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Thread: [LUPO SOLITARIO] Libro XIII: The Plague Lords of Ruel

  1. #91
    Bortas's Avatar
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    Vestibolo, mi piace la parola.

    Tardi, ma a questo punto...
    Scusi signore ho lasciato le chiavi del cavallo qui in giro mica le ha viste?

    156
    Last edited by Bortas; 17th April 2013 at 10:17.
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  2. #92
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Ci han beccati con le mani nel vasetto della nutella...

    Spacchiamogli la testa!
    spamm is life.

  3. #93
    Lieutenant Commander Defender's Avatar
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    "sò venuto per aiutarla, dottò... mi hanno detto che abbisognate di una mano!"

    170

  4. #94
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    "Sono venuto per darle una mano fratello!" e poi appena si gira, gli mettiamo il summercappellotto nel buco di culo avariato!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  5. #95
    Warrant Officer Kaluisurrr's Avatar
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    siamo venuti ad aiutarlo

  6. #96
    Ensign Jesper's Avatar
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    ACCENTO SVEDESE NON CI TRADIRE ORA!

    Quote Originally Posted by 170.
    ‘Mmmm…I did not request an attendant to assist me during devotions,’ he says, narrowing his cruel grey eyes. ‘Who ordered you here? Was it Brother Jhordax?’

    You hesitate, but he does not seem to be expecting a reply.

    ‘That fool Jhordax. This is not the first time that he has failed to observe the protocol of this hall. You can tell your master that I am not impressed by his incompetence. He will have to answer to Him if this ever occurs again.’

    The cloaked druid sweeps past you, opens the door to the prayer hall, and then slams it shut behind him to further reinforce his displeasure.

    Turn to 227.
    Grande Lupozzi!

    Quote Originally Posted by 227.
    Mindful of how near you have just come to being detected, you hurry to the section of wall from where the druid appeared and search for a way to make it open once more. You discover a lever and, within seconds of pulling it, the concealed panel glides inwards allowing you access to a secret passage.

    The narrow passageway descends by steps and slopes to a chamber which is lit by two large black candles, fixed into holes in the surface of a marble slab. On a nearby table lie the following items:

    2 Arrows
    Enough food for 2 Meals
    2 Daggers
    1 Sword
    Mirror
    Rope

    If you wish to take any of these items, remember to adjust your Action Chart accordingly.

    Opposite the slab there is a door which opens into a narrow corridor. You step through and follow this corridor to a room where stands an imposing door made of sheeted copper, inlaid with a filigree of gold and silver. It is the only exit from an otherwise drab and gloomy chamber.

    A closer inspection of the door reveals that it is surrounded by an airtight seal. Furthermore, there is no keyhole, bolt, or handle. However, your keen eyesight is drawn to a pattern in the door’s centre panel which, thanks to past experience, you recognize to be a sophisticated combination lock.

    The gold inlays form three rows of three numbers within a grid of silver lines.


    Below these numbers, in ancient Cenerese script, is carved the message:

    ‘Declare ye the true number to pass this way’

    Study the grid of numbers. When you think you know the answer to the riddle, turn to the entry which bears the same number as your answer.

    If you cannot solve this puzzle, turn to 132.
    Ok, evidentemente Joe ha comprato la settimana enigmistica

    Sappiamo risolvere l'arcano ? Ditemi anche se vogliamo qualcosa, e cosa scartiamo nel caso!

    ************************************************** ***********************
    Lupo Solitario, Kai Grand Defender

    CS: 39 (+8 Sommerswerd, +2 Silver Helm, +4 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail)
    --> 43 (con +4 Mindblast)
    --> 47 (con +8 Kai-Surge)

    EP: 38/38 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge

    Weapons (2): Axe, Scarlet Warrior's Sword

    Backpack (8): Rope, Khetu Spores, Adgana (LA DROGGA +6CS, su roll di 0 o 1 diventiamo dipendenti e perdiamo 4 EP permanentemente), Gnallia Meal (cura 2 EP), Gnallia Meal (cura 2 EP), Gnallia Meal (cura 2 EP), Copper Key

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Helshezag (+5 CS, +7CS vs Darklords; al secondo round riduce permanentemente gli EP di 1)
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith

    Money (50): 42 Corone, 10 Kika (10=1C), 20 Lune (4=1C)


    MORTOMETRO: XI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  7. #97
    Warrant Officer Kaluisurrr's Avatar
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    lolwut, non c'è manco un indizio

  8. #98
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    MA le spore non le avevamo droppate ?E pure la corda mi pare.
    Quell'inventario mi sembra sbagliato, dovevamo avere 3 spot per i vestiti che ora stiamo indossando o mi son perso una sessione di loot oppure ci son 3 oggetti di troppo.

