
    A wretched cry of pain and despair fills the chamber as you strike the killing blow. The Helghast falls, its flesh transforming into a putrid green gas that seeps from the vents in its tattered robe.

    Your mind reels at what has just occurred but you dare not dwell on the fearful implications, for the poison in your system is beginning to overwhelm your healing power. You must act quickly if you are to save both yourself and Paido from the fatal toxin that is flowing through your veins.

    If you have any Laumspur, Rendalim’s Elixir, or Oede herb, turn to 178.

    If you do not possess any of these healing potions, turn to 281.
    Abbiamo sia Laumpspur che l'Elixir!

    Quote Originally Posted by 178.
    Your force yourself to swallow the potion and to stay conscious long enough for it to take effect. Gradually you feel your strength returning. The pain and nausea disappear and your limbs stop their uncontrollable shivering as the potion and your latent Kai skill neutralize the toxin in your blood.

    Now you use your skill to try to save your companion’s life. Placing your hands on his chest, you transfer the warmth of your healing power into Paido’s poisoned body, breaking down the toxin by degrees. The treatment is slow and laborious, and it is dawn of the following day before you know for sure if your skill has saved his life.

    Turn to 285.
    Direi che abbiamo usato il Laumpspur vogliamo usare qualche altro dopone di cura? On another note: PAIDO LIVES! Non ho dubitato di lui un istante.



    Quote Originally Posted by 285.
    The flicker of an eyelid and a bead of sweat are the first signs of Paido’s recovery. Slowly he stirs to consciousness, waking from a sleep that was so nearly his last. He can remember nothing of the ordeal and, when you tell him all that has happened, he shakes his head in disbelief. ‘A Helghast?’ he says, incredulous. ‘How can it be?’

    ‘The servants of Darklord Gnaag have infiltrated this monastery,’ you reply. ‘They have kept themselves hidden, but I fear the day is fast approaching when they will rise up and wreak havoc in this town. Already they know our true identities, and I wager they know why we’re here.’

    ‘This is bitter news, Lone Wolf,’ says Paido, his face etched with worry. ‘We can afford to delay no longer. If Talestria falls to Darklord Gnaag before we reach the Danarg, then the quest is lost.’

    It is a sobering thought but you do not dwell on it. You help Paido to his feet and cast your eyes around the chamber in search of an exit.

    Turn to 201.
    Quote Originally Posted by 201.
    One of the bowls begins to emit a faint humming sound. The surface of its silvery liquid swirls and glows brighter, casting a phosphorescent light onto the domed ceiling. The sparkling mist slowly clears and a strange image takes shape, condensing and forming into something wholly alien, something that resembles the head of a monstrous fly. Its great multi-faceted eyes stare down at you, gleaming darkly with black fire, like two huge clusters of evil jewels.


    Illustration IX—A strange image takes shape resembling the head of a monstrous fly.

    ‘Tan-ash-okja Nadoknar Gnaag!’ booms a ghastly, rasping voice. Then, with a stifled cry of rage and recognition, the image clouds over and the light fades to a dull glow. The terrible visage of Darklord Gnaag has disappeared.

    ‘By the gods!’ gasps Paido, shocked to the core by what he has seen. ‘What manner of beast was that?’ But you do not reply, for you sense that he already knows the dreadful answer.

    Swiftly you search the chamber. Behind a throne-like chair of chiselled stone you discover several useful items: a Sword, a Bow, 3 Arrows and enough food for 2 Meals. Also, set into the back of the chair, is a lever. It activates a portal in the opposite wall. The tapestry that conceals it is drawn aside, and you can see a stairway, flanked by torches, descending to a passage far below.

    ‘Come,’ says Paido. ‘This room chills my blood.’ You move to follow him as he descends the stairs, stopping briefly to kick over the bowl of glowing, silvery liquid that projected the image of Darklord Gnaag.