    Cmq prendiamo il mirror (mirror.. on the wall) e la corda se come detto l'avevamo persa.

    La risposta è 15.
    Spoiler
    spamm is life.

  9. #99
    Ensign Jesper's Avatar
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    Stupido inventory management

    Riprendiamo la corda e sostituiamo le spore col mirror

    (Le vesti e la maschera ce le ha fatte cancellare dal backpack 2 paragrafi dopo, quando ce le siamo messe).
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  10. #100
    Lieutenant Commander Defender's Avatar
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    La risposta è 15.

    (Le vesti e la maschera ce le ha fatte cancellare dal backpack 2 paragrafi dopo, quando ce le siamo messe).
    eh però così facendo abbiamo "cittato" perchè lì per lì avremmo dovuto smollare almeno un paio di oggetti visto che mi pareva che ne avessimo 7 nello zaino...

    Poi vabbè anche sticazzi

  11. #101
    Ensign Jesper's Avatar
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    No ma infatti mi sono solo scordato di cancellarli lol

    Quote Originally Posted by 15.
    ‘Szalista,’ you say, the ancient Cenerese word meaning ‘fifteen’, and immediately you hear the door’s locking mechanism disengage itself. There is a hiss of escaping air and the heavy portal swings slowly inwards on massive hinges.

    Without hesitation, you step through the doorway and enter the circular tunnel beyond.

    Turn to 205.
    La porta è così soddisfatta di voi che ci ha scoreggiato addosso

    Quote Originally Posted by 205.
    You follow a circular tunnel for several minutes until you come to a flight of steps leading down. Here, a few paces before the steps begin, you see a plain wooden door which is set into the tunnel wall. An inquisitive prod with the toe of your boot reveals it to be unlocked.

    If you wish to investigate what lies behind the door, turn to 239.

    If you choose to ignore the door and descend the steps instead, turn to 347.
    ?

    ************************************************** ***********************
    Lupo Solitario, Kai Grand Defender

    CS: 39 (+8 Sommerswerd, +2 Silver Helm, +4 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail)
    --> 43 (con +4 Mindblast)
    --> 47 (con +8 Kai-Surge)

    EP: 38/38 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge

    Weapons (2): Axe, Scarlet Warrior's Sword

    Backpack (8): Rope, Mirror, Adgana (LA DROGGA +6CS, su roll di 0 o 1 diventiamo dipendenti e perdiamo 4 EP permanentemente), Gnallia Meal (cura 2 EP), Gnallia Meal (cura 2 EP), Gnallia Meal (cura 2 EP), Copper Key

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Helshezag (+5 CS, +7CS vs Darklords; al secondo round riduce permanentemente gli EP di 1)
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith

    Money (50): 42 Corone, 10 Kika (10=1C), 20 Lune (4=1C)


    MORTOMETRO: XI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  12. #102
    Sturm's Avatar
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    Apriamo la porta! Stavolta sono sicuro di cosa troviamo: Paido nudo ingroppato da uno dei bimbibrufolosi!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  13. #103
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Ovviamente investighiamo guardando dal buco della serratura come nei film zozzi anni '70
    spamm is life.

  14. #104
    Warrant Officer Kaluisurrr's Avatar
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    portah

  15. #105
    Ensign Jesper's Avatar
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    Quote Originally Posted by 239.
    You enter a small foul-smelling chamber lit by a single candle perched atop a three-legged stool. A bed with a straw mattress fills one corner, and a bench with drawers stands by its side. A shelf on the wall displays three cracked plates, a lump of stale cheese, some dried meat, some bread, and a bottle of brownish water (in all, enough provisions for 1 Meal).

    You pull open the drawers and find some assorted clothing, infested with fleas, and a Copper Key. If you decide to keep the Key, remember to record it on your Action Chart as a Backpack Item. Satisfied that nothing has been overlooked, you leave the room and descend the stairs at the end of the tunnel.

    Turn to 347.
    Tesorone La chiave, tra parentesi, l'abbiamo gia Prendiamo su il Meal pulcioso, però.

    Quote Originally Posted by 347.
    At the bottom of the stairs the tunnel continues in a straight line towards a stout wooden door that is studded and braced with iron. You sense that it is locked even before you have reached it. When you do reach the door you notice a keyhole located beneath its rust-pitted handle.

    If you possess a Copper Key, turn to 102.

    If you do not, turn to 261.
    Cerrrrto che l'abbiamo

    Quote Originally Posted by 102.
    You insert the key and twist it. The lock opens with a satisfying clunk, allowing you to open the door and enter a strange and eerie hall.

    Turn to 78.
    Scrivere 350 paragrafi è dura, eh Joe?

    Quote Originally Posted by 78.
    Before you stretches a cavernous hall, lit by the glow from fire-filled orbs hanging by chains from the ceiling. Facing each other are two rows of stone statues which form a grotesque corridor leading to an archway on the far side. A flicker of fear chills your heart when you notice that the expressions frozen upon their misshapen faces are those of pain and despair.

    Cautiously you advance. You are wary of the statues and your body is tensed to react should they show the slightest hint of animation. Then you detect something which makes you freeze in mid-step. Your Kai senses warn you that something is sleeping in a shadowy alcove close to the distant archway. Anxious not to disturb whatever is resting there, you call upon your camouflage skills to mask your presence before moving any nearer.

    Pick a number from the Random Number Table. If you possess the Grand Mastery of Assimilance, add 3 to the number you have chosen.

    If your total score is 5 or lower, turn to 186.

    If your score is 6 or higher, turn to 196.
    Niente Assimilance Roll secco!

    Roll...1

    Quote Originally Posted by 186.
    You are within twenty feet of the archway when suddenly a tremendous roar echoes around the hall. You start to run, hoping to make it through the arch and escape a confrontation, but almost immediately you are brought skidding to a halt by a terrifying sight.

    Advancing from the alcove is a creature whose ghastly visage is the very stuff of nightmares. From its bear-like torso there protrude four tentacles and two powerful legs, all sheathed in shaggy scales. The limbs are surmounted with horny talons which glint menacingly, and its head, set with huge fishy eyes, is bulbous and disfigured by disease. It rests awkwardly upon a crooked neck which wobbles with every movement the lumbering beast makes. A livid crimson gash just below the eyes serves as its mouth, and a long tail with sharp spines swishes behind it, gouging furrows in the surface of the marble floor.

    With surprising speed the beast is suddenly upon you, stabbing and slashing at your body with its sword-sharp talons.

    Degradon: COMBAT SKILL 49 ENDURANCE 36

    This creature is immune to Mindblast and Psi-surge (but not Kai-surge).

    If you win this combat, turn to 40.

    OK


    Usando Kai-Surge (meno male che l'abbiamo presa ), la nostra COMBAT RATING è -2 (per darvi un'idea, senza sarebbe stata -10 )

    Roll...3
    Lupo Solitario -4 (-1) (33)
    Degradon -4 (32)

    Roll...9
    Lupo Solitario -0 (-1) (32)
    Degradon -10 (22)

    Roll...7
    Lupo Solitario -2 (-1) (29)
    Degradon -8 (14)

    Roll...6
    Lupo Solitario -2 (-1) (26)
    Degradon -7 (7)

    Roll...6
    Lupo Solitario -2 (-1) (23)
    Degradon -7 (morto!)

    LW combatte con successo il Degradon sociale

    Quote Originally Posted by 40.
    With a roar of agony, the Degradon crashes forward, forcing you to leap aside to avoid being pinned beneath its loathsome carcass. Breathless and shaking with the fatigue of this deadly combat, you lean against the wall and survey your surroundings.

    Before you stretches a cavernous hall, lit by the glow from fire-filled orbs hanging by chains from the ceiling. Facing each other are two rows of stone statues which form a grotesque corridor leading to an archway on the far side. Although they are human in shape, extreme expressions of pain and despair twist and contort their faces.

    You advance cautiously. You are wary of the statues and your body is tensed to react should they show the slightest hint of animation. Fortunately your caution is unnecessary and you are able to reach the archway and leave the hall without further incident. A short passage leads to a junction where a wider corridor crosses from left to right. Your skin prickles in reaction to the concentration of evil you detect in this subterranean part of Mogaruith, and silently you call upon your creator, the noble God Kai, for protection and guidance before continuing.

    Instinct prompts you to turn left, and within a few minutes you arrive at a chamber where a vast staircase of black marble ascends to many levels, lost in the gloom above. Opposite this grand staircase stands a large door, carved from a solid sheet of strange green metal, the like of which you have never seen before. It gives off a pulsating radiance which washes over the empty chamber, illuminating symbols carved into the walls and floor. You focus on these symbols and, in a chilling moment of realization, you decipher their meaning.