    Turn to 259.
    'Tan-ash-oka, Nadoknar Gnaag' significa 'Hear and obey Darklord Gnaag'

    Ok, il nostro nemico è Jeff Goldblum con incredibili poteri cosmici

    Quote Originally Posted by 259.
    The stairs lead down to a vast network of catacombs that stretch in every direction. It would be easy to lose yourself in this maze of tunnels, but your Kai tracking skills, heightened by the pressing need to escape from the monastery, help you avoid the hazards and dead ends of these sprawling burial vaults. Following the sound of dripping water, you discover a circular stone trapdoor in the ceiling. Paido cups his hands around your foot and lifts you nearer the tunnel roof, enabling you to open the trapdoor. Early morning daylight streams into the passage as you lift the slab of wet stone and slide it aside.

    You have emerged at the courtyard on the north side of the monastery. Two monks stand guard at the double doors of a low, timber-framed building on the other side of the paved enclosure. Fortunately a line of bushy fruit trees that encircles the courtyard provide all the cover you need to avoid their watchful eyes. You crouch in the shadows and watch as the monks leave their posts to enter the building. Minutes later the doors swing open and they reappear, both on horseback, and ride off through an archway to the right. The courtyard is now empty but you curse their departure, for the horses they are riding belong to you and Paido.

    If you wish to enter the stables, turn to 54.

    If you wish to escape on foot through the archway, turn to 72.
    Ok truppa, ditemi nell'ordine:
    A) Se ci beviamo pozze di cura
    B) Se lootiamo qualcosa
    C) Dove andiamo adesso

    ************************************************** ***********************
    Lupo Solitario, Kai Tutelary

    CS: 30 (Sommerswerd +8, Silver Helm +2, Shield +2, Mindblast +2, +1 Solaris)

    EP: 23/37 (Padded Leather Waistcoat +2 EP, Chainmail +4, +3 Solaris, +3 Light)

    Discipline Magnakai
    - Pathmanship
    - Invisibility
    - Huntmastery
    - Curing
    - Animal Control

    Circoli completati
    - Circle of Solaris (+1CS +3EP)
    - Circle of Light (+3EP)

    Weapons (2): Axe, Spear

    Backpack (8): Rope, Meal, Laumpspur (cura 4 EP), Alether (+2 CS), Rendalim’s Elixir (cura 6 EP), Tincture of Oxydine (cura 2 EP)

    Special Items (12): Sommerswerd!, Dagger of Vashna, Silver Bow of Duadon, Padded Leather Waistcoat (+2 EP), Firesphere, Silver Helm (+2 CS), Chainmail (+4 EP), Shield (+2 CS), Quiver (6), Pass, Fireseeds (3), Lodestone

    Money (50): 37


    MORTOMETRO: VI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    ************************************************** ******
    Last edited by Jesper; 21st March 2013 at 12:01.
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  14. #104
    Lieutenant Commander Defender's Avatar
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    Subito così al volo una correzione Jesper...

    Purtroppo devi toglierci 2 EP per ogni round, ci attaccava anche coi poteri psionici...

    Appena ho tempo leggo tutto e scelgo!

    Edit: (poi finisco di cagare il cazzo :P)

    bisogna anche rimuovere l'Alether dal Backpack, ce la siamo trincata.

    Alla luce del fatto che abbiamo 13 EP visto che ci ha sdrumato coi poteri mentali, io dico di ingollarci tutto il cazzo del tutto che se c'è un altro combat siamo nella merda...

    Lootiamo i Meal (tanto per riempire lo zaino) e andiamo alle stalle al 54, mica vorremo farcela a fette!
    Last edited by Defender; 21st March 2013 at 12:01.

  15. #105
    -=Mastro Pecoraro=- -=Rho=-'s Avatar
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    ci beviamo una oxydine e andiamo 54
    Quote Originally Posted by Thor View Post
    sto stappando una delle migliori bottiglie che ho in casa
    ora siete coglioni al quadrato
    Quote Originally Posted by Nazgul Tirith View Post
    MA CHE PORCO DIO AVETE 6 ANNI?

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