    Turn to 300.
    Il Codice da Vinci?

    Quote Originally Posted by 300.
    The symbols form concentric circles which spell out a grim message:

    ‘Humble thyself for thou art worthless like the dust before He who dwells herein. Pay homage to the emissary of the Lords of Decay for He is the instrument of their intention. Abase thyself afore His power. Hail, mighty Cadak of Mogaruith!’

    Fear and uncertainty knot your stomach as you stand and stare at the door to Arch Druid Cadak’s throne hall. Your senses scream at you to turn and run from this place for the air is so heavy with evil that you feel as if you are being slowly suffocated to death. But on this occasion you resist your instincts, for you have yet to discover where the Cenerese are cultivating their deadly plague virus and you know that the answer to that question can most likely be found here.

    With fear running cold in your veins, you steel yourself and step towards the glowing door. As you come within a few feet of its pulsating surface, a band of intense light washes over you from head to toe.

    If you possess the Grand Mastery of Kai-screen, turn to 236.

    If you do not possess mastery of this skill, turn to 6.
    Niente Kai-Screen.

    Quote Originally Posted by 6.
    A sudden rush of pain and nausea makes you drop to your knees (lose 3 ENDURANCE points), leaving you shivering fitfully. Your psychic Magnakai Disciplines were insufficient to protect you against the physical effects of the powerful mind probe which you have just experienced, but they were at least able to shield your true identity.

    The light, reflected from the Cener Mask you are wearing, activates a sensor and as you rise to your feet you see the great metal door begin to slide open.

    Turn to 150.
    Non farò altre battute sui danni a cazzo matto che abbiamo gia preso in sto libro

    Quote Originally Posted by 150.
    Beyond the door awaits an echoing hall which reeks of decay. Its walls are adorned with gruesome paintings which depict terrible scenes of human slaughter. One in particular catches your eye and, although you try hard to ignore it, you find you cannot turn your head away. It shows a pit of helpless humans, writhing and screaming in anguish as they are slowly consumed by packs of wild-eyed plague dogs. The scene shocks you deeply for the doomed humans all have distinct Sommlending features.

    With difficulty you tear your eyes away and force yourself to look elsewhere in this unfriendly hall. You see columns rising to the roof, each wound round with creepers and fungi which give off an unwholesome, pallid light. Ahead you see another door, identical to that by which you have entered, and before it there stands a desk on top of a plinth of green stone. A creature sits at the desk, huddled over the open pages of a ledger upon which it is writing with a feathered quill pen. As you draw closer it stops scrawling and places its quill into a nearby pot of ink, fashioned from the crown of a human skull. The creature raises its hairless head and stares at you unblinkingly with its solitary eye.

    Illustration IX—As you draw closer the creature stops scrawling and places its quill into an ink pot fashioned from a human skull.

    ‘Who seeks an audience with He?’ it croaks, hoarsely. ‘State your name, brother, and your purpose here.’

    You are standing in the antechamber of Arch Druid Cadak’s throne hall. To enter the hall itself and, hopefully, discover where the deadly virus is being cultivated, you know that you must first persuade this creature to allow you to pass.

    If you decide to say that you have come from the battlefront with important news for the Arch Druid, turn to 314.

    If you wish to say that you are an agent who has just arrived from the Lastlands with vital information for Cadak’s eyes only, turn to 208.

    If you possess Animal Mastery and wish to use it to exert control over this creature’s mind, turn to 91.
    NOOOO non possiamo controllare lo sgorbio con Animal Mastery ahahahah

    Cosa gli diciamo?

    ************************************************** ***********************
    Lupo Solitario, Kai Grand Defender

    CS: 39 (+8 Sommerswerd, +2 Silver Helm, +4 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail)
    --> 43 (con +4 Mindblast)
    --> 47 (con +8 Kai-Surge)

    EP: 24/38 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge

    Weapons (2): Axe, Scarlet Warrior's Sword

    Backpack (8): Rope, Mirror, Adgana (LA DROGGA +6CS, su roll di 0 o 1 diventiamo dipendenti e perdiamo 4 EP permanentemente), Gnallia Meal (cura 2 EP), Gnallia Meal (cura 2 EP), Gnallia Meal (cura 2 EP), Copper Key

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Helshezag (+5 CS, +7CS vs Darklords; al secondo round riduce permanentemente gli EP di 1)
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith

    Money (50): 42 Corone, 10 Kika (10=1C), 20 Lune (4=1C)


    MORTOMETRO: XI
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

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